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Issue 332903002: [NaCl SDK] docs: update Pepper API docs. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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1 {{+bindTo:partials.standard_nacl_api}} 1 {{+bindTo:partials.standard_nacl_api}}
2 <h1>Structs</h1> 2 <h1>Structs</h1>
3 <div id="doxygen-ref"> 3 <div id="doxygen-ref">
4 {{- dummy div to appease doxygen -}} 4 {{- dummy div to appease doxygen -}}
5 <div> 5 <div>
6 <!-- Generated by Doxygen 1.7.6.1 --> 6 <!-- Generated by Doxygen 1.7.6.1 -->
7 7
8 </div> 8 </div>
9 <!--header--> 9 <!--header-->
10 <div class="contents"> 10 <div class="contents">
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27 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event__ _mouse.html">PP_InputEvent_Mouse</a></td></tr> 27 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event__ _mouse.html">PP_InputEvent_Mouse</a></td></tr>
28 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___input_event___mouse.html" title="The PP_InputEvent_Mouse struct represents all mouse events except mouse wheel events.">PP_InputEvent_Mou se</a></code> struct represents all mouse events except mouse wheel events. <a href="struct_p_p___input_event___mouse.html#details">More...</a><br /></td></tr> 28 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___input_event___mouse.html" title="The PP_InputEvent_Mouse struct represents all mouse events except mouse wheel events.">PP_InputEvent_Mou se</a></code> struct represents all mouse events except mouse wheel events. <a href="struct_p_p___input_event___mouse.html#details">More...</a><br /></td></tr>
29 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event__ _wheel.html">PP_InputEvent_Wheel</a></td></tr> 29 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event__ _wheel.html">PP_InputEvent_Wheel</a></td></tr>
30 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___input_event___wheel.html" title="The PP_InputEvent_Wheel struct represents all mouse wheel events.">PP_InputEvent_Wheel</a></code> struct represents all mouse wheel events. <a href="struct_p_p___input_event___wheel.h tml#details">More...</a><br /></td></tr> 30 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___input_event___wheel.html" title="The PP_InputEvent_Wheel struct represents all mouse wheel events.">PP_InputEvent_Wheel</a></code> struct represents all mouse wheel events. <a href="struct_p_p___input_event___wheel.h tml#details">More...</a><br /></td></tr>
31 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___point.html">P P_Point</a></td></tr> 31 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___point.html">P P_Point</a></td></tr>
32 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="struct_p_p___point.html" title="The PP_Point structure defines the integer x and y coordinates of a point.">PP_Point</a> structure defines the integer x and y coordinates of a point. <a href="struct_p_p___point.html#details">More...</a ><br /></td></tr> 32 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="struct_p_p___point.html" title="The PP_Point structure defines the integer x and y coordinates of a point.">PP_Point</a> structure defines the integer x and y coordinates of a point. <a href="struct_p_p___point.html#details">More...</a ><br /></td></tr>
33 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_point.h tml">PP_FloatPoint</a></td></tr> 33 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_point.h tml">PP_FloatPoint</a></td></tr>
34 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="struct_p_p___float_point.html" title="The PP_FloatPoint structure defines th e floating-point x and y coordinates of a point.">PP_FloatPoint</a> structure de fines the floating-point x and y coordinates of a point. <a href="struct_p_p___ float_point.html#details">More...</a><br /></td></tr> 34 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="struct_p_p___float_point.html" title="The PP_FloatPoint structure defines th e floating-point x and y coordinates of a point.">PP_FloatPoint</a> structure de fines the floating-point x and y coordinates of a point. <a href="struct_p_p___ float_point.html#details">More...</a><br /></td></tr>
35 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___rect.html">PP _Rect</a></td></tr> 35 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___rect.html">PP _Rect</a></td></tr>
36 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___rect.html" title="The PP_Rect struct contains the size an d location of a 2D rectangle.">PP_Rect</a></code> struct contains the size and l ocation of a 2D rectangle. <a href="struct_p_p___rect.html#details">More...</a> <br /></td></tr> 36 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___rect.html" title="The PP_Rect struct contains the size an d location of a 2D rectangle.">PP_Rect</a></code> struct contains the size and l ocation of a 2D rectangle. <a href="struct_p_p___rect.html#details">More...</a> <br /></td></tr>
37 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_rect.ht ml">PP_FloatRect</a></td></tr>
38 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___float_rect.html" title="The PP_FloatRect struct contains the size and location of a 2D rectangle.">PP_FloatRect</a></code> struct contain s the size and location of a 2D rectangle. <a href="struct_p_p___float_rect.htm l#details">More...</a><br /></td></tr>
