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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/input/touch_handle.h" | |
6 | |
7 namespace content { | |
8 | |
9 namespace { | |
10 | |
11 // Maximum duration of a fade sequence. | |
12 const double kFadeDurationMs = 200; | |
13 | |
14 // Maximum amount of travel for a fade sequence. This avoids handle "ghosting" | |
15 // when the handle is moving rapidly while the fade is active. | |
16 const double kFadeDistanceSquared = 20.f * 20.f; | |
17 | |
18 } // namespace | |
19 | |
20 // Responsible for rendering a selection or insertion handle for text editing. | |
21 TouchHandle::TouchHandle(TouchHandleClient* client, | |
22 TouchHandleOrientation orientation) | |
23 : drawable_(client->CreateDrawable()), | |
24 client_(client), | |
25 orientation_(orientation), | |
26 deferred_orientation_(TOUCH_HANDLE_ORIENTATION_UNDEFINED), | |
27 alpha_(0.f), | |
28 animate_deferred_fade_(false), | |
29 enabled_(true), | |
30 is_visible_(false), | |
31 is_dragging_(false) { | |
32 DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED); | |
33 drawable_->SetEnabled(enabled_); | |
34 drawable_->SetOrientation(orientation_); | |
35 drawable_->SetAlpha(alpha_); | |
36 drawable_->SetVisible(is_visible_); | |
37 drawable_->SetFocus(position_); | |
38 } | |
39 | |
40 TouchHandle::~TouchHandle() { | |
41 } | |
42 | |
43 void TouchHandle::SetEnabled(bool enabled) { | |
44 if (enabled_ == enabled) | |
45 return; | |
46 if (!enabled) { | |
47 EndDrag(); | |
48 EndFade(); | |
49 } | |
50 enabled_ = enabled; | |
51 drawable_->SetEnabled(enabled); | |
52 } | |
53 | |
54 void TouchHandle::SetVisible(bool visible, AnimationStyle animation_style) { | |
55 DCHECK(enabled_); | |
56 if (is_visible_ == visible) | |
57 return; | |
58 | |
59 is_visible_ = visible; | |
60 | |
61 // Handle repositioning may have been deferred while previously invisible. | |
62 if (visible) | |
63 drawable_->SetFocus(position_); | |
64 | |
65 bool animate = animation_style != ANIMATION_NONE; | |
66 if (is_dragging_) { | |
67 animate_deferred_fade_ = animate; | |
68 return; | |
69 } | |
70 | |
71 if (animate) | |
72 BeginFade(); | |
73 else | |
74 EndFade(); | |
75 } | |
76 | |
77 void TouchHandle::SetPosition(const gfx::PointF& position) { | |
78 DCHECK(enabled_); | |
79 if (position_ == position) | |
80 return; | |
81 position_ = position; | |
82 // Suppress repositioning a handle while invisible or fading out to prevent it | |
83 // from "ghosting" outside the visible bounds. The position will be pushed to | |
84 // the drawable when the handle regains visibility (see |SetVisible()|). | |
85 if (is_visible_) | |
86 drawable_->SetFocus(position_); | |
87 } | |
88 | |
89 void TouchHandle::SetOrientation(TouchHandleOrientation orientation) { | |
90 DCHECK(enabled_); | |
91 DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED); | |
92 if (is_dragging_) { | |
93 deferred_orientation_ = orientation; | |
94 return; | |
95 } | |
96 DCHECK_EQ(deferred_orientation_, TOUCH_HANDLE_ORIENTATION_UNDEFINED); | |
97 if (orientation_ == orientation) | |
98 return; | |
99 | |
100 orientation_ = orientation; | |
101 drawable_->SetOrientation(orientation); | |
102 } | |
103 | |
104 bool TouchHandle::WillHandleTouchEvent(const ui::MotionEvent& event) { | |
105 if (!enabled_) | |
106 return false; | |
107 | |
108 if (!is_dragging_ && event.GetAction() != ui::MotionEvent::ACTION_DOWN) | |
109 return false; | |
110 | |
111 switch (event.GetAction()) { | |
112 case ui::MotionEvent::ACTION_DOWN: { | |
113 gfx::PointF touch_position = gfx::PointF(event.GetX(), event.GetY()); | |
114 if (!is_visible_ || !drawable_->ContainsPoint(touch_position)) | |
115 return false; | |
116 touch_down_position_ = touch_position; | |
