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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 947 virtual int nextOffset(int current) const; | 947 virtual int nextOffset(int current) const; |
| 948 | 948 |
| 949 virtual void imageChanged(ImageResource*, const IntRect* = 0); | 949 virtual void imageChanged(ImageResource*, const IntRect* = 0); |
| 950 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { } | 950 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { } |
| 951 virtual bool willRenderImage(ImageResource*); | 951 virtual bool willRenderImage(ImageResource*); |
| 952 | 952 |
| 953 void selectionStartEnd(int& spos, int& epos) const; | 953 void selectionStartEnd(int& spos, int& epos) const; |
| 954 | 954 |
| 955 void remove() { if (parent()) parent()->removeChild(this); } | 955 void remove() { if (parent()) parent()->removeChild(this); } |
| 956 | 956 |
| 957 AnimationController* animation() const; | 957 AnimationController& animation() const; |
| 958 | 958 |
| 959 bool isInert() const; | 959 bool isInert() const; |
| 960 bool visibleToHitTestRequest(const HitTestRequest& request) const { return s
tyle()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style()
->pointerEvents() != PE_NONE) && !isInert(); } | 960 bool visibleToHitTestRequest(const HitTestRequest& request) const { return s
tyle()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style()
->pointerEvents() != PE_NONE) && !isInert(); } |
| 961 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE &
& style()->pointerEvents() != PE_NONE && !isInert(); } | 961 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE &
& style()->pointerEvents() != PE_NONE && !isInert(); } |
| 962 | 962 |
| 963 // Map points and quads through elements, potentially via 3d transforms. You
should never need to call these directly; use | 963 // Map points and quads through elements, potentially via 3d transforms. You
should never need to call these directly; use |
| 964 // localToAbsolute/absoluteToLocal methods instead. | 964 // localToAbsolute/absoluteToLocal methods instead. |
| 965 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const; | 965 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const; |
| 966 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst; | 966 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c
onst; |
| 967 | 967 |
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| 1390 void showTree(const WebCore::RenderObject*); | 1390 void showTree(const WebCore::RenderObject*); |
| 1391 void showLineTree(const WebCore::RenderObject*); | 1391 void showLineTree(const WebCore::RenderObject*); |
| 1392 void showRenderTree(const WebCore::RenderObject* object1); | 1392 void showRenderTree(const WebCore::RenderObject* object1); |
| 1393 // We don't make object2 an optional parameter so that showRenderTree | 1393 // We don't make object2 an optional parameter so that showRenderTree |
| 1394 // can be called from gdb easily. | 1394 // can be called from gdb easily. |
| 1395 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); | 1395 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); |
| 1396 | 1396 |
| 1397 #endif | 1397 #endif |
| 1398 | 1398 |
| 1399 #endif // RenderObject_h | 1399 #endif // RenderObject_h |
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