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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/api.h" | 7 #include "src/api.h" |
| 8 #include "src/bootstrapper.h" | 8 #include "src/bootstrapper.h" |
| 9 #include "src/debug.h" | 9 #include "src/debug.h" |
| 10 #include "src/execution.h" | 10 #include "src/execution.h" |
| 11 #include "src/regexp-stack.h" |
| 11 #include "src/v8threads.h" | 12 #include "src/v8threads.h" |
| 12 #include "src/regexp-stack.h" | |
| 13 | 13 |
| 14 namespace v8 { | 14 namespace v8 { |
| 15 | 15 |
| 16 | 16 |
| 17 // Track whether this V8 instance has ever called v8::Locker. This allows the | 17 // Track whether this V8 instance has ever called v8::Locker. This allows the |
| 18 // API code to verify that the lock is always held when V8 is being entered. | 18 // API code to verify that the lock is always held when V8 is being entered. |
| 19 bool Locker::active_ = false; | 19 bool Locker::active_ = false; |
| 20 | 20 |
| 21 | 21 |
| 22 // Once the Locker is initialized, the current thread will be guaranteed to have | 22 // Once the Locker is initialized, the current thread will be guaranteed to have |
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| 358 state = state->Next()) { | 358 state = state->Next()) { |
| 359 if (thread_id.Equals(state->id())) { | 359 if (thread_id.Equals(state->id())) { |
| 360 state->set_terminate_on_restore(true); | 360 state->set_terminate_on_restore(true); |
| 361 } | 361 } |
| 362 } | 362 } |
| 363 } | 363 } |
| 364 | 364 |
| 365 | 365 |
| 366 } // namespace internal | 366 } // namespace internal |
| 367 } // namespace v8 | 367 } // namespace v8 |
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