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1 /* | 1 /* |
2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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40 this._canvasElement = this.element.createChild("canvas"); | 40 this._canvasElement = this.element.createChild("canvas"); |
41 this._transformController = new WebInspector.TransformController(this._canva sElement); | 41 this._transformController = new WebInspector.TransformController(this._canva sElement); |
42 this._transformController.addEventListener(WebInspector.TransformController. Events.TransformChanged, this._update, this); | 42 this._transformController.addEventListener(WebInspector.TransformController. Events.TransformChanged, this._update, this); |
43 this._canvasElement.addEventListener("dblclick", this._onDoubleClick.bind(th is), false); | 43 this._canvasElement.addEventListener("dblclick", this._onDoubleClick.bind(th is), false); |
44 this._canvasElement.addEventListener("mousedown", this._onMouseDown.bind(thi s), false); | 44 this._canvasElement.addEventListener("mousedown", this._onMouseDown.bind(thi s), false); |
45 this._canvasElement.addEventListener("mouseup", this._onMouseUp.bind(this), false); | 45 this._canvasElement.addEventListener("mouseup", this._onMouseUp.bind(this), false); |
46 this._canvasElement.addEventListener("mouseout", this._onMouseMove.bind(this ), false); | 46 this._canvasElement.addEventListener("mouseout", this._onMouseMove.bind(this ), false); |
47 this._canvasElement.addEventListener("mousemove", this._onMouseMove.bind(thi s), false); | 47 this._canvasElement.addEventListener("mousemove", this._onMouseMove.bind(thi s), false); |
48 this._canvasElement.addEventListener("contextmenu", this._onContextMenu.bind (this), false); | 48 this._canvasElement.addEventListener("contextmenu", this._onContextMenu.bind (this), false); |
49 this._lastActiveObject = {}; | 49 this._lastActiveObject = {}; |
50 this._textureForLayer = {}; | 50 this._picturesForLayer = {}; |
51 this._scrollRectQuadsForLayer = {}; | 51 this._scrollRectQuadsForLayer = {}; |
52 this._isVisible = {}; | 52 this._isVisible = {}; |
53 this._layerTree = null; | 53 this._layerTree = null; |
54 WebInspector.settings.showPaintRects.addChangeListener(this._update, this); | 54 WebInspector.settings.showPaintRects.addChangeListener(this._update, this); |
55 } | 55 } |
56 | 56 |
57 /** @typedef {{layer: !WebInspector.Layer, scrollRectIndex: number}|{layer: !Web Inspector.Layer}} */ | 57 /** @typedef {{layer: !WebInspector.Layer, scrollRectIndex: number}|{layer: !Web Inspector.Layer}} */ |
58 WebInspector.Layers3DView.ActiveObject; | 58 WebInspector.Layers3DView.ActiveObject; |
59 | 59 |
60 /** @typedef {{color: !Array.<number>, borderColor: !Array.<number>, borderWidth : number}} */ | |
61 WebInspector.Layers3DView.LayerStyle; | |
62 | |
60 /** | 63 /** |
61 * @enum {string} | 64 * @enum {string} |
62 */ | 65 */ |
63 WebInspector.Layers3DView.OutlineType = { | 66 WebInspector.Layers3DView.OutlineType = { |
64 Hovered: "hovered", | 67 Hovered: "hovered", |
65 Selected: "selected" | 68 Selected: "selected" |
66 } | 69 } |
67 | 70 |
68 /** | 71 /** |
69 * @enum {string} | 72 * @enum {string} |
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103 void main(void)\ | 106 void main(void)\ |
104 {\ | 107 {\ |
105 gl_Position = uPMatrix * vec4(aVertexPosition, 1.0);\ | 108 gl_Position = uPMatrix * vec4(aVertexPosition, 1.0);\ |