117 touch_to_focus_offset_ = position_ - touch_down_position_; | |
118 touch_down_time_ = event.GetEventTime(); | |
119 BeginDrag(); | |
120 } break; | |
121 | |
122 case ui::MotionEvent::ACTION_MOVE: { | |
123 gfx::PointF new_position = | |
124 gfx::PointF(event.GetX(), event.GetY()) + touch_to_focus_offset_; | |
125 client_->OnHandleDragUpdate(*this, new_position); | |
126 } break; | |
127 | |
128 case ui::MotionEvent::ACTION_UP: { | |
129 // TODO(jdduke): Use the platform touch slop distance and tap delay to | |
130 // properly detect a tap, crbug.com/394093. | |
131 base::TimeDelta delay = event.GetEventTime() - touch_down_time_; | |
132 if (delay < base::TimeDelta::FromMilliseconds(180)) | |
133 client_->OnHandleTapped(*this); | |
134 | |
135 EndDrag(); | |
136 } break; | |
137 | |
138 case ui::MotionEvent::ACTION_CANCEL: | |
139 EndDrag(); | |
140 break; | |
141 | |
142 default: | |
143 break; | |
144 }; | |
145 return true; | |
146 } | |
147 | |
148 bool TouchHandle::Animate(base::TimeTicks frame_time) { | |
149 if (fade_end_time_ == base::TimeTicks()) | |
150 return false; | |
151 | |
152 DCHECK(enabled_); | |
153 | |
154 float time_u = | |
155 1.f - (fade_end_time_ - frame_time).InMillisecondsF() / kFadeDurationMs; | |
156 float position_u = | |
157 (position_ - fade_start_position_).LengthSquared() / kFadeDistanceSquared; | |
158 float u = std::max(time_u, position_u); | |
159 SetAlpha(is_visible_ ? u : 1.f - u); | |
160 | |
161 if (u >= 1.f) { | |
162 EndFade(); | |
163 return false; | |
164 } | |
165 | |
166 return true; | |
167 } | |
168 | |
169 void TouchHandle::BeginDrag() { | |
170 DCHECK(enabled_); | |
171 if (is_dragging_) | |
172 return; | |
173 EndFade(); | |
174 is_dragging_ = true; | |
175 client_->OnHandleDragBegin(*this); | |
176 } | |
177 | |
178 void TouchHandle::EndDrag() { | |
179 DCHECK(enabled_); | |
180 if (!is_dragging_) | |
181 return; | |
182 | |
183 is_dragging_ = false; | |
184 client_->OnHandleDragEnd(*this); | |
185 | |
186 if (deferred_orientation_ != TOUCH_HANDLE_ORIENTATION_UNDEFINED) { | |
187 TouchHandleOrientation deferred_orientation = deferred_orientation_; | |
188 deferred_orientation_ = TOUCH_HANDLE_ORIENTATION_UNDEFINED; | |
189 SetOrientation(deferred_orientation); | |
190 } | |
191 | |
192 if (enabled_ && animate_deferred_fade_) { | |
cjhopman
2014/07/17 16:04:31
enabled_ is always true
jdduke (slow)
2014/07/18 18:49:27
Of course, fixed.
| |
193 BeginFade(); | |
194 } else { | |
195 // As drawable visibility assignment is deferred while dragging, push the | |
196 // change by forcing fade completion. | |
197 EndFade(); | |
198 } | |
199 } | |
200 | |
201 void TouchHandle::BeginFade() { | |
202 DCHECK(enabled_); | |
203 DCHECK(!is_dragging_); | |
204 animate_deferred_fade_ = false; | |
205 const float target_alpha = is_visible_ ? 1.f : 0.f; | |
206 if (target_alpha == alpha_) { | |
207 EndFade(); | |
208 return; | |
209 } | |
210 | |
211 drawable_->SetVisible(true); | |
212 fade_end_time_ = base::TimeTicks::Now() + | |
213 base::TimeDelta::FromMillisecondsD( | |
214 kFadeDurationMs * std::abs(target_alpha - alpha_)); | |
215 fade_start_position_ = position_; | |
216 client_->SetNeedsAnimate(); | |
217 } | |
218 | |
219 void TouchHandle::EndFade() { | |
220 DCHECK(enabled_); | |
221 animate_deferred_fade_ = false; | |
222 fade_end_time_ = base::TimeTicks(); | |
223 SetAlpha(is_visible_ ? 1.f : 0.f); | |
224 drawable_->SetVisible(is_visible_); | |
225 } | |
226 | |
227 void TouchHandle::SetAlpha(float alpha) { | |
228 alpha = std::max(0.f, std::min(1.f, alpha)); | |
229 if (alpha_ == alpha) | |
230 return; | |
231 alpha_ = alpha; | |
232 drawable_->SetAlpha(alpha); | |
233 } | |
234 | |
235 } // namespace content | |
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