OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
(...skipping 18 matching lines...) Expand all Loading... |
29 #include "wtf/Vector.h" | 29 #include "wtf/Vector.h" |
30 #include "wtf/text/CString.h" | 30 #include "wtf/text/CString.h" |
31 #include "wtf/text/StringBuilder.h" | 31 #include "wtf/text/StringBuilder.h" |
32 | 32 |
33 using std::swap; | 33 using std::swap; |
34 | 34 |
35 namespace WebCore { | 35 namespace WebCore { |
36 | 36 |
37 FrameTree::~FrameTree() | 37 FrameTree::~FrameTree() |
38 { | 38 { |
39 for (Frame* child = firstChild(); child; child = child->tree()->nextSibling(
)) | 39 for (Frame* child = firstChild(); child; child = child->tree().nextSibling()
) |
40 child->setView(0); | 40 child->setView(0); |
41 } | 41 } |
42 | 42 |
43 void FrameTree::setName(const AtomicString& name) | 43 void FrameTree::setName(const AtomicString& name) |
44 { | 44 { |
45 m_name = name; | 45 m_name = name; |
46 if (!parent()) { | 46 if (!parent()) { |
47 m_uniqueName = name; | 47 m_uniqueName = name; |
48 return; | 48 return; |
49 } | 49 } |
50 m_uniqueName = AtomicString(); // Remove our old frame name so it's not cons
idered in uniqueChildName. | 50 m_uniqueName = AtomicString(); // Remove our old frame name so it's not cons
idered in uniqueChildName. |
51 m_uniqueName = parent()->tree()->uniqueChildName(name); | 51 m_uniqueName = parent()->tree().uniqueChildName(name); |
52 } | 52 } |
53 | 53 |
54 Frame* FrameTree::parent() const | 54 Frame* FrameTree::parent() const |
55 { | 55 { |
56 return m_parent; | 56 return m_parent; |
57 } | 57 } |
58 | 58 |
59 void FrameTree::appendChild(PassRefPtr<Frame> child) | 59 void FrameTree::appendChild(PassRefPtr<Frame> child) |
60 { | 60 { |
61 ASSERT(child->page() == m_thisFrame->page()); | 61 ASSERT(child->page() == m_thisFrame->page()); |
62 child->tree()->m_parent = m_thisFrame; | 62 child->tree().m_parent = m_thisFrame; |
63 Frame* oldLast = m_lastChild; | 63 Frame* oldLast = m_lastChild; |
64 m_lastChild = child.get(); | 64 m_lastChild = child.get(); |
65 | 65 |
66 if (oldLast) { | 66 if (oldLast) { |
67 child->tree()->m_previousSibling = oldLast; | 67 child->tree().m_previousSibling = oldLast; |
68 oldLast->tree()->m_nextSibling = child; | 68 oldLast->tree().m_nextSibling = child; |
69 } else | 69 } else |
70 m_firstChild = child; | 70 m_firstChild = child; |
71 | 71 |
72 m_scopedChildCount = invalidCount; | 72 m_scopedChildCount = invalidCount; |
73 | 73 |
74 ASSERT(!m_lastChild->tree()->m_nextSibling); | 74 ASSERT(!m_lastChild->tree().m_nextSibling); |
75 } | 75 } |
76 | 76 |
77 void FrameTree::removeChild(Frame* child) | 77 void FrameTree::removeChild(Frame* child) |
78 { | 78 { |
79 child->tree()->m_parent = 0; | 79 child->tree().m_parent = 0; |
80 | 80 |
81 // Slightly tricky way to prevent deleting the child until we are done with
it, w/o | 81 // Slightly tricky way to prevent deleting the child until we are done with
it, w/o |
82 // extra refs. These swaps leave the child in a circular list by itself. Cle
aring its | 82 // extra refs. These swaps leave the child in a circular list by itself. Cle
aring its |
83 // previous and next will then finally deref it. | 83 // previous and next will then finally deref it. |
84 | 84 |
85 RefPtr<Frame>& newLocationForNext = m_firstChild == child ? m_firstChild : c
hild->tree()->m_previousSibling->tree()->m_nextSibling; | 85 RefPtr<Frame>& newLocationForNext = m_firstChild == child ? m_firstChild : c
hild->tree().m_previousSibling->tree().m_nextSibling; |
86 Frame*& newLocationForPrevious = m_lastChild == child ? m_lastChild : child-
>tree()->m_nextSibling->tree()->m_previousSibling; | 86 Frame*& newLocationForPrevious = m_lastChild == child ? m_lastChild : child-
