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Side by Side Diff: Source/core/rendering/RenderLayer.h

Issue 334373002: Clear absolute clip rects when transform changes (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Split updateTransform into two parts Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * 6 *
7 * Other contributors: 7 * Other contributors:
8 * Robert O'Callahan <roc+@cs.cmu.edu> 8 * Robert O'Callahan <roc+@cs.cmu.edu>
9 * David Baron <dbaron@fas.harvard.edu> 9 * David Baron <dbaron@fas.harvard.edu>
10 * Christian Biesinger <cbiesinger@web.de> 10 * Christian Biesinger <cbiesinger@web.de>
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165 void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLay erPositionsFlags); 165 void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLay erPositionsFlags);
166 void updateLayerPositionsAfterOverflowScroll(); 166 void updateLayerPositionsAfterOverflowScroll();
167 void updateLayerPositionsAfterDocumentScroll(); 167 void updateLayerPositionsAfterDocumentScroll();
168 168
169 // FIXME: Should updateLayerPositions be private? 169 // FIXME: Should updateLayerPositions be private?
170 void updateLayerPositionRecursive(RenderGeometryMap*, const RenderLayerModel Object* paintInvalidationContainer, UpdateLayerPositionsFlags = CheckForRepaint) ; 170 void updateLayerPositionRecursive(RenderGeometryMap*, const RenderLayerModel Object* paintInvalidationContainer, UpdateLayerPositionsFlags = CheckForRepaint) ;
171 171
172 bool isPaginated() const { return m_isPaginated; } 172 bool isPaginated() const { return m_isPaginated; }
173 RenderLayer* enclosingPaginationLayer() const { return m_enclosingPagination Layer; } 173 RenderLayer* enclosingPaginationLayer() const { return m_enclosingPagination Layer; }
174 174
175 void updateTransform(); 175 void updateTransformationMatrix();
176 RenderLayer* renderingContextRoot(); 176 RenderLayer* renderingContextRoot();
177 177
178 const LayoutSize& offsetForInFlowPosition() const { return m_offsetForInFlow Position; } 178 const LayoutSize& offsetForInFlowPosition() const { return m_offsetForInFlow Position; }
179 179
180 void addBlockSelectionGapsBounds(const LayoutRect&); 180 void addBlockSelectionGapsBounds(const LayoutRect&);
181 void clearBlockSelectionGapsBounds(); 181 void clearBlockSelectionGapsBounds();
182 void repaintBlockSelectionGaps(); 182 void repaintBlockSelectionGaps();
183 bool hasBlockSelectionGapBounds() const; 183 bool hasBlockSelectionGapBounds() const;
184 184
185 RenderLayerStackingNode* stackingNode() { return m_stackingNode.get(); } 185 RenderLayerStackingNode* stackingNode() { return m_stackingNode.get(); }
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587 void updateReflectionInfo(const RenderStyle*); 587 void updateReflectionInfo(const RenderStyle*);
588 588
589 // FIXME: We could lazily allocate our ScrollableArea based on style propert ies ('overflow', ...) 589 // FIXME: We could lazily allocate our ScrollableArea based on style propert ies ('overflow', ...)
590 // but for now, we are always allocating it for RenderBox as it's safer. 590 // but for now, we are always allocating it for RenderBox as it's safer.
591 bool requiresScrollableArea() const { return renderBox(); } 591 bool requiresScrollableArea() const { return renderBox(); }
592 void updateScrollableArea(); 592 void updateScrollableArea();
593 593
594 void dirtyAncestorChainVisibleDescendantStatus(); 594 void dirtyAncestorChainVisibleDescendantStatus();
595 void setAncestorChainHasVisibleDescendant(); 595 void setAncestorChainHasVisibleDescendant();
596 596
597 void updateTransform(const RenderStyle* oldStyle, RenderStyle* newStyle);
598
597 void dirty3DTransformedDescendantStatus(); 599 void dirty3DTransformedDescendantStatus();
598 // Both updates the status, and returns true if descendants of this have 3d. 600 // Both updates the status, and returns true if descendants of this have 3d.
599 bool update3DTransformedDescendantStatus(); 601 bool update3DTransformedDescendantStatus();
600 602
601 void updateOrRemoveFilterClients(); 603 void updateOrRemoveFilterClients();
602 604
603 LayoutRect paintingExtent(const RenderLayer* rootLayer, const LayoutRect& pa intDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior); 605 LayoutRect paintingExtent(const RenderLayer* rootLayer, const LayoutRect& pa intDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior);
604 606
605 void updatePagination(); 607 void updatePagination();
606 608
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723 725
724 } // namespace WebCore 726 } // namespace WebCore
725 727
726 #ifndef NDEBUG 728 #ifndef NDEBUG
727 // Outside the WebCore namespace for ease of invocation from gdb. 729 // Outside the WebCore namespace for ease of invocation from gdb.
728 void showLayerTree(const WebCore::RenderLayer*); 730 void showLayerTree(const WebCore::RenderLayer*);
729 void showLayerTree(const WebCore::RenderObject*); 731 void showLayerTree(const WebCore::RenderObject*);
730 #endif 732 #endif
731 733
732 #endif // RenderLayer_h 734 #endif // RenderLayer_h
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