Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/test/simple_test_tick_clock.h" | 7 #include "base/test/simple_test_tick_clock.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "ui/aura/client/cursor_client.h" | 9 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 117 } else if (on && !touch_exploration_controller_.get()) { | 117 } else if (on && !touch_exploration_controller_.get()) { |
| 118 touch_exploration_controller_.reset( | 118 touch_exploration_controller_.reset( |
| 119 new ui::TouchExplorationController(root_window())); | 119 new ui::TouchExplorationController(root_window())); |
| 120 touch_exploration_controller_->SetEventHandlerForTesting( | 120 touch_exploration_controller_->SetEventHandlerForTesting( |
| 121 &event_capturer_); | 121 &event_capturer_); |
| 122 cursor_client()->ShowCursor(); | 122 cursor_client()->ShowCursor(); |
| 123 cursor_client()->DisableMouseEvents(); | 123 cursor_client()->DisableMouseEvents(); |
| 124 } | 124 } |
| 125 } | 125 } |
| 126 | 126 |
| 127 void TouchExplorationModeAtLocation(gfx::Point tap_location, int id){ | |
|
aboxhall
2014/06/13 20:52:50
Nit: space between ) and {
Also, this might be be
evy
2014/06/13 22:03:47
I made it like that just in case we want to try te
aboxhall
2014/06/13 22:09:00
Yep, that sounds like a good idea. You could even
| |
| 128 ui::TouchEvent touch_press(ui::ET_TOUCH_PRESSED, tap_location, id, Now()); | |
| 129 generator_->Dispatch(&touch_press); | |
| 130 AdvanceSimulatedTimePastTapDelay(); | |
| 131 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 132 } | |
| 133 | |
| 127 bool IsInTouchToMouseMode() { | 134 bool IsInTouchToMouseMode() { |
| 128 aura::client::CursorClient* cursor_client = | 135 aura::client::CursorClient* cursor_client = |
| 129 aura::client::GetCursorClient(root_window()); | 136 aura::client::GetCursorClient(root_window()); |
| 130 return cursor_client && | 137 return cursor_client && |
| 131 cursor_client->IsMouseEventsEnabled() && | 138 cursor_client->IsMouseEventsEnabled() && |
| 132 !cursor_client->IsCursorVisible(); | 139 !cursor_client->IsCursorVisible(); |
| 133 } | 140 } |
| 134 | 141 |
| 135 bool IsInNoFingersDownState() { | 142 bool IsInNoFingersDownState() { |
| 136 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); | 143 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); |
| (...skipping 541 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 678 // This should result in a single touch long press and release | 685 // This should result in a single touch long press and release |
| 679 // at the location of the tap, not at the location of the double-tap. | 686 // at the location of the tap, not at the location of the double-tap. |
| 680 // There should be a time delay between the touch press and release. | 687 // There should be a time delay between the touch press and release. |
| 681 gfx::Point first_tap_location(33, 34); | 688 gfx::Point first_tap_location(33, 34); |
| 682 generator_->set_current_location(first_tap_location); | 689 generator_->set_current_location(first_tap_location); |
| 683 generator_->PressTouch(); | 690 generator_->PressTouch(); |
| 684 generator_->ReleaseTouch(); | 691 generator_->ReleaseTouch(); |
| 685 gfx::Point second_tap_location(23, 24); | 692 gfx::Point second_tap_location(23, 24); |
| 686 generator_->set_current_location(second_tap_location); | 693 generator_->set_current_location(second_tap_location); |
| 687 generator_->PressTouch(); | 694 generator_->PressTouch(); |
| 688 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(8000)); | 695 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
| 689 generator_->ReleaseTouch(); | 696 generator_->ReleaseTouch(); |
| 690 | 697 |
| 691 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | 698 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| 692 ASSERT_EQ(2U, captured_events.size()); | 699 ASSERT_EQ(2U, captured_events.size()); |
| 693 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 700 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| 694 EXPECT_EQ(tap_location, captured_events[0]->location()); | 701 EXPECT_EQ(tap_location, captured_events[0]->location()); |
| 695 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 702 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
| 696 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 703 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
| 697 EXPECT_EQ(tap_location, captured_events[1]->location()); | 704 EXPECT_EQ(tap_location, captured_events[1]->location()); |
| 698 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 705 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