>tree().m_nextSibling->tree().m_previousSibling; |
87 swap(newLocationForNext, child->tree()->m_nextSibling); | 87 swap(newLocationForNext, child->tree().m_nextSibling); |
88 // For some inexplicable reason, the following line does not compile without
the explicit std:: namespace | 88 // For some inexplicable reason, the following line does not compile without
the explicit std:: namespace |
89 std::swap(newLocationForPrevious, child->tree()->m_previousSibling); | 89 std::swap(newLocationForPrevious, child->tree().m_previousSibling); |
90 | 90 |
91 child->tree()->m_previousSibling = 0; | 91 child->tree().m_previousSibling = 0; |
92 child->tree()->m_nextSibling = 0; | 92 child->tree().m_nextSibling = 0; |
93 | 93 |
94 m_scopedChildCount = invalidCount; | 94 m_scopedChildCount = invalidCount; |
95 } | 95 } |
96 | 96 |
97 AtomicString FrameTree::uniqueChildName(const AtomicString& requestedName) const | 97 AtomicString FrameTree::uniqueChildName(const AtomicString& requestedName) const |
98 { | 98 { |
99 if (!requestedName.isEmpty() && !child(requestedName) && requestedName != "_
blank") | 99 if (!requestedName.isEmpty() && !child(requestedName) && requestedName != "_
blank") |
100 return requestedName; | 100 return requestedName; |
101 | 101 |
102 // Create a repeatable name for a child about to be added to us. The name mu
st be | 102 // Create a repeatable name for a child about to be added to us. The name mu
st be |
103 // unique within the frame tree. The string we generate includes a "path" of
names | 103 // unique within the frame tree. The string we generate includes a "path" of
names |
104 // from the root frame down to us. For this path to be unique, each set of s
iblings must | 104 // from the root frame down to us. For this path to be unique, each set of s
iblings must |
105 // contribute a unique name to the path, which can't collide with any HTML-a
ssigned names. | 105 // contribute a unique name to the path, which can't collide with any HTML-a
ssigned names. |
106 // We generate this path component by index in the child list along with an
unlikely | 106 // We generate this path component by index in the child list along with an
unlikely |
107 // frame name that can't be set in HTML because it collides with comment syn
tax. | 107 // frame name that can't be set in HTML because it collides with comment syn
tax. |
108 | 108 |
109 const char framePathPrefix[] = "<!--framePath "; | 109 const char framePathPrefix[] = "<!--framePath "; |
110 const int framePathPrefixLength = 14; | 110 const int framePathPrefixLength = 14; |
111 const int framePathSuffixLength = 3; | 111 const int framePathSuffixLength = 3; |
112 | 112 |
113 // Find the nearest parent that has a frame with a path in it. | 113 // Find the nearest parent that has a frame with a path in it. |
114 Vector<Frame*, 16> chain; | 114 Vector<Frame*, 16> chain; |
115 Frame* frame; | 115 Frame* frame; |
116 for (frame = m_thisFrame; frame; frame = frame->tree()->parent()) { | 116 for (frame = m_thisFrame; frame; frame = frame->tree().parent()) { |
117 if (frame->tree()->uniqueName().startsWith(framePathPrefix)) | 117 if (frame->tree().uniqueName().startsWith(framePathPrefix)) |
118 break; | 118 break; |
119 chain.append(frame); | 119 chain.append(frame); |
120 } | 120 } |
121 StringBuilder name; | 121 StringBuilder name; |
122 name.append(framePathPrefix); | 122 name.append(framePathPrefix); |
123 if (frame) { | 123 if (frame) { |
124 name.append(frame->tree()->uniqueName().string().substring(framePathPref
ixLength, | 124 name.append(frame->tree().uniqueName().string().substring(framePathPrefi
xLength, |
125 frame->tree()->uniqueName().length() - framePathPrefixLength - frame
