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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
6 | 6 |
7 #include "base/test/simple_test_tick_clock.h" | 7 #include "base/test/simple_test_tick_clock.h" |
8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
9 #include "ui/aura/client/cursor_client.h" | 9 #include "ui/aura/client/cursor_client.h" |
10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
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117 } else if (on && !touch_exploration_controller_.get()) { | 117 } else if (on && !touch_exploration_controller_.get()) { |
118 touch_exploration_controller_.reset( | 118 touch_exploration_controller_.reset( |
119 new ui::TouchExplorationController(root_window())); | 119 new ui::TouchExplorationController(root_window())); |
120 touch_exploration_controller_->SetEventHandlerForTesting( | 120 touch_exploration_controller_->SetEventHandlerForTesting( |
121 &event_capturer_); | 121 &event_capturer_); |
122 cursor_client()->ShowCursor(); | 122 cursor_client()->ShowCursor(); |
123 cursor_client()->DisableMouseEvents(); | 123 cursor_client()->DisableMouseEvents(); |
124 } | 124 } |
125 } | 125 } |
126 | 126 |
127 void TouchExplorationModeAtLocation(gfx::Point tap_location, int id){ | |
aboxhall
2014/06/13 20:52:50
Nit: space between ) and {
Also, this might be be
evy
2014/06/13 22:03:47
I made it like that just in case we want to try te
aboxhall
2014/06/13 22:09:00
Yep, that sounds like a good idea. You could even
| |
128 ui::TouchEvent touch_press(ui::ET_TOUCH_PRESSED, tap_location, id, Now()); | |
129 generator_->Dispatch(&touch_press); | |
130 AdvanceSimulatedTimePastTapDelay(); | |
131 EXPECT_TRUE(IsInTouchToMouseMode()); | |
132 } | |
133 | |
127 bool IsInTouchToMouseMode() { | 134 bool IsInTouchToMouseMode() { |
128 aura::client::CursorClient* cursor_client = | 135 aura::client::CursorClient* cursor_client = |
129 aura::client::GetCursorClient(root_window()); | 136 aura::client::GetCursorClient(root_window()); |
130 return cursor_client && | 137 return cursor_client && |
131 cursor_client->IsMouseEventsEnabled() && | 138 cursor_client->IsMouseEventsEnabled() && |
132 !cursor_client->IsCursorVisible(); | 139 !cursor_client->IsCursorVisible(); |
133 } | 140 } |
134 | 141 |
135 bool IsInNoFingersDownState() { | 142 bool IsInNoFingersDownState() { |
136 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); | 143 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); |
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678 // This should result in a single touch long press and release | 685 // This should result in a single touch long press and release |
679 // at the location of the tap, not at the location of the double-tap. | 686 // at the location of the tap, not at the location of the double-tap. |
680 // There should be a time delay between the touch press and release. | 687 // There should be a time delay between the touch press and release. |
681 gfx::Point first_tap_location(33, 34); | 688 gfx::Point first_tap_location(33, 34); |
682 generator_->set_current_location(first_tap_location); | 689 generator_->set_current_location(first_tap_location); |
683 generator_->PressTouch(); | 690 generator_->PressTouch(); |
684 generator_->ReleaseTouch(); | 691 generator_->ReleaseTouch(); |
685 gfx::Point second_tap_location(23, 24); | 692 gfx::Point second_tap_location(23, 24); |
686 generator_->set_current_location(second_tap_location); | 693 generator_->set_current_location(second_tap_location); |
687 generator_->PressTouch(); | 694 generator_->PressTouch(); |
688 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(8000)); | 695 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
689 generator_->ReleaseTouch(); | 696 generator_->ReleaseTouch(); |
690 | 697 |
691 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | 698 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
692 ASSERT_EQ(2U, captured_events.size()); | 699 ASSERT_EQ(2U, captured_events.size()); |
693 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 700 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
694 EXPECT_EQ(tap_location, captured_events[0]->location()); | 701 EXPECT_EQ(tap_location, captured_events[0]->location()); |
695 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 702 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
696 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 703 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
697 EXPECT_EQ(tap_location, captured_events[1]->location()); | 704 EXPECT_EQ(tap_location, captured_events[1]->location()); |
698 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 705 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
699 EXPECT_EQ( | 706 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
700 base::TimeDelta::FromMilliseconds(8000), | 707 released_time - pressed_time); |
701 released_time - pressed_time); | |
702 } | 708 } |
703 | 709 |
710 // Tapping and releasing with a second finger when in touch exploration mode | |
711 // should send a touch press and released to the location of the last | |
712 // successful touch exploration and return to touch explore. | |
713 TEST_F(TouchExplorationTest, SplitTap) { | |
714 SwitchTouchExplorationMode(true); | |
715 gfx::Point initial_touch_location(11, 12); | |
716 | |
717 // Tap and hold at one location, and get a mouse move event in touch explore. | |
718 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
719 std::vector<ui::LocatedEvent*> events = | |
720 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
721 ASSERT_EQ(1U, events.size()); | |
722 | |
723 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
724 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
725 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
726 ClearCapturedEvents(); | |
727 | |
728 // Now tap and release at a different location. This should result in a | |
729 // single touch and release at the location of the first (held) tap, | |
730 // not at the location of the second tap and release. | |
731 // After the release, there is still a finger in touch explore mode. | |
732 ui::TouchEvent touch1_press( | |
733 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
734 generator_->Dispatch(&touch1_press); | |
735 ui::TouchEvent touch1_release( | |
736 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
737 generator_->Dispatch(&touch1_release); | |
738 EXPECT_FALSE(IsInNoFingersDownState()); | |
739 | |
740 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
741 ASSERT_EQ(2U, captured_events.size()); | |
742 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
743 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
744 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
745 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
746 } | |
747 | |
748 // If split tap is started but the touch explore finger is released first, | |