| 699 EXPECT_EQ( | 706 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
| 700 base::TimeDelta::FromMilliseconds(8000), | 707 released_time - pressed_time); |
| 701 released_time - pressed_time); | |
| 702 } | 708 } |
| 703 | 709 |
| 710 // Tapping and releasing with a second finger when in touch exploration mode | |
| 711 // should send a touch press and released to the location of the last | |
| 712 // successful touch exploration and return to touch explore. | |
| 713 TEST_F(TouchExplorationTest, SplitTap) { | |
| 714 SwitchTouchExplorationMode(true); | |
| 715 gfx::Point initial_touch_location(11, 12); | |
| 716 | |
| 717 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 718 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
| 719 std::vector<ui::LocatedEvent*> events = | |
| 720 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 721 ASSERT_EQ(1U, events.size()); | |
| 722 | |
| 723 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 724 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 725 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 726 ClearCapturedEvents(); | |
| 727 | |
| 728 // Now tap and release at a different location. This should result in a | |
| 729 // single touch and release at the location of the first (held) tap, | |
| 730 // not at the location of the second tap and release. | |
| 731 // After the release, there is still a finger in touch explore mode. | |
| 732 ui::TouchEvent touch1_press( | |
| 733 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
| 734 generator_->Dispatch(&touch1_press); | |
| 735 ui::TouchEvent touch1_release( | |
| 736 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
| 737 generator_->Dispatch(&touch1_release); | |
| 738 EXPECT_FALSE(IsInNoFingersDownState()); | |
| 739 | |
| 740 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 741 ASSERT_EQ(2U, captured_events.size()); | |
| 742 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 743 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 744 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 745 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 746 } | |
| 747 | |
| 748 // If split tap is started but the touch explore finger is released first, | |
| 749 // there should still be a touch press and release sent to the location of | |
| 750 // the last successful touch exploration. | |
| 751 // All fingers should be released after the click goes through. | |
| 752 TEST_F(TouchExplorationTest, SplitTapRelease) { | |
| 753 SwitchTouchExplorationMode(true); | |
| 754 | |
| 755 gfx::Point initial_touch_location(11, 12); | |
| 756 | |
| 757 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 758 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
| 759 | |
| 760 std::vector<ui::LocatedEvent*> events = | |
| 761 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 762 ASSERT_EQ(1U, events.size()); | |
| 763 | |
| 764 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 765 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 766 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 767 ClearCapturedEvents(); | |
| 768 | |
| 769 // Now tap at a different location. Release at the first location, | |
| 770 // then release at the second. This should result in a | |
| 771 // single touch and release at the location of the first (held) tap, | |
| 772 // not at the location of the second tap and release. | |
| 773 ui::TouchEvent touch1_press( | |
| 774 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
| 775 generator_->Dispatch(&touch1_press); | |
| 776 ui::TouchEvent touch0_release( | |
| 777 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
| 778 generator_->Dispatch(&touch0_release); | |
| 779 ui::TouchEvent touch1_release( | |
| 780 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
| 781 generator_->Dispatch(&touch1_release); | |
| 782 EXPECT_TRUE(IsInNoFingersDownState()); | |
| 783 | |
| 784 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 785 ASSERT_EQ(2U, captured_events.size()); | |
| 786 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 787 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 788 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 789 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 790 } | |
| 791 | |
| 792 // When in touch exploration mode, making a long press with a second finger | |
| 793 // should send a touch press and released to the location of the last | |
| 794 // successful touch exploration. There should be a delay between the | |
| 795 // touch and release events (right click). | |
| 796 TEST_F(TouchExplorationTest, SplitTapLongPress) { | |
| 797 SwitchTouchExplorationMode(true); | |
| 798 gfx::Point initial_touch_location(11, 12); | |