PathSuffixLength)); | 125 frame->tree().uniqueName().length() - framePathPrefixLength - frameP
athSuffixLength)); |
126 } | 126 } |
127 for (int i = chain.size() - 1; i >= 0; --i) { | 127 for (int i = chain.size() - 1; i >= 0; --i) { |
128 frame = chain[i]; | 128 frame = chain[i]; |
129 name.append('/'); | 129 name.append('/'); |
130 name.append(frame->tree()->uniqueName()); | 130 name.append(frame->tree().uniqueName()); |
131 } | 131 } |
132 | 132 |
133 name.appendLiteral("/<!--frame"); | 133 name.appendLiteral("/<!--frame"); |
134 name.appendNumber(childCount()); | 134 name.appendNumber(childCount()); |
135 name.appendLiteral("-->-->"); | 135 name.appendLiteral("-->-->"); |
136 | 136 |
137 return name.toAtomicString(); | 137 return name.toAtomicString(); |
138 } | 138 } |
139 | 139 |
140 Frame* FrameTree::scopedChild(unsigned index) const | 140 Frame* FrameTree::scopedChild(unsigned index) const |
141 { | 141 { |
142 TreeScope* scope = m_thisFrame->document(); | 142 TreeScope* scope = m_thisFrame->document(); |
143 if (!scope) | 143 if (!scope) |
144 return 0; | 144 return 0; |
145 | 145 |
146 unsigned scopedIndex = 0; | 146 unsigned scopedIndex = 0; |
147 for (Frame* result = firstChild(); result; result = result->tree()->nextSibl
ing()) { | 147 for (Frame* result = firstChild(); result; result = result->tree().nextSibli
ng()) { |
148 if (result->inScope(scope)) { | 148 if (result->inScope(scope)) { |
149 if (scopedIndex == index) | 149 if (scopedIndex == index) |
150 return result; | 150 return result; |
151 scopedIndex++; | 151 scopedIndex++; |
152 } | 152 } |
153 } | 153 } |
154 | 154 |
155 return 0; | 155 return 0; |
156 } | 156 } |
157 | 157 |
158 Frame* FrameTree::scopedChild(const AtomicString& name) const | 158 Frame* FrameTree::scopedChild(const AtomicString& name) const |
159 { | 159 { |
160 TreeScope* scope = m_thisFrame->document(); | 160 TreeScope* scope = m_thisFrame->document(); |
161 if (!scope) | 161 if (!scope) |
162 return 0; | 162 return 0; |
163 | 163 |
164 for (Frame* child = firstChild(); child; child = child->tree()->nextSibling(
)) | 164 for (Frame* child = firstChild(); child; child = child->tree().nextSibling()
) |
165 if (child->tree()->uniqueName() == name && child->inScope(scope)) | 165 if (child->tree().uniqueName() == name && child->inScope(scope)) |
166 return child; | 166 return child; |
167 return 0; | 167 return 0; |
168 } | 168 } |
169 | 169 |
170 inline unsigned FrameTree::scopedChildCount(TreeScope* scope) const | 170 inline unsigned FrameTree::scopedChildCount(TreeScope* scope) const |
171 { | 171 { |
172 if (!scope) | 172 if (!scope) |
173 return 0; | 173 return 0; |
174 | 174 |
175 unsigned scopedCount = 0; | 175 unsigned scopedCount = 0; |
176 for (Frame* result = firstChild(); result; result = result->tree()->nextSibl
ing()) { | 176 for (Frame* result = firstChild(); result; result = result->tree().nextSibli
ng()) { |
177 if (result->inScope(scope)) | 177 if (result->inScope(scope)) |
178 scopedCount++; | 178 scopedCount++; |
179 } | 179 } |
180 | 180 |
181 return scopedCount; | 181 return scopedCount; |
182 } | 182 } |
183 | 183 |
184 unsigned FrameTree::scopedChildCount() const | 184 unsigned FrameTree::scopedChildCount() const |
185 { | 185 { |
186 if (m_scopedChildCount == invalidCount) | 186 if (m_scopedChildCount == invalidCount) |
187 m_scopedChildCount = scopedChildCount(m_thisFrame->document()); | 187 m_scopedChildCount = scopedChildCount(m_thisFrame->document()); |
188 return m_scopedChildCount; | 188 return m_scopedChildCount; |
189 } | 189 } |
190 | 190 |
191 unsigned FrameTree::childCount() const | 191 unsigned FrameTree::childCount() const |
192 { | 192 { |
