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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/input/touch_handle.h" | |
| 6 | |
| 7 namespace content { | |
| 8 | |
| 9 namespace { | |
| 10 | |
| 11 // Maximum duration of a fade sequence. | |
| 12 const double kFadeDurationMs = 200; | |
| 13 | |
| 14 // Maximum amount of travel for a fade sequence. This avoids handle "ghosting" | |
| 15 // when the handle is moving rapidly while the fade is active. | |
| 16 const double kFadeDistanceSquared = 20.f * 20.f; | |
| 17 | |
| 18 } // namespace | |
| 19 | |
| 20 // Responsible for rendering a selection or insertion handle for text editing. | |
| 21 TouchHandle::TouchHandle(TouchHandleClient* client, | |
| 22 TouchHandleOrientation orientation) | |
| 23 : drawable_(client->CreateDrawable()), | |
| 24 client_(client), | |
| 25 orientation_(orientation), | |
| 26 deferred_orientation_(TOUCH_HANDLE_ORIENTATION_UNDEFINED), | |
| 27 alpha_(0.f), | |
| 28 is_visible_(false), | |
| 29 is_dragging_(false) { | |
| 30 DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED); | |
| 31 drawable_->SetOrientation(orientation_); | |
| 32 drawable_->SetAlpha(alpha_); | |
| 33 drawable_->SetVisible(is_visible_); | |
| 34 } | |
| 35 | |
| 36 TouchHandle::~TouchHandle() { | |
| 37 } | |
| 38 | |
| 39 void TouchHandle::SetVisible(bool visible) { | |
| 40 if (is_visible_ == visible) | |
| 41 return; | |
| 42 is_visible_ = visible; | |
| 43 drawable_->SetVisible(visible); | |
| 44 CancelFade(); | |
| 45 } | |
| 46 | |
| 47 void TouchHandle::SetVisibleAnimated(bool visible) { | |
| 48 if (is_visible_ == visible) | |
| 49 return; | |
| 50 is_visible_ = visible; | |
| 51 // The fade will be reschedule once dragging completes. | |
| 52 if (is_dragging_) | |
| 53 return; | |
| 54 ScheduleFade(); | |
| 55 } | |
| 56 | |
| 57 void TouchHandle::SetPosition(const gfx::PointF& position) { | |
| 58 if (position_ == position) | |
| 59 return; | |
| 60 position_ = position; | |
| 61 // Avoid positioning handles outside their visible bounds during a fade. | |
| 62 if (!fade_end_time_.is_null() && !is_visible_) | |
| 63 return; | |
| 64 drawable_->SetFocus(position_); | |
| 65 } | |
| 66 | |
| 67 void TouchHandle::SetOrientation(TouchHandleOrientation orientation) { | |
| 68 DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED); | |
| 69 if (is_dragging_) { | |
| 70 deferred_orientation_ = orientation; | |
| 71 return; | |
| 72 } | |
| 73 | |
| 74 deferred_orientation_ = TOUCH_HANDLE_ORIENTATION_UNDEFINED; | |
| 75 | |
| 76 if (orientation_ == orientation) | |
| 77 return; | |
| 78 | |
| 79 orientation_ = orientation; | |
| 80 drawable_->SetOrientation(orientation); | |
| 81 } | |
| 82 | |
| 83 void TouchHandle::Hide() { | |
| 84 SetVisible(false); | |
| 85 CancelFade(); | |
| 86 is_dragging_ = false; | |
| 87 } | |
| 88 | |
| 89 bool TouchHandle::WillHandleTouchEvent(const ui::MotionEvent& event) { | |
| 90 if (!is_dragging_ && event.GetAction() != ui::MotionEvent::ACTION_DOWN) | |
| 91 return false; | |
| 92 | |
| 93 switch (event.GetAction()) { | |
| 94 case ui::MotionEvent::ACTION_DOWN: { | |
| 95 gfx::PointF touch_position = gfx::PointF(event.GetX(), event.GetY()); | |
| 96 if (!is_visible_ || !drawable_->ContainsPoint(touch_position)) | |
