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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "src/v8.h" | 5 #include "src/v8.h" | 
| 6 | 6 | 
| 7 #include "src/api.h" | 7 #include "src/api.h" | 
| 8 #include "src/bootstrapper.h" | 8 #include "src/bootstrapper.h" | 
| 9 #include "src/debug.h" | 9 #include "src/debug.h" | 
| 10 #include "src/execution.h" | 10 #include "src/execution.h" | 
|  | 11 #include "src/regexp-stack.h" | 
| 11 #include "src/v8threads.h" | 12 #include "src/v8threads.h" | 
| 12 #include "src/regexp-stack.h" |  | 
| 13 | 13 | 
| 14 namespace v8 { | 14 namespace v8 { | 
| 15 | 15 | 
| 16 | 16 | 
| 17 // Track whether this V8 instance has ever called v8::Locker. This allows the | 17 // Track whether this V8 instance has ever called v8::Locker. This allows the | 
| 18 // API code to verify that the lock is always held when V8 is being entered. | 18 // API code to verify that the lock is always held when V8 is being entered. | 
| 19 bool Locker::active_ = false; | 19 bool Locker::active_ = false; | 
| 20 | 20 | 
| 21 | 21 | 
| 22 // Once the Locker is initialized, the current thread will be guaranteed to have | 22 // Once the Locker is initialized, the current thread will be guaranteed to have | 
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| 358        state = state->Next()) { | 358        state = state->Next()) { | 
| 359     if (thread_id.Equals(state->id())) { | 359     if (thread_id.Equals(state->id())) { | 
| 360       state->set_terminate_on_restore(true); | 360       state->set_terminate_on_restore(true); | 
| 361     } | 361     } | 
| 362   } | 362   } | 
| 363 } | 363 } | 
| 364 | 364 | 
| 365 | 365 | 
| 366 }  // namespace internal | 366 }  // namespace internal | 
| 367 }  // namespace v8 | 367 }  // namespace v8 | 
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