193 unsigned count = 0; | 193 unsigned count = 0; |
194 for (Frame* result = firstChild(); result; result = result->tree()->nextSibl
ing()) | 194 for (Frame* result = firstChild(); result; result = result->tree().nextSibli
ng()) |
195 ++count; | 195 ++count; |
196 return count; | 196 return count; |
197 } | 197 } |
198 | 198 |
199 Frame* FrameTree::child(const AtomicString& name) const | 199 Frame* FrameTree::child(const AtomicString& name) const |
200 { | 200 { |
201 for (Frame* child = firstChild(); child; child = child->tree()->nextSibling(
)) | 201 for (Frame* child = firstChild(); child; child = child->tree().nextSibling()
) |
202 if (child->tree()->uniqueName() == name) | 202 if (child->tree().uniqueName() == name) |
203 return child; | 203 return child; |
204 return 0; | 204 return 0; |
205 } | 205 } |
206 | 206 |
207 Frame* FrameTree::find(const AtomicString& name) const | 207 Frame* FrameTree::find(const AtomicString& name) const |
208 { | 208 { |
209 if (name == "_self" || name == "_current" || name.isEmpty()) | 209 if (name == "_self" || name == "_current" || name.isEmpty()) |
210 return m_thisFrame; | 210 return m_thisFrame; |
211 | 211 |
212 if (name == "_top") | 212 if (name == "_top") |
213 return top(); | 213 return top(); |
214 | 214 |
215 if (name == "_parent") | 215 if (name == "_parent") |
216 return parent() ? parent() : m_thisFrame; | 216 return parent() ? parent() : m_thisFrame; |
217 | 217 |
218 // Since "_blank" should never be any frame's name, the following just amoun
ts to an optimization. | 218 // Since "_blank" should never be any frame's name, the following just amoun
ts to an optimization. |
219 if (name == "_blank") | 219 if (name == "_blank") |
220 return 0; | 220 return 0; |
221 | 221 |
222 // Search subtree starting with this frame first. | 222 // Search subtree starting with this frame first. |
223 for (Frame* frame = m_thisFrame; frame; frame = frame->tree()->traverseNext(
m_thisFrame)) | 223 for (Frame* frame = m_thisFrame; frame; frame = frame->tree().traverseNext(m
_thisFrame)) |
224 if (frame->tree()->uniqueName() == name) | 224 if (frame->tree().uniqueName() == name) |
225 return frame; | 225 return frame; |
226 | 226 |
227 // Search the entire tree for this page next. | 227 // Search the entire tree for this page next. |
228 Page* page = m_thisFrame->page(); | 228 Page* page = m_thisFrame->page(); |
229 | 229 |
230 // The frame could have been detached from the page, so check it. | 230 // The frame could have been detached from the page, so check it. |
231 if (!page) | 231 if (!page) |
232 return 0; | 232 return 0; |
233 | 233 |
234 for (Frame* frame = page->mainFrame(); frame; frame = frame->tree()->travers
eNext()) | 234 for (Frame* frame = page->mainFrame(); frame; frame = frame->tree().traverse
Next()) |
235 if (frame->tree()->uniqueName() == name) | 235 if (frame->tree().uniqueName() == name) |
236 return frame; | 236 return frame; |
237 | 237 |
238 // Search the entire tree of each of the other pages in this namespace. | 238 // Search the entire tree of each of the other pages in this namespace. |
239 // FIXME: Is random order OK? | 239 // FIXME: Is random order OK? |
240 const HashSet<Page*>& pages = page->group().pages(); | 240 const HashSet<Page*>& pages = page->group().pages(); |
241 HashSet<Page*>::const_iterator end = pages.end(); | 241 HashSet<Page*>::const_iterator end = pages.end(); |
242 for (HashSet<Page*>::const_iterator it = pages.begin(); it != end; ++it) { | 242 for (HashSet<Page*>::const_iterator it = pages.begin(); it != end; ++it) { |
243 Page* otherPage = *it; | 243 Page* otherPage = *it; |
244 if (otherPage != page) { | 244 if (otherPage != page) { |
