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Unified Diff: src/gpu/gl/GrGLShaderBuilder.cpp

Issue 333763002: Revert of third try at landing improved blur rect; this time with more correctness (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 6 months ago
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Index: src/gpu/gl/GrGLShaderBuilder.cpp
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index 4b2778c50308ae0838d6f73cf84af4c9d04d5279..f8f810ff78a8967e612cfd7adb99e1e44d9300c7 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -216,7 +216,7 @@
if (GrGLProgramDesc::kSecondaryCoverageISA_CoverageOutput == header.fCoverageOutput) {
// Get (1-A) into coeff
coeff = GrGLSLExpr4::VectorCast(GrGLSLExpr1(1) - inputColor.a());
- } else if (GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput ==
+ } else if (GrGLProgramDesc::kSecondaryCoverageISC_CoverageOutput ==
header.fCoverageOutput){
// Get (1-RGBA) into coeff
coeff = GrGLSLExpr4(1) - inputColor;
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