749 // there should still be a touch press and release sent to the location of | |
750 // the last successful touch exploration. | |
751 // All fingers should be released after the click goes through. | |
752 TEST_F(TouchExplorationTest, SplitTapRelease) { | |
753 SwitchTouchExplorationMode(true); | |
754 | |
755 gfx::Point initial_touch_location(11, 12); | |
756 | |
757 // Tap and hold at one location, and get a mouse move event in touch explore. | |
758 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
759 | |
760 std::vector<ui::LocatedEvent*> events = | |
761 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
762 ASSERT_EQ(1U, events.size()); | |
763 | |
764 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
765 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
766 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
767 ClearCapturedEvents(); | |
768 | |
769 // Now tap at a different location. Release at the first location, | |
770 // then release at the second. This should result in a | |
771 // single touch and release at the location of the first (held) tap, | |
772 // not at the location of the second tap and release. | |
773 ui::TouchEvent touch1_press( | |
774 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
775 generator_->Dispatch(&touch1_press); | |
776 ui::TouchEvent touch0_release( | |
777 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
778 generator_->Dispatch(&touch0_release); | |
779 ui::TouchEvent touch1_release( | |
780 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
781 generator_->Dispatch(&touch1_release); | |
782 EXPECT_TRUE(IsInNoFingersDownState()); | |
783 | |
784 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
785 ASSERT_EQ(2U, captured_events.size()); | |
786 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
787 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
788 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
789 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
790 } | |
791 | |
792 // When in touch exploration mode, making a long press with a second finger | |
793 // should send a touch press and released to the location of the last | |
794 // successful touch exploration. There should be a delay between the | |
795 // touch and release events (right click). | |
796 TEST_F(TouchExplorationTest, SplitTapLongPress) { | |
797 SwitchTouchExplorationMode(true); | |
798 gfx::Point initial_touch_location(11, 12); | |
799 | |
800 // Tap and hold at one location, and get a mouse move event in touch explore. | |
801 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
802 | |
803 std::vector<ui::LocatedEvent*> events = | |
804 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
805 ASSERT_EQ(1U, events.size()); | |
806 | |
807 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
808 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
809 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
810 ClearCapturedEvents(); | |
811 | |
812 // Now tap and release at a different location. This should result in a | |
813 // single touch and release at the location of the first (held) tap, | |
814 // not at the location of the second tap and release. | |
815 // After the release, there is still a finger in touch explore mode. | |
816 ui::TouchEvent touch1_press( | |
817 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
818 generator_->Dispatch(&touch1_press); | |
819 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
820 ui::TouchEvent touch1_release( | |
821 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
822 generator_->Dispatch(&touch1_release); | |
823 EXPECT_FALSE(IsInNoFingersDownState()); | |
824 | |
825 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
826 ASSERT_EQ(2U, captured_events.size()); | |
827 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
828 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
829 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
830 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
831 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
832 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
833 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
834 released_time - pressed_time); | |
835 } | |
836 | |
837 // If split tap is started but the touch explore finger is released first, | |
838 // there should still be a touch press and release sent to the location of | |
839 // the last successful touch exploration. If the remaining finger is held | |
840 // as a longpress, there should be a delay between the sent touch and release | |
841 // events (right click). | |
842 // All fingers should be released after the click goes through. | |
843 TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { | |
844 SwitchTouchExplorationMode(true); | |
845 gfx::Point initial_touch_location(11, 12); | |
846 | |
847 // Tap and hold at one location, and get a mouse move event in touch explore. | |
848 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
849 | |
850 std::vector<ui::LocatedEvent*> events = | |
851 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
852 ASSERT_EQ(1U, events.size()); | |
853 | |
854 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
855 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
856 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
857 ClearCapturedEvents(); | |
858 | |
859 // Now tap at a different location. Release at the first location, | |
860 // then release at the second. This should result in a | |
861 // single touch and release at the location of the first (held) tap, | |
862 // not at the location of the second tap and release. | |
863 // After the release, TouchToMouseMode should still be on. | |
864 ui::TouchEvent touch1_press( | |
865 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
866 generator_->Dispatch(&touch1_press); | |
867 ui::TouchEvent touch0_release( | |
868 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
869 generator_->Dispatch(&touch0_release); | |
870 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
871 ui::TouchEvent touch1_release( | |
872 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
873 generator_->Dispatch(&touch1_release); | |
874 EXPECT_TRUE(IsInTouchToMouseMode()); | |
875 | |
876 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
877 ASSERT_EQ(2U, captured_events.size()); | |
878 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
879 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
880 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
881 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
882 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
883 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
884 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
885 released_time - pressed_time); | |
886 } | |
887 | |
888 | |
704 } // namespace ui | 889 } // namespace ui |
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