245 for (Frame* frame = otherPage->mainFrame(); frame; frame = frame->tr
ee()->traverseNext()) { | 245 for (Frame* frame = otherPage->mainFrame(); frame; frame = frame->tr
ee().traverseNext()) { |
246 if (frame->tree()->uniqueName() == name) | 246 if (frame->tree().uniqueName() == name) |
247 return frame; | 247 return frame; |
248 } | 248 } |
249 } | 249 } |
250 } | 250 } |
251 | 251 |
252 return 0; | 252 return 0; |
253 } | 253 } |
254 | 254 |
255 bool FrameTree::isDescendantOf(const Frame* ancestor) const | 255 bool FrameTree::isDescendantOf(const Frame* ancestor) const |
256 { | 256 { |
257 if (!ancestor) | 257 if (!ancestor) |
258 return false; | 258 return false; |
259 | 259 |
260 if (m_thisFrame->page() != ancestor->page()) | 260 if (m_thisFrame->page() != ancestor->page()) |
261 return false; | 261 return false; |
262 | 262 |
263 for (Frame* frame = m_thisFrame; frame; frame = frame->tree()->parent()) | 263 for (Frame* frame = m_thisFrame; frame; frame = frame->tree().parent()) |
264 if (frame == ancestor) | 264 if (frame == ancestor) |
265 return true; | 265 return true; |
266 return false; | 266 return false; |
267 } | 267 } |
268 | 268 |
269 Frame* FrameTree::traverseNext(const Frame* stayWithin) const | 269 Frame* FrameTree::traverseNext(const Frame* stayWithin) const |
270 { | 270 { |
271 Frame* child = firstChild(); | 271 Frame* child = firstChild(); |
272 if (child) { | 272 if (child) { |
273 ASSERT(!stayWithin || child->tree()->isDescendantOf(stayWithin)); | 273 ASSERT(!stayWithin || child->tree().isDescendantOf(stayWithin)); |
274 return child; | 274 return child; |
275 } | 275 } |
276 | 276 |
277 if (m_thisFrame == stayWithin) | 277 if (m_thisFrame == stayWithin) |
278 return 0; | 278 return 0; |
279 | 279 |
280 Frame* sibling = nextSibling(); | 280 Frame* sibling = nextSibling(); |
281 if (sibling) { | 281 if (sibling) { |
282 ASSERT(!stayWithin || sibling->tree()->isDescendantOf(stayWithin)); | 282 ASSERT(!stayWithin || sibling->tree().isDescendantOf(stayWithin)); |
283 return sibling; | 283 return sibling; |
284 } | 284 } |
285 | 285 |
286 Frame* frame = m_thisFrame; | 286 Frame* frame = m_thisFrame; |
287 while (!sibling && (!stayWithin || frame->tree()->parent() != stayWithin)) { | 287 while (!sibling && (!stayWithin || frame->tree().parent() != stayWithin)) { |
288 frame = frame->tree()->parent(); | 288 frame = frame->tree().parent(); |
289 if (!frame) | 289 if (!frame) |
290 return 0; | 290 return 0; |
291 sibling = frame->tree()->nextSibling(); | 291 sibling = frame->tree().nextSibling(); |
292 } | 292 } |
293 | 293 |
294 if (frame) { | 294 if (frame) { |
295 ASSERT(!stayWithin || !sibling || sibling->tree()->isDescendantOf(stayWi
thin)); | 295 ASSERT(!stayWithin || !sibling || sibling->tree().isDescendantOf(stayWit
hin)); |
296 return sibling; | 296 return sibling; |
297 } | 297 } |
298 | 298 |
299 return 0; | 299 return 0; |
300 } | 300 } |
301 | 301 |
302 Frame* FrameTree::traverseNextWithWrap(bool wrap) const | 302 Frame* FrameTree::traverseNextWithWrap(bool wrap) const |
303 { | 303 { |
304 if (Frame* result = traverseNext()) | 304 if (Frame* result = traverseNext()) |
305 return result; | 305 return result; |
306 | 306 |
307 if (wrap) | 307 if (wrap) |
308 return m_thisFrame->page()->mainFrame(); | 308 return m_thisFrame->page()->mainFrame(); |
309 | 309 |
310 return 0; | 310 return 0; |
311 } | 311 } |
312 | 312 |
313 Frame* FrameTree::traversePreviousWithWrap(bool wrap) const | 313 Frame* FrameTree::traversePreviousWithWrap(bool wrap) const |
314 { | 314 { |
315 // FIXME: besides the wrap feature, this is just the traversePreviousNode al
gorithm | 315 // FIXME: besides the wrap feature, this is just the traversePreviousNode al