| 97 return false; | |
| 98 down_position_ = touch_position; | |
| 99 touch_to_focus_offset_ = position_ - down_position_; | |
| 100 touch_timer_ = event.GetEventTime(); | |
| 101 BeginDrag(); | |
| 102 } break; | |
| 103 | |
| 104 case ui::MotionEvent::ACTION_MOVE: { | |
| 105 gfx::PointF new_position = | |
| 106 gfx::PointF(event.GetX(), event.GetY()) + touch_to_focus_offset_; | |
| 107 client_->OnHandleDragUpdate(*this, new_position); | |
| 108 } break; | |
| 109 | |
| 110 case ui::MotionEvent::ACTION_UP: { | |
| 111 base::TimeDelta delay = event.GetEventTime() - touch_timer_; | |
| 112 if (delay < base::TimeDelta::FromMilliseconds(180)) | |
| 113 client_->OnHandleTapped(*this); | |
| 114 | |
| 115 EndDrag(); | |
| 116 } break; | |
| 117 | |
| 118 case ui::MotionEvent::ACTION_CANCEL: | |
| 119 EndDrag(); | |
| 120 break; | |
| 121 | |
| 122 default: | |
| 123 break; | |
| 124 }; | |
| 125 return true; | |
| 126 } | |
| 127 | |
| 128 bool TouchHandle::Animate(base::TimeTicks frame_time) { | |
| 129 if (fade_end_time_ == base::TimeTicks()) | |
| 130 return false; | |
| 131 | |
| 132 float time_u = | |
| 133 1.f - (fade_end_time_ - frame_time).InMillisecondsF() / kFadeDurationMs; | |
| 134 float position_u = | |
| 135 (position_ - fade_start_position_).LengthSquared() / kFadeDistanceSquared; | |
| 136 float u = std::max(time_u, position_u); | |
| 137 SetAlpha(is_visible_ ? u : 1.f - u); | |
| 138 | |
| 139 if (u >= 1.f) { | |
| 140 CancelFade(); | |
| 141 return false; | |
| 142 } | |
| 143 | |
| 144 return true; | |
| 145 } | |
| 146 | |
| 147 void TouchHandle::BeginDrag() { | |
| 148 if (is_dragging_) | |
| 149 return; | |
| 150 is_dragging_ = true; | |
| 151 client_->OnHandleDragBegin(*this); | |
| 152 } | |
| 153 | |
| 154 void TouchHandle::EndDrag() { | |
| 155 if (!is_dragging_) | |
| 156 return; | |
| 157 | |
| 158 is_dragging_ = false; | |
| 159 client_->OnHandleDragEnd(*this); | |
| 160 | |
| 161 if (deferred_orientation_ != TOUCH_HANDLE_ORIENTATION_UNDEFINED) | |
| 162 SetOrientation(deferred_orientation_); | |
| 163 | |
| 164 ScheduleFade(); | |
| 165 } | |
| 166 | |
| 167 void TouchHandle::ScheduleFade() { | |
| 168 const float target_alpha = is_visible_ ? 1.f : 0.f; | |
| 169 if (target_alpha == alpha_) | |
| 170 return; | |
| 171 | |
| 172 drawable_->SetVisible(true); | |
| 173 fade_end_time_ = base::TimeTicks::Now() + | |
| 174 base::TimeDelta::FromMillisecondsD( | |
| 175 kFadeDurationMs * std::abs(target_alpha - alpha_)); | |
| 176 fade_start_position_ = position_; | |
| 177 client_->SetNeedsAnimate(); | |
| 178 } | |
| 179 | |
| 180 void TouchHandle::CancelFade() { | |
| 181 fade_end_time_ = base::TimeTicks(); | |
| 182 SetAlpha(is_visible_ ? 1.f : 0.f); | |
| 183 drawable_->SetVisible(is_visible_); | |
|
cjhopman
2014/07/07 22:13:40
Should this call drawable_->SetFocus(position_)? W
jdduke (slow)
2014/07/08 00:54:44
Yeah, may not matter but probably best for consist
| |
| 184 } | |
| 185 | |
| 186 void TouchHandle::SetAlpha(float alpha) { | |
| 187 alpha = std::max(0.f, std::min(1.f, alpha)); | |
| 188 if (alpha_ == alpha) | |
| 189 return; | |
| 190 alpha_ = alpha; | |
| 191 drawable_->SetAlpha(alpha); | |
| 192 } | |
| 193 | |
| 194 } // namespace content | |
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