DescriptionFix tiled (stitched) FETurbulence.
The legacy implementation of FETurbulence actually never generated
tile-able noise. The algorithmic problem was fixed in Skia
(https://codereview.chromium.org/332523006/), but Blink was also not
passing the tile size (filter primitive subregion) to the turbulence
shader. This change fixes the latter (small) problem.
BUG=383495
R=fmalita
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=176121
Patch Set 1 #Patch Set 2 : Update to ToT #
Messages
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