106 vColor = aVertexColor;\ | 109 vColor = aVertexColor;\ |
107 vTextureCoord = aTextureCoord;\ | 110 vTextureCoord = aTextureCoord;\ |
108 }"; | 111 }"; |
109 | 112 |
110 WebInspector.Layers3DView.SelectedBackgroundColor = [20, 40, 110, 0.66]; | 113 WebInspector.Layers3DView.SelectedBackgroundColor = [20, 40, 110, 0.66]; |
111 WebInspector.Layers3DView.BackgroundColor = [0, 0, 0, 0]; | 114 WebInspector.Layers3DView.BackgroundColor = [0, 0, 0, 0]; |
112 WebInspector.Layers3DView.HoveredBorderColor = [0, 0, 255, 1]; | 115 WebInspector.Layers3DView.HoveredBorderColor = [0, 0, 255, 1]; |
116 WebInspector.Layers3DView.SelectedBorderColor = [0, 255, 0, 1]; | |
113 WebInspector.Layers3DView.BorderColor = [0, 0, 0, 1]; | 117 WebInspector.Layers3DView.BorderColor = [0, 0, 0, 1]; |
114 WebInspector.Layers3DView.ScrollRectBackgroundColor = [178, 0, 0, 0.4]; | 118 WebInspector.Layers3DView.ScrollRectBackgroundColor = [178, 0, 0, 0.4]; |
115 WebInspector.Layers3DView.SelectedScrollRectBackgroundColor = [178, 0, 0, 0.6]; | 119 WebInspector.Layers3DView.SelectedScrollRectBackgroundColor = [178, 0, 0, 0.6]; |
116 WebInspector.Layers3DView.ScrollRectBorderColor = [178, 0, 0, 1]; | 120 WebInspector.Layers3DView.ScrollRectBorderColor = [178, 0, 0, 1]; |
121 WebInspector.Layers3DView.BorderWidth = 1; | |
122 WebInspector.Layers3DView.SelectedBorderWidth = 2; | |
117 | 123 |
118 WebInspector.Layers3DView.LayerSpacing = 20; | 124 WebInspector.Layers3DView.LayerSpacing = 20; |
119 WebInspector.Layers3DView.ScrollRectSpacing = 4; | 125 WebInspector.Layers3DView.ScrollRectSpacing = 4; |
120 | 126 |
121 WebInspector.Layers3DView.prototype = { | 127 WebInspector.Layers3DView.prototype = { |
122 /** | 128 /** |
123 * @param {function(!Array.<!WebInspector.KeyboardShortcut.Descriptor>, func tion(?Event=))} registerShortcutDelegate | 129 * @param {function(!Array.<!WebInspector.KeyboardShortcut.Descriptor>, func tion(?Event=))} registerShortcutDelegate |
124 */ | 130 */ |
125 registerShortcuts: function(registerShortcutDelegate) | 131 registerShortcuts: function(registerShortcutDelegate) |
126 { | 132 { |
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168 this._setOutline(WebInspector.Layers3DView.OutlineType.Hovered, null); | 174 this._setOutline(WebInspector.Layers3DView.OutlineType.Hovered, null); |
169 this._setOutline(WebInspector.Layers3DView.OutlineType.Selected, activeO bject); | 175 this._setOutline(WebInspector.Layers3DView.OutlineType.Selected, activeO bject); |
170 }, | 176 }, |
171 | 177 |
172 /** | 178 /** |
173 * @param {!WebInspector.Layer} layer | 179 * @param {!WebInspector.Layer} layer |
174 * @param {string=} imageURL | 180 * @param {string=} imageURL |
175 */ | 181 */ |
176 showImageForLayer: function(layer, imageURL) | 182 showImageForLayer: function(layer, imageURL) |
177 { | 183 { |
178 var texture = this._gl.createTexture(); | 184 this.setTiles([{layerId: layer.id(), rect: [0, 0, layer.width(), layer.h eight()], imageURL: imageURL}]) |
179 texture.image = new Image(); | |
180 texture.image.addEventListener("load", this._handleLoadedTexture.bind(th is, texture, layer.id()), false); | |
181 texture.image.src = imageURL; | |
182 }, | 185 }, |
183 | 186 |
184 /** | 187 /** |
188 * @param {!Array.<!Object>} tiles | |
caseq
2014/06/18 12:56:19
Can we be more specific than just object?
