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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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33 #include "platform/transforms/MatrixTransformOperation.h" | 33 #include "platform/transforms/MatrixTransformOperation.h" |
34 #include "platform/transforms/PerspectiveTransformOperation.h" | 34 #include "platform/transforms/PerspectiveTransformOperation.h" |
35 #include "platform/transforms/RotateTransformOperation.h" | 35 #include "platform/transforms/RotateTransformOperation.h" |
36 #include "platform/transforms/ScaleTransformOperation.h" | 36 #include "platform/transforms/ScaleTransformOperation.h" |
37 #include "platform/transforms/SkewTransformOperation.h" | 37 #include "platform/transforms/SkewTransformOperation.h" |
38 #include "platform/transforms/TransformOperations.h" | 38 #include "platform/transforms/TransformOperations.h" |
39 #include "platform/transforms/TransformationMatrix.h" | 39 #include "platform/transforms/TransformationMatrix.h" |
40 #include "platform/transforms/TranslateTransformOperation.h" | 40 #include "platform/transforms/TranslateTransformOperation.h" |
41 #include "public/platform/WebTransformOperations.h" | 41 #include "public/platform/WebTransformOperations.h" |
42 | 42 |
43 using namespace std; | |
44 using namespace blink; | 43 using namespace blink; |
45 | 44 |
46 namespace WebCore { | 45 namespace WebCore { |
47 | 46 |
48 void toWebTransformOperations(const TransformOperations& transformOperations, We
bTransformOperations* webTransformOperations) | 47 void toWebTransformOperations(const TransformOperations& transformOperations, We
bTransformOperations* webTransformOperations) |
49 { | 48 { |
50 // We need to do a deep copy the transformOperations may contain ref pointer
s to TransformOperation objects. | 49 // We need to do a deep copy the transformOperations may contain ref pointer
s to TransformOperation objects. |
51 for (size_t j = 0; j < transformOperations.size(); ++j) { | 50 for (size_t j = 0; j < transformOperations.size(); ++j) { |
52 switch (transformOperations.operations()[j]->type()) { | 51 switch (transformOperations.operations()[j]->type()) { |
53 case TransformOperation::ScaleX: | 52 case TransformOperation::ScaleX: |
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119 | 118 |
120 bool toWebFilterOperations(const FilterOperations& inOperations, WebFilterOperat
ions* outOperations) | 119 bool toWebFilterOperations(const FilterOperations& inOperations, WebFilterOperat
ions* outOperations) |
121 { | 120 { |
122 SkiaImageFilterBuilder builder; | 121 SkiaImageFilterBuilder builder; |
123 FilterOutsets outsets = inOperations.outsets(); | 122 FilterOutsets outsets = inOperations.outsets(); |
124 builder.setCropOffset(FloatSize(outsets.left(), outsets.top())); | 123 builder.setCropOffset(FloatSize(outsets.left(), outsets.top())); |
125 return builder.buildFilterOperations(inOperations, outOperations); | 124 return builder.buildFilterOperations(inOperations, outOperations); |
126 } | 125 } |
127 | 126 |
128 } // namespace WebCore | 127 } // namespace WebCore |
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