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Side by Side Diff: Source/modules/gamepad/NavigatorGamepad.cpp

Issue 334283004: Rename DOMWindow to LocalDOMWindow (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "modules/gamepad/NavigatorGamepad.h" 27 #include "modules/gamepad/NavigatorGamepad.h"
28 28
29 #include "RuntimeEnabledFeatures.h" 29 #include "RuntimeEnabledFeatures.h"
30 #include "core/dom/Document.h" 30 #include "core/dom/Document.h"
31 #include "core/frame/DOMWindow.h" 31 #include "core/frame/LocalDOMWindow.h"
32 #include "core/frame/LocalFrame.h" 32 #include "core/frame/LocalFrame.h"
33 #include "core/frame/Navigator.h" 33 #include "core/frame/Navigator.h"
34 #include "core/page/Page.h" 34 #include "core/page/Page.h"
35 #include "modules/gamepad/GamepadDispatcher.h" 35 #include "modules/gamepad/GamepadDispatcher.h"
36 #include "modules/gamepad/GamepadEvent.h" 36 #include "modules/gamepad/GamepadEvent.h"
37 #include "modules/gamepad/GamepadList.h" 37 #include "modules/gamepad/GamepadList.h"
38 #include "modules/gamepad/WebKitGamepadList.h" 38 #include "modules/gamepad/WebKitGamepadList.h"
39 39
40 namespace WebCore { 40 namespace WebCore {
41 41
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219 Document* NavigatorGamepad::document() 219 Document* NavigatorGamepad::document()
220 { 220 {
221 return window() ? window()->document() : 0; 221 return window() ? window()->document() : 0;
222 } 222 }
223 223
224 static bool isGamepadEvent(const AtomicString& eventType) 224 static bool isGamepadEvent(const AtomicString& eventType)
225 { 225 {
226 return eventType == EventTypeNames::gamepadconnected || eventType == EventTy peNames::gamepaddisconnected; 226 return eventType == EventTypeNames::gamepadconnected || eventType == EventTy peNames::gamepaddisconnected;
227 } 227 }
228 228
229 void NavigatorGamepad::didAddEventListener(DOMWindow*, const AtomicString& event Type) 229 void NavigatorGamepad::didAddEventListener(LocalDOMWindow*, const AtomicString& eventType)
230 { 230 {
231 if (RuntimeEnabledFeatures::gamepadEnabled() && isGamepadEvent(eventType)) { 231 if (RuntimeEnabledFeatures::gamepadEnabled() && isGamepadEvent(eventType)) {
232 if (page() && page()->visibilityState() == PageVisibilityStateVisible) 232 if (page() && page()->visibilityState() == PageVisibilityStateVisible)
233 startUpdating(); 233 startUpdating();
234 m_hasEventListener = true; 234 m_hasEventListener = true;
235 } 235 }
236 } 236 }
237 237
238 void NavigatorGamepad::didRemoveEventListener(DOMWindow*, const AtomicString& ev entType) 238 void NavigatorGamepad::didRemoveEventListener(LocalDOMWindow*, const AtomicStrin g& eventType)
239 { 239 {
240 if (isGamepadEvent(eventType)) 240 if (isGamepadEvent(eventType))
241 m_hasEventListener = false; 241 m_hasEventListener = false;
242 } 242 }
243 243
244 void NavigatorGamepad::didRemoveAllEventListeners(DOMWindow*) 244 void NavigatorGamepad::didRemoveAllEventListeners(LocalDOMWindow*)
245 { 245 {
246 m_hasEventListener = false; 246 m_hasEventListener = false;
247 } 247 }
248 248
249 } // namespace WebCore 249 } // namespace WebCore
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