malch
2014/06/18 13:08:54
Done.
| |
189 */ | |
190 setTiles: function(tiles) | |
191 { | |
192 this._picturesForLayer = {}; | |
193 tiles.forEach(this._setTile, this); | |
194 }, | |
195 | |
196 /** | |
197 * @param {!Object} tile | |
caseq
2014/06/18 12:56:19
ditto.
malch
2014/06/18 13:08:54
Done.
| |
198 */ | |
199 _setTile: function(tile) | |
200 { | |
201 var texture = this._gl.createTexture(); | |
202 texture.image = new Image(); | |
203 texture.image.addEventListener("load", this._handleLoadedTexture.bind(th is, texture, tile.layerId, tile.rect), false); | |
204 texture.image.src = tile.imageURL; | |
205 }, | |
206 | |
207 /** | |
185 * @param {!Element} canvas | 208 * @param {!Element} canvas |
186 * @return {!Object} | 209 * @return {!Object} |
187 */ | 210 */ |
188 _initGL: function(canvas) | 211 _initGL: function(canvas) |
189 { | 212 { |
190 var gl = canvas.getContext("webgl"); | 213 var gl = canvas.getContext("webgl"); |
191 gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); | 214 gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); |
192 gl.enable(gl.BLEND); | 215 gl.enable(gl.BLEND); |
193 gl.clearColor(0.0, 0.0, 0.0, 0.0); | 216 gl.clearColor(0.0, 0.0, 0.0, 0.0); |
194 gl.enable(gl.DEPTH_TEST); | 217 gl.enable(gl.DEPTH_TEST); |
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270 _initProjectionMatrix: function() | 293 _initProjectionMatrix: function() |
271 { | 294 { |
272 this._pMatrix = new WebKitCSSMatrix().scale(1, -1, -1).translate(-1, -1, 0) | 295 this._pMatrix = new WebKitCSSMatrix().scale(1, -1, -1).translate(-1, -1, 0) |
273 .scale(2 / this._canvasElement.width, 2 / this._canvasElement.height , 1 / 1000000).multiply(this._calculateProjectionMatrix()); | 296 .scale(2 / this._canvasElement.width, 2 / this._canvasElement.height , 1 / 1000000).multiply(this._calculateProjectionMatrix()); |
274 this._gl.uniformMatrix4fv(this._shaderProgram.pMatrixUniform, false, thi s._arrayFromMatrix(this._pMatrix)); | 297 this._gl.uniformMatrix4fv(this._shaderProgram.pMatrixUniform, false, thi s._arrayFromMatrix(this._pMatrix)); |
275 }, | 298 }, |
276 | 299 |
277 /** | 300 /** |
278 * @param {!Object} texture | 301 * @param {!Object} texture |
279 * @param {string} layerId | 302 * @param {string} layerId |
303 * @param {!Array.<number>} rect | |
280 */ | 304 */ |
281 _handleLoadedTexture: function(texture, layerId) | 305 _handleLoadedTexture: function(texture, layerId, rect) |
282 { | 306 { |
283 this._gl.bindTexture(this._gl.TEXTURE_2D, texture); | 307 this._gl.bindTexture(this._gl.TEXTURE_2D, texture); |
284 this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, true); | 308 this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, true); |
285 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, this._gl.RGBA , this._gl.UNSIGNED_BYTE, texture.image); | 309 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, this._gl.RGBA , this._gl.UNSIGNED_BYTE, texture.image); |
286 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MIN_FILTER, this._gl.LINEAR); | 310 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MIN_FILTER, this._gl.LINEAR); |
287 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MAG_FILTER, this._gl.LINEAR); | 311 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MAG_FILTER, this._gl.LINEAR); |
