Index: src/gpu/gl/GrGLShaderBuilder.cpp |
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp |
index 4b2778c50308ae0838d6f73cf84af4c9d04d5279..f8f810ff78a8967e612cfd7adb99e1e44d9300c7 100644 |
--- a/src/gpu/gl/GrGLShaderBuilder.cpp |
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp |
@@ -216,7 +216,7 @@ |
if (GrGLProgramDesc::kSecondaryCoverageISA_CoverageOutput == header.fCoverageOutput) { |
// Get (1-A) into coeff |
coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inputColor.a()); |
- } else if (GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput == |
+ } else if (GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput == |
header.fCoverageOutput){ |
// Get (1-RGBA) into coeff |
coeff = GrGLSLExpr4(1) - inputColor; |