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Side by Side Diff: chrome/browser/component_updater/swiftshader_component_installer.cc

Issue 334783002: Componentize component_updater: Move some paths/constants to component. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge origin/master Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6 6
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/base_paths.h" 10 #include "base/base_paths.h"
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "base/cpu.h" 13 #include "base/cpu.h"
14 #include "base/file_util.h" 14 #include "base/file_util.h"
15 #include "base/files/file_enumerator.h" 15 #include "base/files/file_enumerator.h"
16 #include "base/files/file_path.h" 16 #include "base/files/file_path.h"
17 #include "base/logging.h" 17 #include "base/logging.h"
18 #include "base/path_service.h" 18 #include "base/path_service.h"
19 #include "base/strings/string_util.h" 19 #include "base/strings/string_util.h"
20 #include "base/values.h" 20 #include "base/values.h"
21 #include "chrome/browser/component_updater/component_updater_service.h" 21 #include "chrome/browser/component_updater/component_updater_service.h"
22 #include "chrome/common/chrome_paths.h"
23 #include "content/public/browser/browser_thread.h" 22 #include "content/public/browser/browser_thread.h"
24 #include "content/public/browser/gpu_data_manager.h" 23 #include "content/public/browser/gpu_data_manager.h"
25 #include "content/public/browser/gpu_data_manager_observer.h" 24 #include "content/public/browser/gpu_data_manager_observer.h"
26 #include "gpu/config/gpu_feature_type.h" 25 #include "gpu/config/gpu_feature_type.h"
27 26
28 using content::BrowserThread; 27 using content::BrowserThread;
29 using content::GpuDataManager; 28 using content::GpuDataManager;
30 29
31 namespace component_updater { 30 namespace component_updater {
32 31
33 namespace { 32 namespace {
34 33
35 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg. 34 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg.
36 const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b, 35 const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b,
37 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26, 36 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26,
38 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43, 37 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43,
39 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a}; 38 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a};
40 39
41 // File name of the internal SwiftShader plugin on different platforms. 40 // File name of the internal SwiftShader plugin on different platforms.
42 const base::FilePath::CharType kSwiftShaderEglName[] = 41 const base::FilePath::CharType kSwiftShaderEglName[] =
43 FILE_PATH_LITERAL("libegl.dll"); 42 FILE_PATH_LITERAL("libegl.dll");
44 const base::FilePath::CharType kSwiftShaderGlesName[] = 43 const base::FilePath::CharType kSwiftShaderGlesName[] =
45 FILE_PATH_LITERAL("libglesv2.dll"); 44 FILE_PATH_LITERAL("libglesv2.dll");
46 45
47 const char kSwiftShaderManifestName[] = "SwiftShader"; 46 const char kSwiftShaderManifestName[] = "SwiftShader";
48 47
48 #if defined(ENABLE_SWIFTSHADER)
49 const base::FilePath::CharType kSwiftShaderBaseDirectory[] = 49 const base::FilePath::CharType kSwiftShaderBaseDirectory[] =
50 FILE_PATH_LITERAL("SwiftShader"); 50 FILE_PATH_LITERAL("SwiftShader");
51 #endif // ENABLE_SWIFTSHADER
51 52
52 // If we don't have a SwiftShader component, this is the version we claim. 53 // If we don't have a SwiftShader component, this is the version we claim.
53 const char kNullVersion[] = "0.0.0.0"; 54 const char kNullVersion[] = "0.0.0.0";
54 55
55 // The base directory on windows looks like:
56 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\.
57 base::FilePath GetSwiftShaderBaseDirectory() {
58 base::FilePath result;
59 PathService::Get(chrome::DIR_USER_DATA, &result);
60 return result.Append(kSwiftShaderBaseDirectory);
61 }
62
63 // SwiftShader has version encoded in the path itself 56 // SwiftShader has version encoded in the path itself
64 // so we need to enumerate the directories to find the full path. 57 // so we need to enumerate the directories to find the full path.
65 // On success it returns something like: 58 // On success it returns something like:
66 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. 59 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
67 bool GetLatestSwiftShaderDirectory(base::FilePath* result, 60 // Return true if a SwiftShader directory newer than |latest| was found.
61 // |result| must be initially an empty directory.
