Index: src/arm/cpu-arm.cc |
diff --git a/src/arm/cpu-arm.cc b/src/arm/cpu-arm.cc |
index 4ff82a78d4287e1ad3cb5d24bf339377d21e824d..1cee2db800876ba3de144e2118338079f6f30c1b 100644 |
--- a/src/arm/cpu-arm.cc |
+++ b/src/arm/cpu-arm.cc |
@@ -23,63 +23,53 @@ |
namespace v8 { |
namespace internal { |
-void CPU::FlushICache(void* start, size_t size) { |
- // Nothing to do flushing no instructions. |
- if (size == 0) { |
- return; |
- } |
- |
#if defined(USE_SIMULATOR) |
+ |
+void CPU::FlushICache(void* start, size_t size) { |
+ if (size == 0) return; |
// Not generating ARM instructions for C-code. This means that we are |
// building an ARM emulator based target. We should notify the simulator |
// that the Icache was flushed. |
// None of this code ends up in the snapshot so there are no issues |
// around whether or not to generate the code when building snapshots. |
Simulator::FlushICache(Isolate::Current()->simulator_i_cache(), start, size); |
+} |
+ |
#elif V8_OS_QNX |
- msync(start, size, MS_SYNC | MS_INVALIDATE_ICACHE); |
+ |
+void CPU::FlushICache(void* start, size_t size) { |
+ if (size > 0) msync(start, size, MS_SYNC | MS_INVALIDATE_ICACHE); |
+} |
+ |
#else |
- // Ideally, we would call |
- // syscall(__ARM_NR_cacheflush, start, |
- // reinterpret_cast<intptr_t>(start) + size, 0); |
- // however, syscall(int, ...) is not supported on all platforms, especially |
- // not when using EABI, so we call the __ARM_NR_cacheflush syscall directly. |
- |
- register uint32_t beg asm("a1") = reinterpret_cast<uint32_t>(start); |
- register uint32_t end asm("a2") = |
- reinterpret_cast<uint32_t>(start) + size; |
- register uint32_t flg asm("a3") = 0; |
- #if defined (__arm__) && !defined(__thumb__) |
- // __arm__ may be defined in thumb mode. |
- register uint32_t scno asm("r7") = __ARM_NR_cacheflush; |
- asm volatile( |
- "svc 0x0" |
- : "=r" (beg) |
- : "0" (beg), "r" (end), "r" (flg), "r" (scno)); |
- #else |
- // r7 is reserved by the EABI in thumb mode. |
- asm volatile( |
- "@ Enter ARM Mode \n\t" |
- "adr r3, 1f \n\t" |
- "bx r3 \n\t" |
- ".ALIGN 4 \n\t" |
- ".ARM \n" |
- "1: push {r7} \n\t" |
- "mov r7, %4 \n\t" |
- "svc 0x0 \n\t" |
- "pop {r7} \n\t" |
- "@ Enter THUMB Mode\n\t" |
- "adr r3, 2f+1 \n\t" |
- "bx r3 \n\t" |
- ".THUMB \n" |
- "2: \n\t" |
- : "=r" (beg) |
- : "0" (beg), "r" (end), "r" (flg), "r" (__ARM_NR_cacheflush) |
- : "r3"); |
- #endif |
-#endif |
+ |
+void __attribute__((naked)) CPU::FlushICache(void* start, size_t size) { |
ulan
2014/06/18 14:08:31
Do you know if this attribute is supported by clan
jbramley
2014/06/18 14:19:37
I couldn't find a definite source, but the followi
|
+ // On entry: |
+ // r0 = start |
+ // r1 = size |
+ asm volatile( |
+ // This assembly works for both ARM and Thumb targets. |
+ |
+ // Preserve r7, since it is callee-saved. |
+ " push {r7, lr}\n" |
+ |
+ // Perform the syscall (if size > 0). |
+ " cmp r1, #0\n" |
+ " beq 0f\n" |
+ // r0 = start |
+ " adds r1, r1, r0\n" // r1 = end (= start + size) |
+ " movs r2, #0\n" // r2 = flags (= 0) |
+ " ldr r7, =%[scno]\n" // r7 = syscall number. |
+ " svc 0\n" |
+ |
+ // Restore r7 and return. |
+ "0:\n" |
+ " pop {r7, pc}\n" |
+ : : [scno] "i" (__ARM_NR_cacheflush) : "memory", "cc"); |
} |
+#endif |
+ |
} } // namespace v8::internal |
#endif // V8_TARGET_ARCH_ARM |