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Side by Side Diff: chrome/browser/component_updater/swiftshader_component_installer.cc

Issue 334783002: Componentize component_updater: Move some paths/constants to component. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add component updater to common dependency list Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6 6
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/base_paths.h" 10 #include "base/base_paths.h"
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "base/cpu.h" 13 #include "base/cpu.h"
14 #include "base/file_util.h" 14 #include "base/file_util.h"
15 #include "base/files/file_enumerator.h" 15 #include "base/files/file_enumerator.h"
16 #include "base/files/file_path.h" 16 #include "base/files/file_path.h"
17 #include "base/logging.h" 17 #include "base/logging.h"
18 #include "base/path_service.h" 18 #include "base/path_service.h"
19 #include "base/strings/string_util.h" 19 #include "base/strings/string_util.h"
20 #include "base/values.h" 20 #include "base/values.h"
21 #include "chrome/browser/component_updater/component_updater_service.h" 21 #include "chrome/browser/component_updater/component_updater_service.h"
22 #include "chrome/common/chrome_paths.h" 22 #include "components/component_updater/component_updater_paths.h"
23 #include "content/public/browser/browser_thread.h" 23 #include "content/public/browser/browser_thread.h"
24 #include "content/public/browser/gpu_data_manager.h" 24 #include "content/public/browser/gpu_data_manager.h"
25 #include "content/public/browser/gpu_data_manager_observer.h" 25 #include "content/public/browser/gpu_data_manager_observer.h"
26 #include "gpu/config/gpu_feature_type.h" 26 #include "gpu/config/gpu_feature_type.h"
27 27
28 using content::BrowserThread; 28 using content::BrowserThread;
29 using content::GpuDataManager; 29 using content::GpuDataManager;
30 30
31 namespace component_updater { 31 namespace component_updater {
32 32
33 namespace { 33 namespace {
34 34
35 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg. 35 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg.
36 const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b, 36 const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b,
37 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26, 37 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26,
38 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43, 38 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43,
39 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a}; 39 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a};
40 40
41 // File name of the internal SwiftShader plugin on different platforms. 41 // File name of the internal SwiftShader plugin on different platforms.
42 const base::FilePath::CharType kSwiftShaderEglName[] = 42 const base::FilePath::CharType kSwiftShaderEglName[] =
43 FILE_PATH_LITERAL("libegl.dll"); 43 FILE_PATH_LITERAL("libegl.dll");
44 const base::FilePath::CharType kSwiftShaderGlesName[] = 44 const base::FilePath::CharType kSwiftShaderGlesName[] =
45 FILE_PATH_LITERAL("libglesv2.dll"); 45 FILE_PATH_LITERAL("libglesv2.dll");
46 46
47 const char kSwiftShaderManifestName[] = "SwiftShader"; 47 const char kSwiftShaderManifestName[] = "SwiftShader";
48 48
49 const base::FilePath::CharType kSwiftShaderBaseDirectory[] =
50 FILE_PATH_LITERAL("SwiftShader");
51
52 // If we don't have a SwiftShader component, this is the version we claim. 49 // If we don't have a SwiftShader component, this is the version we claim.
53 const char kNullVersion[] = "0.0.0.0"; 50 const char kNullVersion[] = "0.0.0.0";
54 51
55 // The base directory on windows looks like: 52 // The base directory on windows looks like:
56 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\. 53 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\.
57 base::FilePath GetSwiftShaderBaseDirectory() { 54 base::FilePath GetSwiftShaderBaseDirectory() {
58 base::FilePath result; 55 base::FilePath result;
59 PathService::Get(chrome::DIR_USER_DATA, &result); 56 if (!PathService::Get(DIR_SWIFT_SHADER, &result))
60 return result.Append(kSwiftShaderBaseDirectory); 57 NOTREACHED() << "Couldn't get SwiftShader directory.";
58 return result;
61 } 59 }
62 60
63 // SwiftShader has version encoded in the path itself 61 // SwiftShader has version encoded in the path itself
64 // so we need to enumerate the directories to find the full path. 62 // so we need to enumerate the directories to find the full path.
65 // On success it returns something like: 63 // On success it returns something like:
66 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. 64 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
67 bool GetLatestSwiftShaderDirectory(base::FilePath* result, 65 bool GetLatestSwiftShaderDirectory(base::FilePath* result,
68 Version* latest, 66 Version* latest,
69 std::vector<base::FilePath>* older_dirs) { 67 std::vector<base::FilePath>* older_dirs) {
70 base::FilePath base_dir = GetSwiftShaderBaseDirectory(); 68 base::FilePath base_dir = GetSwiftShaderBaseDirectory();
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255 253
256 if (!cpu.has_sse2()) 254 if (!cpu.has_sse2())
257 return; 255 return;
258 BrowserThread::PostTask(BrowserThread::FILE, 256 BrowserThread::PostTask(BrowserThread::FILE,
259 FROM_HERE, 257 FROM_HERE,
260 base::Bind(&RegisterSwiftShaderPath, cus)); 258 base::Bind(&RegisterSwiftShaderPath, cus));
261 #endif 259 #endif
262 } 260 }
263 261
264 } // namespace component_updater 262 } // namespace component_updater
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