62 bool GetLatestSwiftShaderDirectory(const base::FilePath& base_dir,
63 base::FilePath* result,
68 Version* latest, 64 Version* latest,
69 std::vector<base::FilePath>* older_dirs) { 65 std::vector<base::FilePath>* older_dirs) {
70 base::FilePath base_dir = GetSwiftShaderBaseDirectory(); 66 DCHECK(result->empty());
71 bool found = false; 67 bool found = false;
72 base::FileEnumerator file_enumerator( 68 base::FileEnumerator file_enumerator(
73 base_dir, false, base::FileEnumerator::DIRECTORIES); 69 base_dir, false, base::FileEnumerator::DIRECTORIES);
74 for (base::FilePath path = file_enumerator.Next(); !path.value().empty(); 70 for (base::FilePath path = file_enumerator.Next(); !path.value().empty();
75 path = file_enumerator.Next()) { 71 path = file_enumerator.Next()) {
76 Version version(path.BaseName().MaybeAsASCII()); 72 Version version(path.BaseName().MaybeAsASCII());
77 if (!version.IsValid()) 73 if (!version.IsValid())
78 continue; 74 continue;
79 if (version.CompareTo(*latest) > 0 && 75 if (version.CompareTo(*latest) > 0 &&
80 base::PathExists(path.Append(kSwiftShaderEglName)) && 76 base::PathExists(path.Append(kSwiftShaderEglName)) &&
81 base::PathExists(path.Append(kSwiftShaderGlesName))) { 77 base::PathExists(path.Append(kSwiftShaderGlesName))) {
82 if (found && older_dirs) 78 if (found && older_dirs && !result->empty())
83 older_dirs->push_back(*result); 79 older_dirs->push_back(*result);
84 *latest = version; 80 *latest = version;
85 *result = path; 81 *result = path;
86 found = true; 82 found = true;
87 } else { 83 } else {
88 if (older_dirs) 84 if (older_dirs)
89 older_dirs->push_back(path); 85 older_dirs->push_back(path);
90 } 86 }
91 } 87 }
92 return found; 88 return found;
93 } 89 }
94 90
95 void RegisterSwiftShaderWithChrome(const base::FilePath& path) { 91 void RegisterSwiftShaderWithChrome(const base::FilePath& path) {
96 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); 92 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
97 GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path); 93 GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path);
98 } 94 }
99 95
100 class SwiftShaderComponentInstaller : public ComponentInstaller { 96 class SwiftShaderComponentInstaller : public ComponentInstaller {
101 public: 97 public:
102 explicit SwiftShaderComponentInstaller(const Version& version); 98 explicit SwiftShaderComponentInstaller(const base::FilePath& base_dir,
99 const Version& version);
103 100
104 virtual ~SwiftShaderComponentInstaller() {} 101 virtual ~SwiftShaderComponentInstaller() {}
105 102
106 virtual void OnUpdateError(int error) OVERRIDE; 103 virtual void OnUpdateError(int error) OVERRIDE;
107 104
108 virtual bool Install(const base::DictionaryValue& manifest, 105 virtual bool Install(const base::DictionaryValue& manifest,
109 const base::FilePath& unpack_path) OVERRIDE; 106 const base::FilePath& unpack_path) OVERRIDE;
110 107
111 virtual bool GetInstalledFile(const std::string& file, 108 virtual bool GetInstalledFile(const std::string& file,
112 base::FilePath* installed_file) OVERRIDE; 109 base::FilePath* installed_file) OVERRIDE;
113 110
114 private: 111 private:
112 const base::FilePath base_dir_;
115 Version current_version_; 113 Version current_version_;
116 }; 114 };
117 115
118 SwiftShaderComponentInstaller::SwiftShaderComponentInstaller( 116 SwiftShaderComponentInstaller::SwiftShaderComponentInstaller(
117 const base::FilePath& base_dir,
119 const Version& version) 118 const Version& version)
120 : current_version_(version) { 119 : base_dir_(base_dir), current_version_(version) {
121 DCHECK(version.IsValid()); 120 DCHECK(version.IsValid());
122 } 121 }
123 122
124 void SwiftShaderComponentInstaller::OnUpdateError(int error) { 123 void SwiftShaderComponentInstaller::OnUpdateError(int error) {
125 NOTREACHED() << "SwiftShader update error: " << error; 124 NOTREACHED() << "SwiftShader update error: " << error;
126 } 125 }
127 126
128 bool SwiftShaderComponentInstaller::Install( 127 bool SwiftShaderComponentInstaller::Install(
129 const base::DictionaryValue& manifest, 128 const base::DictionaryValue& manifest,
130 const base::FilePath& unpack_path) { 129 const base::FilePath& unpack_path) {
131 std::string name; 130 std::string name;
132 manifest.GetStringASCII("name", &name); 131 manifest.GetStringASCII("name", &name);
133 if (name != kSwiftShaderManifestName) 132 if (name != kSwiftShaderManifestName)
134 return false; 133 return false;
135 std::string proposed_version; 134 std::string proposed_version;
136 manifest.GetStringASCII("version", &proposed_version); 135 manifest.GetStringASCII("version", &proposed_version);
137 Version version(proposed_version.c_str()); 136 Version version(proposed_version.c_str());
138 if (!version.IsValid()) 137 if (!version.IsValid())
139 return false; 138 return false;
140 if (current_version_.CompareTo(version) >= 0) 139 if (current_version_.CompareTo(version) >= 0)
141 return false; 140 return false;
142 if (!base::PathExists(unpack_path.Append(kSwiftShaderEglName)) || 141 if (!base::PathExists(unpack_path.Append(kSwiftShaderEglName)) ||
143 !base::PathExists(unpack_path.Append(kSwiftShaderGlesName))) 142 !base::PathExists(unpack_path.Append(kSwiftShaderGlesName)))
144 return false; 143 return false;
145 // Passed the basic tests. Time to install it. 144 // Passed the basic tests. Time to install it.
