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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/test/simple_test_tick_clock.h" | 7 #include "base/test/simple_test_tick_clock.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "ui/aura/client/cursor_client.h" | 9 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
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| 117 } else if (on && !touch_exploration_controller_.get()) { | 117 } else if (on && !touch_exploration_controller_.get()) { |
| 118 touch_exploration_controller_.reset( | 118 touch_exploration_controller_.reset( |
| 119 new ui::TouchExplorationController(root_window())); | 119 new ui::TouchExplorationController(root_window())); |
| 120 touch_exploration_controller_->SetEventHandlerForTesting( | 120 touch_exploration_controller_->SetEventHandlerForTesting( |
| 121 &event_capturer_); | 121 &event_capturer_); |
| 122 cursor_client()->ShowCursor(); | 122 cursor_client()->ShowCursor(); |
| 123 cursor_client()->DisableMouseEvents(); | 123 cursor_client()->DisableMouseEvents(); |
| 124 } | 124 } |
| 125 } | 125 } |
| 126 | 126 |
| 127 void EnterTouchExplorationModeAtLocation(gfx::Point tap_location) { | |
| 128 ui::TouchEvent touch_press(ui::ET_TOUCH_PRESSED, tap_location, 0, Now()); | |
| 129 generator_->Dispatch(&touch_press); | |
| 130 AdvanceSimulatedTimePastTapDelay(); | |
| 131 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 132 } | |
| 133 | |
| 127 bool IsInTouchToMouseMode() { | 134 bool IsInTouchToMouseMode() { |
| 128 aura::client::CursorClient* cursor_client = | 135 aura::client::CursorClient* cursor_client = |
| 129 aura::client::GetCursorClient(root_window()); | 136 aura::client::GetCursorClient(root_window()); |
| 130 return cursor_client && | 137 return cursor_client && |
| 131 cursor_client->IsMouseEventsEnabled() && | 138 cursor_client->IsMouseEventsEnabled() && |
| 132 !cursor_client->IsCursorVisible(); | 139 !cursor_client->IsCursorVisible(); |
| 133 } | 140 } |
| 134 | 141 |
| 135 bool IsInNoFingersDownState() { | 142 bool IsInNoFingersDownState() { |
| 136 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); | 143 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); |
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| 678 // This should result in a single touch long press and release | 685 // This should result in a single touch long press and release |
| 679 // at the location of the tap, not at the location of the double-tap. | 686 // at the location of the tap, not at the location of the double-tap. |
| 680 // There should be a time delay between the touch press and release. | 687 // There should be a time delay between the touch press and release. |
| 681 gfx::Point first_tap_location(33, 34); | 688 gfx::Point first_tap_location(33, 34); |
| 682 generator_->set_current_location(first_tap_location); | 689 generator_->set_current_location(first_tap_location); |
| 683 generator_->PressTouch(); | 690 generator_->PressTouch(); |
| 684 generator_->ReleaseTouch(); | 691 generator_->ReleaseTouch(); |
| 685 gfx::Point second_tap_location(23, 24); | 692 gfx::Point second_tap_location(23, 24); |
| 686 generator_->set_current_location(second_tap_location); | 693 generator_->set_current_location(second_tap_location); |
| 687 generator_->PressTouch(); | 694 generator_->PressTouch(); |
| 688 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(8000)); | 695 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
| 689 generator_->ReleaseTouch(); | 696 generator_->ReleaseTouch(); |
| 690 | 697 |
| 691 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | 698 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| 692 ASSERT_EQ(2U, captured_events.size()); | 699 ASSERT_EQ(2U, captured_events.size()); |
| 693 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 700 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| 694 EXPECT_EQ(tap_location, captured_events[0]->location()); | 701 EXPECT_EQ(tap_location, captured_events[0]->location()); |
| 695 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 702 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
| 696 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 703 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
| 697 EXPECT_EQ(tap_location, captured_events[1]->location()); | 704 EXPECT_EQ(tap_location, captured_events[1]->location()); |
| 698 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 705 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
| 699 EXPECT_EQ( | 706 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
| 700 base::TimeDelta::FromMilliseconds(8000), | 707 released_time - pressed_time); |
| 701 released_time - pressed_time); | |
| 702 } | 708 } |
| 703 | 709 |
