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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GL_GL_SURFACE_CGL_H_ | |
| 6 #define UI_GL_GL_SURFACE_CGL_H_ | |
| 7 | |
| 8 #include "ui/gfx/size.h" | |
| 9 #include "ui/gl/gl_surface.h" | |
| 10 | |
| 11 namespace gfx { | |
| 12 | |
| 13 // Base class for CGL surfaces. | |
| 14 class GLSurfaceCGL : public GLSurface { | |
| 15 public: | |
| 16 GLSurfaceCGL(); | |
| 17 | |
| 18 static bool InitializeOneOff(); | |
|
ccameron
2014/06/17 19:17:19
InitializeOneOff is moved into anonymous namespace
| |
| 19 static void* GetPixelFormat(); | |
| 20 | |
| 21 protected: | |
| 22 virtual ~GLSurfaceCGL(); | |
| 23 | |
| 24 private: | |
| 25 DISALLOW_COPY_AND_ASSIGN(GLSurfaceCGL); | |
| 26 }; | |
| 27 | |
| 28 // A "no-op" surface. It is not required that a CGLContextObj have an | |
| 29 // associated drawable (pbuffer or fullscreen context) in order to be | |
| 30 // made current. Everywhere this surface type is used, we allocate an | |
| 31 // FBO at the user level as the drawable of the associated context. | |
| 32 class GL_EXPORT NoOpGLSurfaceCGL : public GLSurfaceCGL { | |
|
ccameron
2014/06/17 19:17:19
This was moved to anonymous namespace in gl_surfac
| |
| 33 public: | |
| 34 explicit NoOpGLSurfaceCGL(const gfx::Size& size); | |
| 35 | |
| 36 // Implement GLSurface. | |
| 37 virtual bool Initialize() OVERRIDE; | |
| 38 virtual void Destroy() OVERRIDE; | |
| 39 virtual bool IsOffscreen() OVERRIDE; | |
| 40 virtual bool SwapBuffers() OVERRIDE; | |
| 41 virtual gfx::Size GetSize() OVERRIDE; | |
| 42 virtual void* GetHandle() OVERRIDE; | |
| 43 virtual void* GetDisplay() OVERRIDE; | |
| 44 | |
| 45 protected: | |
| 46 virtual ~NoOpGLSurfaceCGL(); | |
| 47 | |
| 48 private: | |
| 49 gfx::Size size_; | |
| 50 | |
| 51 DISALLOW_COPY_AND_ASSIGN(NoOpGLSurfaceCGL); | |
| 52 }; | |
| 53 | |
| 54 } // namespace gfx | |
| 55 | |
| 56 #endif // UI_GL_GL_SURFACE_CGL_H_ | |
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