gorithm |
316 | 316 |
317 if (Frame* prevSibling = previousSibling()) | 317 if (Frame* prevSibling = previousSibling()) |
318 return prevSibling->tree()->deepLastChild(); | 318 return prevSibling->tree().deepLastChild(); |
319 if (Frame* parentFrame = parent()) | 319 if (Frame* parentFrame = parent()) |
320 return parentFrame; | 320 return parentFrame; |
321 | 321 |
322 // no siblings, no parent, self==top | 322 // no siblings, no parent, self==top |
323 if (wrap) | 323 if (wrap) |
324 return deepLastChild(); | 324 return deepLastChild(); |
325 | 325 |
326 // top view is always the last one in this ordering, so prev is nil without
wrap | 326 // top view is always the last one in this ordering, so prev is nil without
wrap |
327 return 0; | 327 return 0; |
328 } | 328 } |
329 | 329 |
330 Frame* FrameTree::deepLastChild() const | 330 Frame* FrameTree::deepLastChild() const |
331 { | 331 { |
332 Frame* result = m_thisFrame; | 332 Frame* result = m_thisFrame; |
333 for (Frame* last = lastChild(); last; last = last->tree()->lastChild()) | 333 for (Frame* last = lastChild(); last; last = last->tree().lastChild()) |
334 result = last; | 334 result = last; |
335 | 335 |
336 return result; | 336 return result; |
337 } | 337 } |
338 | 338 |
339 Frame* FrameTree::top() const | 339 Frame* FrameTree::top() const |
340 { | 340 { |
341 Frame* frame = m_thisFrame; | 341 Frame* frame = m_thisFrame; |
342 for (Frame* parent = m_thisFrame; parent; parent = parent->tree()->parent()) | 342 for (Frame* parent = m_thisFrame; parent; parent = parent->tree().parent()) |
343 frame = parent; | 343 frame = parent; |
344 return frame; | 344 return frame; |
345 } | 345 } |
346 | 346 |
347 } // namespace WebCore | 347 } // namespace WebCore |
348 | 348 |
349 #ifndef NDEBUG | 349 #ifndef NDEBUG |
350 | 350 |
351 static void printIndent(int indent) | 351 static void printIndent(int indent) |
352 { | 352 { |
(...skipping 13 matching lines...) Expand all Loading... |
366 printf("Frame %p %dx%d\n", frame, view ? view->width() : 0, view ? view->hei
ght() : 0); | 366 printf("Frame %p %dx%d\n", frame, view ? view->width() : 0, view ? view->hei
ght() : 0); |
367 printIndent(indent); | 367 printIndent(indent); |
368 printf(" ownerElement=%p\n", frame->ownerElement()); | 368 printf(" ownerElement=%p\n", frame->ownerElement()); |
369 printIndent(indent); | 369 printIndent(indent); |
370 printf(" frameView=%p\n", view); | 370 printf(" frameView=%p\n", view); |
371 printIndent(indent); | 371 printIndent(indent); |
372 printf(" document=%p\n", frame->document()); | 372 printf(" document=%p\n", frame->document()); |
373 printIndent(indent); | 373 printIndent(indent); |
374 printf(" uri=%s\n\n", frame->document()->documentURI().utf8().data()); | 374 printf(" uri=%s\n\n", frame->document()->documentURI().utf8().data()); |
375 | 375 |
376 for (WebCore::Frame* child = frame->tree()->firstChild(); child; child = chi
ld->tree()->nextSibling()) | 376 for (WebCore::Frame* child = frame->tree().firstChild(); child; child = chil
d->tree().nextSibling()) |
377 printFrames(child, targetFrame, indent + 1); | 377 printFrames(child, targetFrame, indent + 1); |
378 } | 378 } |
379 | 379 |
380 void showFrameTree(const WebCore::Frame* frame) | 380 void showFrameTree(const WebCore::Frame* frame) |
381 { | 381 { |
382 if (!frame) { | 382 if (!frame) { |
383 printf("Null input frame\n"); | 383 printf("Null input frame\n"); |
384 return; | 384 return; |
385 } | 385 } |
386 | 386 |
387 printFrames(frame->tree()->top(), frame, 0); | 387 printFrames(frame->tree().top(), frame, 0); |
388 } | 388 } |
389 | 389 |
390 #endif | 390 #endif |
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