288 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_S, thi s._gl.CLAMP_TO_EDGE); | 312 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_S, thi s._gl.CLAMP_TO_EDGE); |
289 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_T, thi s._gl.CLAMP_TO_EDGE); | 313 this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_T, thi s._gl.CLAMP_TO_EDGE); |
290 this._gl.bindTexture(this._gl.TEXTURE_2D, null); | 314 this._gl.bindTexture(this._gl.TEXTURE_2D, null); |
291 this._textureForLayer = {}; | 315 if (!this._picturesForLayer[layerId]) |
292 this._textureForLayer[layerId] = texture; | 316 this._picturesForLayer[layerId] = []; |
317 this._picturesForLayer[layerId].push({texture: texture, rect: rect}); | |
293 this._update(); | 318 this._update(); |
294 }, | 319 }, |
295 | 320 |
296 _initWhiteTexture: function() | 321 _initWhiteTexture: function() |
297 { | 322 { |
298 this._whiteTexture = this._gl.createTexture(); | 323 this._whiteTexture = this._gl.createTexture(); |
299 this._gl.bindTexture(this._gl.TEXTURE_2D, this._whiteTexture); | 324 this._gl.bindTexture(this._gl.TEXTURE_2D, this._whiteTexture); |
300 var whitePixel = new Uint8Array([255, 255, 255, 255]); | 325 var whitePixel = new Uint8Array([255, 255, 255, 255]); |
301 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, 1, 1, 0, this ._gl.RGBA, this._gl.UNSIGNED_BYTE, whitePixel); | 326 this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, 1, 1, 0, this ._gl.RGBA, this._gl.UNSIGNED_BYTE, whitePixel); |
302 }, | 327 }, |
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380 * @param {number=} scrollRectIndex | 405 * @param {number=} scrollRectIndex |
381 */ | 406 */ |
382 _isObjectActive: function(type, layer, scrollRectIndex) | 407 _isObjectActive: function(type, layer, scrollRectIndex) |
383 { | 408 { |
384 var activeObject = this._lastActiveObject[type]; | 409 var activeObject = this._lastActiveObject[type]; |
385 return activeObject && activeObject.layer && activeObject.layer.id() === layer.id() && (typeof scrollRectIndex !== "number" || activeObject.scrollRectIn dex === scrollRectIndex); | 410 return activeObject && activeObject.layer && activeObject.layer.id() === layer.id() && (typeof scrollRectIndex !== "number" || activeObject.scrollRectIn dex === scrollRectIndex); |
386 }, | 411 }, |
387 | 412 |
388 /** | 413 /** |
389 * @param {!WebInspector.Layer} layer | 414 * @param {!WebInspector.Layer} layer |
390 * @return {!{color: !Array.<number>, borderColor: !Array.<number>}} | 415 * @return {!WebInspector.Layers3DView.LayerStyle} |
391 */ | 416 */ |
392 _colorsForLayer: function(layer) | 417 _styleForLayer: function(layer) |
393 { | 418 { |
394 var isSelected = this._isObjectActive(WebInspector.Layers3DView.OutlineT ype.Selected, layer); | 419 var isSelected = this._isObjectActive(WebInspector.Layers3DView.OutlineT ype.Selected, layer); |
395 var isHovered = this._isObjectActive(WebInspector.Layers3DView.OutlineTy pe.Hovered, layer); | 420 var isHovered = this._isObjectActive(WebInspector.Layers3DView.OutlineTy pe.Hovered, layer); |
