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Side by Side Diff: trunk/src/media/audio/audio_input_device.cc

Issue 335343004: Revert 277794 "Modifies AudioInputCallback::OnData and use media..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_input_device.h" 5 #include "media/audio/audio_input_device.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/threading/thread_restrictions.h" 9 #include "base/threading/thread_restrictions.h"
11 #include "base/time/time.h" 10 #include "base/time/time.h"
12 #include "media/audio/audio_manager_base.h" 11 #include "media/audio/audio_manager_base.h"
13 #include "media/base/audio_bus.h" 12 #include "media/base/audio_bus.h"
14 13
15 namespace media { 14 namespace media {
16 15
17 // The number of shared memory buffer segments indicated to browser process 16 // The number of shared memory buffer segments indicated to browser process
18 // in order to avoid data overwriting. This number can be any positive number, 17 // in order to avoid data overwriting. This number can be any positive number,
19 // dependent how fast the renderer process can pick up captured data from 18 // dependent how fast the renderer process can pick up captured data from
(...skipping 13 matching lines...) Expand all
33 CaptureCallback* capture_callback); 32 CaptureCallback* capture_callback);
34 virtual ~AudioThreadCallback(); 33 virtual ~AudioThreadCallback();
35 34
36 virtual void MapSharedMemory() OVERRIDE; 35 virtual void MapSharedMemory() OVERRIDE;
37 36
38 // Called whenever we receive notifications about pending data. 37 // Called whenever we receive notifications about pending data.
39 virtual void Process(int pending_data) OVERRIDE; 38 virtual void Process(int pending_data) OVERRIDE;
40 39
41 private: 40 private:
42 int current_segment_id_; 41 int current_segment_id_;
43 ScopedVector<media::AudioBus> audio_buses_;
44 CaptureCallback* capture_callback_; 42 CaptureCallback* capture_callback_;
45 43 scoped_ptr<AudioBus> audio_bus_;
46 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); 44 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
47 }; 45 };
48 46
49 AudioInputDevice::AudioInputDevice( 47 AudioInputDevice::AudioInputDevice(
50 scoped_ptr<AudioInputIPC> ipc, 48 scoped_ptr<AudioInputIPC> ipc,
51 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) 49 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner)
52 : ScopedTaskRunnerObserver(io_task_runner), 50 : ScopedTaskRunnerObserver(io_task_runner),
53 callback_(NULL), 51 callback_(NULL),
54 ipc_(ipc.Pass()), 52 ipc_(ipc.Pass()),
55 state_(IDLE), 53 state_(IDLE),
(...skipping 212 matching lines...) Expand 10 before | Expand all | Expand 10 after
268 AudioInputDevice::AudioThreadCallback::AudioThreadCallback( 266 AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
269 const AudioParameters& audio_parameters, 267 const AudioParameters& audio_parameters,
270 base::SharedMemoryHandle memory, 268 base::SharedMemoryHandle memory,
271 int memory_length, 269 int memory_length,
272 int total_segments, 270 int total_segments,
273 CaptureCallback* capture_callback) 271 CaptureCallback* capture_callback)
274 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 272 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length,
275 total_segments), 273 total_segments),
276 current_segment_id_(0), 274 current_segment_id_(0),
277 capture_callback_(capture_callback) { 275 capture_callback_(capture_callback) {
276 audio_bus_ = AudioBus::Create(audio_parameters_);
278 } 277 }
279 278
280 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() { 279 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
281 } 280 }
282 281
283 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() { 282 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
284 shared_memory_.Map(memory_length_); 283 shared_memory_.Map(memory_length_);
285
286 // Create vector of audio buses by wrapping existing blocks of memory.
287 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
288 for (int i = 0; i < total_segments_; ++i) {
289 media::AudioInputBuffer* buffer =
290 reinterpret_cast<media::AudioInputBuffer*>(ptr);
291 scoped_ptr<media::AudioBus> audio_bus =
292 media::AudioBus::WrapMemory(audio_parameters_, buffer->audio);
293 audio_buses_.push_back(audio_bus.release());
294 ptr += segment_length_;
295 }
296 } 284 }
297 285
298 void AudioInputDevice::AudioThreadCallback::Process(int pending_data) { 286 void AudioInputDevice::AudioThreadCallback::Process(int pending_data) {
299 // The shared memory represents parameters, size of the data buffer and the 287 // The shared memory represents parameters, size of the data buffer and the
300 // actual data buffer containing audio data. Map the memory into this 288 // actual data buffer containing audio data. Map the memory into this
301 // structure and parse out parameters and the data area. 289 // structure and parse out parameters and the data area.
302 uint8* ptr = static_cast<uint8*>(shared_memory_.memory()); 290 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
303 ptr += current_segment_id_ * segment_length_; 291 ptr += current_segment_id_ * segment_length_;
304 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr); 292 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
305 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz, 293 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz,
306 // the buffer may be bigger (on mac at least)). 294 // the buffer may be bigger (on mac at least)).
307 DCHECK_GE(buffer->params.size, 295 DCHECK_GE(buffer->params.size,
308 segment_length_ - sizeof(AudioInputBufferParameters)); 296 segment_length_ - sizeof(AudioInputBufferParameters));
309 double volume = buffer->params.volume; 297 double volume = buffer->params.volume;
310 bool key_pressed = buffer->params.key_pressed; 298 bool key_pressed = buffer->params.key_pressed;
311 299
312 // Use pre-allocated audio bus wrapping existing block of shared memory. 300 int audio_delay_milliseconds = pending_data / bytes_per_ms_;
313 media::AudioBus* audio_bus = audio_buses_[current_segment_id_]; 301 int16* memory = reinterpret_cast<int16*>(&buffer->audio[0]);
302 const int bytes_per_sample = sizeof(memory[0]);
303
304 if (++current_segment_id_ >= total_segments_)
305 current_segment_id_ = 0;
306
307 // Deinterleave each channel and convert to 32-bit floating-point
308 // with nominal range -1.0 -> +1.0.
309 audio_bus_->FromInterleaved(memory, audio_bus_->frames(), bytes_per_sample);
314 310
315 // Deliver captured data to the client in floating point format 311 // Deliver captured data to the client in floating point format
316 // and update the audio-delay measurement. 312 // and update the audio-delay measurement.
317 int audio_delay_milliseconds = pending_data / bytes_per_ms_;
318 capture_callback_->Capture( 313 capture_callback_->Capture(
319 audio_bus, audio_delay_milliseconds, volume, key_pressed); 314 audio_bus_.get(), audio_delay_milliseconds, volume, key_pressed);
320
321 if (++current_segment_id_ >= total_segments_)
322 current_segment_id_ = 0;
323 } 315 }
324 316
325 } // namespace media 317 } // namespace media
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