| 710 // Tapping and releasing with a second finger when in touch exploration mode | |
| 711 // should send a touch press and released to the location of the last | |
| 712 // successful touch exploration and return to touch explore. | |
| 713 TEST_F(TouchExplorationTest, SplitTap) { | |
| 714 SwitchTouchExplorationMode(true); | |
| 715 gfx::Point initial_touch_location(11, 12); | |
| 716 gfx::Point second_touch_location(33, 34); | |
| 717 | |
| 718 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 719 EnterTouchExplorationModeAtLocation(initial_touch_location); | |
| 720 std::vector<ui::LocatedEvent*> events = | |
| 721 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 722 ASSERT_EQ(1U, events.size()); | |
| 723 | |
| 724 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 725 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 726 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 727 ClearCapturedEvents(); | |
| 728 | |
| 729 // Now tap and release at a different location. This should result in a | |
| 730 // single touch and release at the location of the first (held) tap, | |
| 731 // not at the location of the second tap and release. | |
| 732 // After the release, there is still a finger in touch explore mode. | |
| 733 ui::TouchEvent split_tap_press( | |
| 734 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | |
| 735 generator_->Dispatch(&split_tap_press); | |
| 736 ui::TouchEvent split_tap_release( | |
| 737 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | |
| 738 generator_->Dispatch(&split_tap_release); | |
| 739 EXPECT_FALSE(IsInNoFingersDownState()); | |
| 740 | |
| 741 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 742 ASSERT_EQ(2U, captured_events.size()); | |
| 743 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 744 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 745 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 746 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 747 } | |
| 748 | |
| 749 // If split tap is started but the touch explore finger is released first, | |
| 750 // there should still be a touch press and release sent to the location of | |
| 751 // the last successful touch exploration. | |
| 752 // All fingers should be released after the click goes through. | |
|
dmazzoni
2014/06/16 18:21:20
In the generated/simulated events output by touch
evy
2014/06/16 20:34:20
In this test, that's true - so I'll change it.
I w
| |
| 753 TEST_F(TouchExplorationTest, SplitTapRelease) { | |
| 754 SwitchTouchExplorationMode(true); | |
| 755 | |
| 756 gfx::Point initial_touch_location(11, 12); | |
| 757 gfx::Point second_touch_location(33, 34); | |
| 758 | |
| 759 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 760 EnterTouchExplorationModeAtLocation(initial_touch_location); | |
| 761 | |
| 762 std::vector<ui::LocatedEvent*> events = | |
| 763 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 764 ASSERT_EQ(1U, events.size()); | |
| 765 | |
| 766 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 767 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 768 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 769 ClearCapturedEvents(); | |
| 770 | |
| 771 // Now tap at a different location. Release at the first location, | |
| 772 // then release at the second. This should result in a | |
| 773 // single touch and release at the location of the first (held) tap, | |
| 774 // not at the location of the second tap and release. | |
| 775 ui::TouchEvent split_tap_press( | |
| 776 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | |
| 777 generator_->Dispatch(&split_tap_press); | |
| 778 ui::TouchEvent touch_explore_release( | |
| 779 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
| 780 generator_->Dispatch(&touch_explore_release); | |
| 781 ui::TouchEvent split_tap_release( | |
| 782 ui::ET_TOUCH_RELEASED, second_touch_location , 1, Now()); | |
| 783 generator_->Dispatch(&split_tap_release); | |
| 784 EXPECT_TRUE(IsInNoFingersDownState()); | |
| 785 | |
| 786 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 787 ASSERT_EQ(2U, captured_events.size()); | |
| 788 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 789 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 790 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 791 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 792 } | |
| 793 | |
| 794 // When in touch exploration mode, making a long press with a second finger | |
| 795 // should send a touch press and released to the location of the last | |
| 796 // successful touch exploration. There should be a delay between the | |
| 797 // touch and release events (right click). | |
| 798 TEST_F(TouchExplorationTest, SplitTapLongPress) { | |
| 799 SwitchTouchExplorationMode(true); | |
| 800 gfx::Point initial_touch_location(11, 12); | |
