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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
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84 const gfx::Rect& render_pass_scissor, | 84 const gfx::Rect& render_pass_scissor, |
85 bool* should_skip_quad); | 85 bool* should_skip_quad); |
86 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, | 86 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, |
87 const gfx::Rect& draw_space_rect); | 87 const gfx::Rect& draw_space_rect); |
88 | 88 |
89 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); | 89 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); |
90 | 90 |
91 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 91 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
92 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 92 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
93 | 93 |
94 void RunOnDemandRasterTask(Task* on_demand_raster_task); | 94 void RunOnDemandRasterTask(Task* on_demand_raster_task); |
reveman
2014/06/20 00:38:41
Do you still need this function or can derived cla
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95 | 95 |
96 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 96 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
97 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 97 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
98 const ScopedResource* resource, | 98 const ScopedResource* resource, |
99 const gfx::Rect& target_rect) = 0; | 99 const gfx::Rect& target_rect) = 0; |
100 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; | 100 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; |
101 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; | 101 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; |
102 virtual void DiscardPixels(bool has_external_stencil_test, | 102 virtual void DiscardPixels(bool has_external_stencil_test, |
103 bool draw_rect_covers_full_surface) = 0; | 103 bool draw_rect_covers_full_surface) = 0; |
104 virtual void ClearFramebuffer(DrawingFrame* frame, | 104 virtual void ClearFramebuffer(DrawingFrame* frame, |
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127 // framebuffer. During a draw, this stores the values for the current render | 127 // framebuffer. During a draw, this stores the values for the current render |
128 // pass; in between draws, they retain the values for the root render pass of | 128 // pass; in between draws, they retain the values for the root render pass of |
129 // the last draw. | 129 // the last draw. |
130 gfx::Rect current_draw_rect_; | 130 gfx::Rect current_draw_rect_; |
131 gfx::Rect current_viewport_rect_; | 131 gfx::Rect current_viewport_rect_; |
132 gfx::Size current_surface_size_; | 132 gfx::Size current_surface_size_; |
133 | 133 |
134 private: | 134 private: |
135 gfx::Vector2d enlarge_pass_texture_amount_; | 135 gfx::Vector2d enlarge_pass_texture_amount_; |
136 | 136 |
137 NamespaceToken on_demand_task_namespace_; | |
138 | |
139 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 137 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
140 }; | 138 }; |
141 | 139 |
142 } // namespace cc | 140 } // namespace cc |
143 | 141 |
144 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 142 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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