| 799 | |
| 800 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 801 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
| 802 | |
| 803 std::vector<ui::LocatedEvent*> events = | |
| 804 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 805 ASSERT_EQ(1U, events.size()); | |
| 806 | |
| 807 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 808 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 809 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 810 ClearCapturedEvents(); | |
| 811 | |
| 812 // Now tap and release at a different location. This should result in a | |
| 813 // single touch and release at the location of the first (held) tap, | |
| 814 // not at the location of the second tap and release. | |
| 815 // After the release, there is still a finger in touch explore mode. | |
| 816 ui::TouchEvent touch1_press( | |
| 817 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
| 818 generator_->Dispatch(&touch1_press); | |
| 819 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
| 820 ui::TouchEvent touch1_release( | |
| 821 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
| 822 generator_->Dispatch(&touch1_release); | |
| 823 EXPECT_FALSE(IsInNoFingersDownState()); | |
| 824 | |
| 825 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 826 ASSERT_EQ(2U, captured_events.size()); | |
| 827 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 828 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 829 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
| 830 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 831 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 832 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
| 833 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
| 834 released_time - pressed_time); | |
| 835 } | |
| 836 | |
| 837 // If split tap is started but the touch explore finger is released first, | |
| 838 // there should still be a touch press and release sent to the location of | |
| 839 // the last successful touch exploration. If the remaining finger is held | |
| 840 // as a longpress, there should be a delay between the sent touch and release | |
| 841 // events (right click). | |
| 842 // All fingers should be released after the click goes through. | |
| 843 TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { | |
| 844 SwitchTouchExplorationMode(true); | |
| 845 gfx::Point initial_touch_location(11, 12); | |
| 846 | |
| 847 // Tap and hold at one location, and get a mouse move event in touch explore. | |
| 848 TouchExplorationModeAtLocation(initial_touch_location, 0); | |
| 849 | |
| 850 std::vector<ui::LocatedEvent*> events = | |
| 851 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | |
| 852 ASSERT_EQ(1U, events.size()); | |
| 853 | |
| 854 EXPECT_EQ(initial_touch_location, events[0]->location()); | |
| 855 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | |
| 856 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | |
| 857 ClearCapturedEvents(); | |
| 858 | |
| 859 // Now tap at a different location. Release at the first location, | |
| 860 // then release at the second. This should result in a | |
| 861 // single touch and release at the location of the first (held) tap, | |
| 862 // not at the location of the second tap and release. | |
| 863 // After the release, TouchToMouseMode should still be on. | |
| 864 ui::TouchEvent touch1_press( | |
| 865 ui::ET_TOUCH_PRESSED, gfx::Point(33, 34), 1, Now()); | |
| 866 generator_->Dispatch(&touch1_press); | |
| 867 ui::TouchEvent touch0_release( | |
| 868 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
| 869 generator_->Dispatch(&touch0_release); | |
| 870 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | |
| 871 ui::TouchEvent touch1_release( | |
| 872 ui::ET_TOUCH_RELEASED, gfx::Point(33, 34), 1, Now()); | |
| 873 generator_->Dispatch(&touch1_release); | |
| 874 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 875 | |
| 876 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | |
| 877 ASSERT_EQ(2U, captured_events.size()); | |
| 878 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | |
| 879 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | |
| 880 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | |
| 881 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | |
| 882 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | |
| 883 base::TimeDelta released_time = captured_events[1]->time_stamp(); | |
| 884 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | |
| 885 released_time - pressed_time); | |
| 886 } | |
| 887 | |
| 888 | |
| 704 } // namespace ui | 889 } // namespace ui |
| OLD | NEW |