146 base::FilePath path = 145 base::FilePath path = base_dir_.AppendASCII(version.GetString());
147 GetSwiftShaderBaseDirectory().AppendASCII(version.GetString());
148 if (base::PathExists(path)) 146 if (base::PathExists(path))
149 return false; 147 return false;
150 if (!base::Move(unpack_path, path)) 148 if (!base::Move(unpack_path, path))
151 return false; 149 return false;
152 // Installation is done. Now tell the rest of chrome. 150 // Installation is done. Now tell the rest of chrome.
153 current_version_ = version; 151 current_version_ = version;
154 BrowserThread::PostTask(BrowserThread::UI, 152 BrowserThread::PostTask(BrowserThread::UI,
155 FROM_HERE, 153 FROM_HERE,
156 base::Bind(&RegisterSwiftShaderWithChrome, path)); 154 base::Bind(&RegisterSwiftShaderWithChrome, path));
157 return true; 155 return true;
158 } 156 }
159 157
160 bool SwiftShaderComponentInstaller::GetInstalledFile( 158 bool SwiftShaderComponentInstaller::GetInstalledFile(
161 const std::string& file, 159 const std::string& file,
162 base::FilePath* installed_file) { 160 base::FilePath* installed_file) {
163 return false; 161 return false;
164 } 162 }
165 163
166 void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus, 164 void FinishSwiftShaderUpdateRegistration(const base::FilePath& base_dir,
165 ComponentUpdateService* cus,
167 const Version& version) { 166 const Version& version) {
168 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); 167 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
169 168
170 CrxComponent swiftshader; 169 CrxComponent swiftshader;
171 swiftshader.name = "Swift Shader"; 170 swiftshader.name = "Swift Shader";
172 swiftshader.installer = new SwiftShaderComponentInstaller(version); 171 swiftshader.installer = new SwiftShaderComponentInstaller(base_dir, version);
173 swiftshader.version = version; 172 swiftshader.version = version;
174 swiftshader.pk_hash.assign(kSha2Hash, &kSha2Hash[sizeof(kSha2Hash)]); 173 swiftshader.pk_hash.assign(kSha2Hash, &kSha2Hash[sizeof(kSha2Hash)]);
175 if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) { 174 if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) {
176 NOTREACHED() << "SwiftShader component registration fail"; 175 NOTREACHED() << "SwiftShader component registration fail";
177 } 176 }
178 } 177 }
179 178
180 class UpdateChecker : public content::GpuDataManagerObserver { 179 class UpdateChecker : public content::GpuDataManagerObserver {
181 public: 180 public:
182 explicit UpdateChecker(ComponentUpdateService* cus); 181 explicit UpdateChecker(ComponentUpdateService* cus,
182 const base::FilePath& base_dir);
183 183
184 virtual void OnGpuInfoUpdate() OVERRIDE; 184 virtual void OnGpuInfoUpdate() OVERRIDE;
185 185
186 private: 186 private:
187 ComponentUpdateService* cus_; 187 ComponentUpdateService* cus_;
188 const base::FilePath base_dir_;
188 }; 189 };
189 190
190 UpdateChecker::UpdateChecker(ComponentUpdateService* cus) : cus_(cus) { 191 UpdateChecker::UpdateChecker(ComponentUpdateService* cus,
192 const base::FilePath& base_dir)
193 : cus_(cus), base_dir_(base_dir) {
191 } 194 }
192 195
193 void UpdateChecker::OnGpuInfoUpdate() { 196 void UpdateChecker::OnGpuInfoUpdate() {
194 GpuDataManager* gpu_data_manager = GpuDataManager::GetInstance(); 197 GpuDataManager* gpu_data_manager = GpuDataManager::GetInstance();
195 198
196 if (!gpu_data_manager->GpuAccessAllowed(NULL) || 199 if (!gpu_data_manager->GpuAccessAllowed(NULL) ||
197 gpu_data_manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) || 200 gpu_data_manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) ||
198 gpu_data_manager->ShouldUseSwiftShader()) { 201 gpu_data_manager->ShouldUseSwiftShader()) {
199 gpu_data_manager->RemoveObserver(this); 202 gpu_data_manager->RemoveObserver(this);
200 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); 203 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
201 base::FilePath path = GetSwiftShaderBaseDirectory();
202 204
205 base::FilePath latest_dir;
203 Version version(kNullVersion); 206 Version version(kNullVersion);
204 GetLatestSwiftShaderDirectory(&path, &version, NULL); 207 GetLatestSwiftShaderDirectory(base_dir_, &latest_dir, &version, NULL);
205 208
206 BrowserThread::PostTask( 209 BrowserThread::PostTask(
207 BrowserThread::UI, 210 BrowserThread::UI,
208 FROM_HERE, 211 FROM_HERE,
209 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); 212 base::Bind(
213 &FinishSwiftShaderUpdateRegistration, base_dir_, cus_, version));
210 } 214 }
211 } 215 }
212 216
213 #if defined(ENABLE_SWIFTSHADER) 217 #if defined(ENABLE_SWIFTSHADER)
214 218
215 // Check if there already is a version of swiftshader installed, 219 // Check if there already is a version of swiftshader installed,
216 // and if so register it. 220 // and if so register it.