396 var color = isSelected ? WebInspector.Layers3DView.SelectedBackgroundCol or : WebInspector.Layers3DView.BackgroundColor; | 421 var color = isSelected ? WebInspector.Layers3DView.SelectedBackgroundCol or : WebInspector.Layers3DView.BackgroundColor; |
397 var borderColor = isHovered ? WebInspector.Layers3DView.HoveredBorderCol or : WebInspector.Layers3DView.BorderColor; | 422 var borderColor; |
398 return {color: color, borderColor: borderColor}; | 423 if (isSelected) |
424 borderColor = WebInspector.Layers3DView.SelectedBorderColor; | |
425 else if (isHovered) | |
426 borderColor = WebInspector.Layers3DView.HoveredBorderColor; | |
427 else | |
428 borderColor = WebInspector.Layers3DView.BorderColor; | |
429 var borderWidth = isSelected ? WebInspector.Layers3DView.SelectedBorderW idth : WebInspector.Layers3DView.BorderWidth; | |
430 return {color: color, borderColor: borderColor, borderWidth: borderWidth }; | |
399 }, | 431 }, |
400 | 432 |
401 /** | 433 /** |
402 * @param {!Array.<number>} quad | 434 * @param {!Array.<number>} quad |
403 * @param {number} z | 435 * @param {number} z |
404 * @return {!Array.<number>} | 436 * @return {!Array.<number>} |
405 */ | 437 */ |
406 _calculateVerticesForQuad: function(quad, z) | 438 _calculateVerticesForQuad: function(quad, z) |
407 { | 439 { |
408 return [quad[0], quad[1], z, quad[2], quad[3], z, quad[4], quad[5], z, q uad[6], quad[7], z]; | 440 return [quad[0], quad[1], z, quad[2], quad[3], z, quad[4], quad[5], z, q uad[6], quad[7], z]; |
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475 return this._depthByLayerId[layer.id()] * WebInspector.Layers3DView.Laye rSpacing + index * WebInspector.Layers3DView.ScrollRectSpacing + 1; | 507 return this._depthByLayerId[layer.id()] * WebInspector.Layers3DView.Laye rSpacing + index * WebInspector.Layers3DView.ScrollRectSpacing + 1; |
476 }, | 508 }, |
477 | 509 |
478 /** | 510 /** |
479 * @param {!WebInspector.Layer} layer | 511 * @param {!WebInspector.Layer} layer |
480 */ | 512 */ |
481 _drawLayer: function(layer) | 513 _drawLayer: function(layer) |
482 { | 514 { |
483 var gl = this._gl; | 515 var gl = this._gl; |
484 var vertices; | 516 var vertices; |
517 var style = this._styleForLayer(layer); | |
518 var layerDepth = this._depthByLayerId[layer.id()] * WebInspector.Layers3 DView.LayerSpacing; | |
485 if (this._isVisible[layer.id()]) { | 519 if (this._isVisible[layer.id()]) { |
486 vertices = this._calculateVerticesForQuad(layer.quad(), this._depthB yLayerId[layer.id()] * WebInspector.Layers3DView.LayerSpacing); | 520 vertices = this._calculateVerticesForQuad(layer.quad(), layerDepth); |
487 var colors = this._colorsForLayer(layer); | 521 gl.lineWidth(style.borderWidth); |
488 this._drawRectangle(vertices, colors.color, gl.TRIANGLE_FAN, this._t extureForLayer[layer.id()]); | 522 this._drawRectangle(vertices, style.borderColor, gl.LINE_LOOP); |
489 this._drawRectangle(vertices, colors.borderColor, gl.LINE_LOOP); | 523 gl.lineWidth(1); |
490 } | 524 } |
491 this._scrollRectQuadsForLayer[layer.id()] = this._calculateScrollRectQua dsForLayer(layer); | 525 this._scrollRectQuadsForLayer[layer.id()] = this._calculateScrollRectQua dsForLayer(layer); |
492 var scrollRectQuads = this._scrollRectQuadsForLayer[layer.id()]; | 526 var scrollRectQuads = this._scrollRectQuadsForLayer[layer.id()]; |
