Index: ui/chromeos/touch_exploration_controller.cc |
diff --git a/ui/chromeos/touch_exploration_controller.cc b/ui/chromeos/touch_exploration_controller.cc |
index 7028d787d95b0039a719776191f3fc23311d36c1..3cee1a787419e817a46270413243ab15be69fa9c 100644 |
--- a/ui/chromeos/touch_exploration_controller.cc |
+++ b/ui/chromeos/touch_exploration_controller.cc |
@@ -130,6 +130,8 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
return InTouchExploration(touch_event, rewritten_event); |
case PASSTHROUGH_MINUS_ONE: |
return InPassthroughMinusOne(touch_event, rewritten_event); |
+ case TE_SECOND_PRESS: |
+ return InTouchExplSecondPress(touch_event, rewritten_event); |
} |
NOTREACHED(); |
@@ -146,6 +148,11 @@ ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
const ui::EventType type = event.type(); |
if (type == ui::ET_TOUCH_PRESSED) { |
+ // If this is the first ever touch, initialize last_touch_exploration_ |
aboxhall
2014/06/13 17:06:48
This seems odd to me. If this isn't a touch explor
evy
2014/06/13 17:48:59
This will happen if the user hasn't entered touch
aboxhall
2014/06/13 18:20:00
I see, so this would be the case where a user doub
|
+ // to avoid null pointer references later. |
+ if (last_touch_exploration_ == NULL) { |
+ last_touch_exploration_.reset(new TouchEvent(event)); |
+ } |
initial_press_.reset(new TouchEvent(event)); |
tap_timer_.Start(FROM_HERE, |
gesture_detector_config_.double_tap_timeout, |
@@ -200,7 +207,7 @@ ui::EventRewriteStatus TouchExplorationController::InSingleTapReleased( |
// Rewrite at location of last touch exploration. |
ui::TouchEvent* rewritten_press_event = new ui::TouchEvent( |
ui::ET_TOUCH_PRESSED, |
- last_touch_exploration_location_, |
+ last_touch_exploration_->location(), |
event.touch_id(), |
event.time_stamp()); |
rewritten_press_event->set_flags(event.flags()); |
@@ -226,7 +233,7 @@ ui::EventRewriteStatus TouchExplorationController::InDoubleTapPressed( |
// Rewrite at location of last touch exploration. |
ui::TouchEvent* rewritten_release_event = new ui::TouchEvent( |
ui::ET_TOUCH_RELEASED, |
- last_touch_exploration_location_, |
+ last_touch_exploration_->location(), |
event.touch_id(), |
event.time_stamp()); |
rewritten_release_event->set_flags(event.flags()); |
@@ -244,10 +251,20 @@ ui::EventRewriteStatus TouchExplorationController::InTouchExploration( |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
const ui::EventType type = event.type(); |
if (type == ui::ET_TOUCH_PRESSED) { |
- |
- // Ignore any additional fingers when we're already in touch exploration |
- // mode. TODO(evy, lisayin): Support "split-tap" here instead. |
- return ui::EVENT_REWRITE_DISCARD; |
+ // Split-tap |
+ initial_press_.reset(new TouchEvent(event)); |
+ if (tap_timer_.IsRunning()) |
+ tap_timer_.Stop(); |
+ ui::TouchEvent* rewritten_touch_event = |
+ new ui::TouchEvent(ui::ET_TOUCH_PRESSED, |
+ last_touch_exploration_->location(), |
+ event.touch_id(), |
+ event.time_stamp()); |
+ rewritten_touch_event->set_flags(event.flags()); |
+ rewritten_event->reset(rewritten_touch_event); |
+ state_ = TE_SECOND_PRESS; |
+ VLOG_STATE(); |
+ return ui::EVENT_REWRITE_REWRITTEN; |
} else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
if (current_touch_ids_.size() == 0) |
ResetToNoFingersDown(); |
@@ -258,7 +275,7 @@ ui::EventRewriteStatus TouchExplorationController::InTouchExploration( |
// Rewrite as a mouse-move event. |
*rewritten_event = CreateMouseMoveEvent(event.location(), event.flags()); |
- last_touch_exploration_location_ = event.location(); |
+ last_touch_exploration_.reset(new TouchEvent(event)); |
return ui::EVENT_REWRITE_REWRITTEN; |
} |
@@ -309,6 +326,48 @@ ui::EventRewriteStatus TouchExplorationController::InPassthroughMinusOne( |
return ui::EVENT_REWRITE_CONTINUE; |
} |
+ui::EventRewriteStatus TouchExplorationController::InTouchExplSecondPress( |
+ const ui::TouchEvent& event, |
+ scoped_ptr<ui::Event>* rewritten_event) { |
+ ui::EventType type = event.type(); |
+ gfx::PointF location = event.location_f(); |
+ if (type == ui::ET_TOUCH_PRESSED) { |
+ return ui::EVENT_REWRITE_DISCARD; |
+ } else if (type == ui::ET_TOUCH_MOVED) { |
+ // Currently this is a discard, but could be something like rotor |
+ // in the future. |
+ return ui::EVENT_REWRITE_DISCARD; |
+ } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
+ // If the touch exploration finger is lifted, there is no option to return |
+ // to touch explore anymore. The remaining finger acts as a pending |
+ // tap or long tap for the last touch explore location. |
+ if (event.touch_id() == last_touch_exploration_->touch_id()){ |
+ state_ = DOUBLE_TAP_PRESSED; |
+ VLOG_STATE(); |
+ return EVENT_REWRITE_DISCARD; |
+ } |
+ |
+ // Continue to release the touch only if the touch explore finger is the |
+ // only finger remaining. |
+ if (current_touch_ids_.size() != 1) |
+ return EVENT_REWRITE_DISCARD; |
+ |
+ // Rewrite at location of last touch exploration. |
+ ui::TouchEvent* rewritten_release_event = new ui::TouchEvent( |
+ ui::ET_TOUCH_RELEASED, |
+ last_touch_exploration_->location(), |
+ initial_press_->touch_id(), |
+ event.time_stamp()); |
+ rewritten_release_event->set_flags(event.flags()); |
+ rewritten_event->reset(rewritten_release_event); |
+ state_ = TOUCH_EXPLORATION; |
+ VLOG_STATE(); |
+ return ui::EVENT_REWRITE_REWRITTEN; |
+ } |
+ NOTREACHED() << "Unexpected event type received."; |
+ return ui::EVENT_REWRITE_CONTINUE; |
+} |
+ |
void TouchExplorationController::OnTapTimerFired() { |
if (state_ != SINGLE_TAP_RELEASED && state_ != SINGLE_TAP_PRESSED) |
return; |
@@ -324,7 +383,7 @@ void TouchExplorationController::OnTapTimerFired() { |
scoped_ptr<ui::Event> mouse_move = CreateMouseMoveEvent( |
initial_press_->location(), initial_press_->flags()); |
DispatchEvent(mouse_move.get()); |
- last_touch_exploration_location_ = initial_press_->location(); |
+ last_touch_exploration_.reset(new TouchEvent(*initial_press_)); |
} |
void TouchExplorationController::DispatchEvent(ui::Event* event) { |
@@ -406,6 +465,8 @@ const char* TouchExplorationController::EnumStateToString(State state) { |
return "TOUCH_EXPLORATION"; |
case PASSTHROUGH_MINUS_ONE: |
return "PASSTHROUGH_MINUS_ONE"; |
+ case TE_SECOND_PRESS: |
+ return "TE_SECOND_PRESS"; |
} |
return "Not a state"; |
} |