| 801 gfx::Point second_touch_location(33, 34); | |
| 802 | |
| 803 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 804 EnterTouchExplorationModeAtLocation(initial_touch_location); | |
| 805 | |
| 806 std::vector<ui::LocatedEvent*> events = | |
| 807 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 808 ASSERT_EQ(1U, events.size()); | |
| 809 | |
| 810 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 811 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 812 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 813 ClearCapturedEvents(); | |
| 814 | |
| 815 // Now tap and release at a different location. This should result in a | |
| 816 // single touch and release at the location of the first (held) tap, | |
| 817 // not at the location of the second tap and release. | |
| 818 // After the release, there is still a finger in touch explore mode. | |
| 819 ui::TouchEvent split_tap_press( | |
| 820 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | |
| 821 generator_->Dispatch(&split_tap_press); | |
| 822 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
| 823 ui::TouchEvent split_tap_release( | |
| 824 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | |
| 825 generator_->Dispatch(&split_tap_release); | |
| 826 EXPECT_FALSE(IsInNoFingersDownState()); | |
| 827 | |
| 828 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 829 ASSERT_EQ(2U, captured_events.size()); | |
| 830 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 831 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 832 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
| 833 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 834 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 835 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
| 836 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
| 837 released_time - pressed_time); | |
| 838 } | |
| 839 | |
| 840 // If split tap is started but the touch explore finger is released first, | |
| 841 // there should still be a touch press and release sent to the location of | |
| 842 // the last successful touch exploration. If the remaining finger is held | |
| 843 // as a longpress, there should be a delay between the sent touch and release | |
| 844 // events (right click). | |
| 845 // All fingers should be released after the click goes through. | |
| 846 TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { | |
| 847 SwitchTouchExplorationMode(true); | |
| 848 gfx::Point initial_touch_location(11, 12); | |
| 849 gfx::Point second_touch_location(33, 34); | |
| 850 | |
| 851 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 852 EnterTouchExplorationModeAtLocation(initial_touch_location); | |
| 853 | |
| 854 std::vector<ui::LocatedEvent*> events = | |
| 855 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 856 ASSERT_EQ(1U, events.size()); | |
| 857 | |
| 858 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 859 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 860 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 861 ClearCapturedEvents(); | |
| 862 | |
| 863 // Now tap at a different location. Release at the first location, | |
| 864 // then release at the second. This should result in a | |
| 865 // single touch and release at the location of the first (held) tap, | |
| 866 // not at the location of the second tap and release. | |
| 867 // After the release, TouchToMouseMode should still be on. | |
| 868 ui::TouchEvent split_tap_press( | |
| 869 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | |
| 870 generator_->Dispatch(&split_tap_press); | |
| 871 ui::TouchEvent touch_explore_release( | |
| 872 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
| 873 generator_->Dispatch(&touch_explore_release); | |
| 874 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
| 875 ui::TouchEvent split_tap_release( | |
| 876 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | |
| 877 generator_->Dispatch(&split_tap_release); | |
| 878 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 879 | |
| 880 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 881 ASSERT_EQ(2U, captured_events.size()); | |
| 882 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 883 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 884 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
| 885 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 886 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 887 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
| 888 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
| 889 released_time - pressed_time); | |
| 890 } | |
| 891 | |
| 892 | |
| 704 } // namespace ui | 893 } // namespace ui |
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