493 for (var i = 0; i < scrollRectQuads.length; ++i) { | 527 for (var i = 0; i < scrollRectQuads.length; ++i) { |
494 vertices = this._calculateVerticesForQuad(scrollRectQuads[i], this._ calculateScrollRectDepth(layer, i)); | 528 vertices = this._calculateVerticesForQuad(scrollRectQuads[i], this._ calculateScrollRectDepth(layer, i)); |
495 var isSelected = this._isObjectActive(WebInspector.Layers3DView.Outl ineType.Selected, layer, i); | 529 var isSelected = this._isObjectActive(WebInspector.Layers3DView.Outl ineType.Selected, layer, i); |
496 var color = isSelected ? WebInspector.Layers3DView.SelectedScrollRec tBackgroundColor : WebInspector.Layers3DView.ScrollRectBackgroundColor; | 530 var color = isSelected ? WebInspector.Layers3DView.SelectedScrollRec tBackgroundColor : WebInspector.Layers3DView.ScrollRectBackgroundColor; |
497 this._drawRectangle(vertices, color, gl.TRIANGLE_FAN); | 531 this._drawRectangle(vertices, color, gl.TRIANGLE_FAN); |
498 this._drawRectangle(vertices, WebInspector.Layers3DView.ScrollRectBo rderColor, gl.LINE_LOOP); | 532 this._drawRectangle(vertices, WebInspector.Layers3DView.ScrollRectBo rderColor, gl.LINE_LOOP); |
499 } | 533 } |
534 var tiles = this._picturesForLayer[layer.id()] || []; | |
535 for (var i = 0; i < tiles.length; ++i) { | |
536 var tile = tiles[i]; | |
537 var quad = this._calculateRectQuad(layer, {x: tile.rect[0], y: tile. rect[1], width: tile.rect[2] - tile.rect[0], height: tile.rect[3] - tile.rect[1] }); | |
538 vertices = this._calculateVerticesForQuad(quad, layerDepth); | |
539 this._drawRectangle(vertices, style.color, gl.TRIANGLE_FAN, tile.tex ture); | |
540 } | |
500 }, | 541 }, |
501 | 542 |
502 _drawViewport: function() | 543 _drawViewport: function() |
503 { | 544 { |
504 var viewport = this._layerTree.viewportSize(); | 545 var viewport = this._layerTree.viewportSize(); |
505 var vertices = [0, 0, 0, viewport.width, 0, 0, viewport.width, viewport. height, 0, 0, viewport.height, 0]; | 546 var vertices = [0, 0, 0, viewport.width, 0, 0, viewport.width, viewport. height, 0, 0, viewport.height, 0]; |
506 var color = [0, 0, 0, 1]; | 547 var color = [0, 0, 0, 1]; |
507 this._gl.lineWidth(3.0); | 548 this._gl.lineWidth(3.0); |
508 this._drawRectangle(vertices, color, this._gl.LINE_LOOP); | 549 this._drawRectangle(vertices, color, this._gl.LINE_LOOP); |
509 this._gl.lineWidth(1.0); | 550 this._gl.lineWidth(1.0); |
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697 _onDoubleClick: function(event) | 738 _onDoubleClick: function(event) |
698 { | 739 { |
699 var object = this._activeObjectFromEventPoint(event); | 740 var object = this._activeObjectFromEventPoint(event); |
700 if (object && object.layer) | 741 if (object && object.layer) |
701 this.dispatchEventToListeners(WebInspector.Layers3DView.Events.Layer SnapshotRequested, object.layer); | 742 this.dispatchEventToListeners(WebInspector.Layers3DView.Events.Layer SnapshotRequested, object.layer); |
702 event.stopPropagation(); | 743 event.stopPropagation(); |
703 }, | 744 }, |
704 | 745 |
705 __proto__: WebInspector.VBox.prototype | 746 __proto__: WebInspector.VBox.prototype |
706 } | 747 } |
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