DescriptionFix memory leak in GraphicsContextState.
In GraphicsContextState::copy we use placement-new to overwrite the current
object. We need to first call the object's destructor though to not leak any
memory.
BUG=383548
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=176106
Patch Set 1 #
Total comments: 2
Messages
Total messages: 9 (0 generated)
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