217 void RegisterSwiftShaderPath(ComponentUpdateService* cus) { 221 void RegisterSwiftShaderPath(ComponentUpdateService* cus,
222 const base::FilePath& user_data_dir) {
218 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); 223 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
219 base::FilePath path = GetSwiftShaderBaseDirectory(); 224 base::FilePath base_dir = user_data_dir.Append(kSwiftShaderBaseDirectory);
220 if (!base::PathExists(path)) { 225 if (!base::PathExists(base_dir)) {
221 if (!base::CreateDirectory(path)) { 226 if (!base::CreateDirectory(base_dir)) {
222 NOTREACHED() << "Could not create SwiftShader directory."; 227 NOTREACHED() << "Could not create SwiftShader directory.";
223 return; 228 return;
224 } 229 }
225 } 230 }
226 231
232 base::FilePath latest_dir;
227 Version version(kNullVersion); 233 Version version(kNullVersion);
228 std::vector<base::FilePath> older_dirs; 234 std::vector<base::FilePath> older_dirs;
229 if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs)) 235 if (GetLatestSwiftShaderDirectory(&latest_dir, &version, &older_dirs))
230 BrowserThread::PostTask(BrowserThread::UI, 236 BrowserThread::PostTask(
231 FROM_HERE, 237 BrowserThread::UI,
232 base::Bind(&RegisterSwiftShaderWithChrome, path)); 238 FROM_HERE,
239 base::Bind(&RegisterSwiftShaderWithChrome, latest_dir));
233 240
234 UpdateChecker* update_checker = new UpdateChecker(cus); 241 UpdateChecker* update_checker = new UpdateChecker(cus, base_dir);
235 GpuDataManager::GetInstance()->AddObserver(update_checker); 242 GpuDataManager::GetInstance()->AddObserver(update_checker);
236 update_checker->OnGpuInfoUpdate(); 243 update_checker->OnGpuInfoUpdate();
237 // We leak update_checker here, because it has to stick around for the life 244 // We leak update_checker here, because it has to stick around for the life
238 // of the GpuDataManager. 245 // of the GpuDataManager.
239 246
240 // Remove older versions of SwiftShader. 247 // Remove older versions of SwiftShader.
241 for (std::vector<base::FilePath>::iterator iter = older_dirs.begin(); 248 for (std::vector<base::FilePath>::iterator iter = older_dirs.begin();
242 iter != older_dirs.end(); 249 iter != older_dirs.end();
243 ++iter) { 250 ++iter) {
244 base::DeleteFile(*iter, true); 251 base::DeleteFile(*iter, true);
245 } 252 }
246 } 253 }
247 254
248 #endif // ENABLE_SWIFTSHADER 255 #endif // ENABLE_SWIFTSHADER
249 256
250 } // namespace 257 } // namespace
251 258
252 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { 259 void RegisterSwiftShaderComponent(ComponentUpdateService* cus,
260 const base::FilePath& user_data_dir) {
253 #if defined(ENABLE_SWIFTSHADER) 261 #if defined(ENABLE_SWIFTSHADER)
254 base::CPU cpu; 262 base::CPU cpu;
255 263
256 if (!cpu.has_sse2()) 264 if (!cpu.has_sse2())
257 return; 265 return;
258 BrowserThread::PostTask(BrowserThread::FILE, 266 BrowserThread::PostTask(BrowserThread::FILE,
259 FROM_HERE, 267 FROM_HERE,
260 base::Bind(&RegisterSwiftShaderPath, cus)); 268 base::Bind(&RegisterSwiftShaderPath, cus));
261 #endif 269 #endif
262 } 270 }
263 271
264 } // namespace component_updater 272 } // namespace component_updater
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