37 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___size.html">PP _Size</a></td></tr> 39 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___size.html">PP _Size</a></td></tr>
38 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___size.html" title="The PP_Size struct contains the size of a 2D rectangle.">PP_Size</a></code> struct contains the size of a 2D rectangle. <a href="struct_p_p___size.html#details">More...</a><br /></td></tr> 40 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___size.html" title="The PP_Size struct contains the size of a 2D rectangle.">PP_Size</a></code> struct contains the size of a 2D rectangle. <a href="struct_p_p___size.html#details">More...</a><br /></td></tr>
41 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___float_size.ht ml">PP_FloatSize</a></td></tr>
42 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___float_size.html" title="The PP_FloatSize struct contains the size of a 2D rectangle.">PP_FloatSize</a></code> struct contains the size of a 2D rectangle. <a href="struct_p_p___float_size.html#details">More...</a><br /></td></tr>
39 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___touch_point.h tml">PP_TouchPoint</a></td></tr> 43 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___touch_point.h tml">PP_TouchPoint</a></td></tr>
40 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___touch_point.html" title="The PP_TouchPoint struct represe nts all information about a single touch point, such as position...">PP_TouchPoi nt</a></code> struct represents all information about a single touch point, such as position, id, rotation angle, and pressure. <a href="struct_p_p___touch_poi nt.html#details">More...</a><br /></td></tr> 44 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class=" el" href="struct_p_p___touch_point.html" title="The PP_TouchPoint struct represe nts all information about a single touch point, such as position...">PP_TouchPoi nt</a></code> struct represents all information about a single touch point, such as position, id, rotation angle, and pressure. <a href="struct_p_p___touch_poi nt.html#details">More...</a><br /></td></tr>
41 <tr><td class="memItemLeft" align="right" valign="top">union &#160;</td><td clas s="memItemRight" valign="bottom"><a class="el" href="union_p_p___var_value.html" >PP_VarValue</a></td></tr> 45 <tr><td class="memItemLeft" align="right" valign="top">union &#160;</td><td clas s="memItemRight" valign="bottom"><a class="el" href="union_p_p___var_value.html" >PP_VarValue</a></td></tr>
42 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="union_p_p___var_value.html" title="The PP_VarValue union stores the data for any one of the types listed in the PP_VarType enum...">PP_VarValue</a> union st ores the data for any one of the types listed in the PP_VarType enum. <a href=" union_p_p___var_value.html#details">More...</a><br /></td></tr> 46 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <a class="el" hr ef="union_p_p___var_value.html" title="The PP_VarValue union stores the data for any one of the types listed in the PP_VarType enum...">PP_VarValue</a> union st ores the data for any one of the types listed in the PP_VarType enum. <a href=" union_p_p___var_value.html#details">More...</a><br /></td></tr>
43 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___var.html">PP_ Var</a></td></tr> 47 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___var.html">PP_ Var</a></td></tr>
44 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code>PP_VAR</co de> struct is a variant data type and can contain any value of one of the types named in the <code>PP_VarType</code> enum. <a href="struct_p_p___var.html#detai ls">More...</a><br /></td></tr> 48 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code>PP_VAR</co de> struct is a variant data type and can contain any value of one of the types named in the <code>PP_VarType</code> enum. <a href="struct_p_p___var.html#detai ls">More...</a><br /></td></tr>
45 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepad_sampl e_data.html">PP_GamepadSampleData</a></td></tr> 49 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepad_sampl e_data.html">PP_GamepadSampleData</a></td></tr>
46 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for one gam epad device. <a href="struct_p_p___gamepad_sample_data.html#details">More...</a ><br /></td></tr> 50 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for one gam epad device. <a href="struct_p_p___gamepad_sample_data.html#details">More...</a ><br /></td></tr>
47 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepads_samp le_data.html">PP_GamepadsSampleData</a></td></tr> 51 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td cla ss="memItemRight" valign="bottom"><a class="el" href="struct_p_p___gamepads_samp le_data.html">PP_GamepadsSampleData</a></td></tr>
48 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for all gam epads connected to the system. <a href="struct_p_p___gamepads_sample_data.html# details">More...</a><br /></td></tr> 52 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The data for all gam epads connected to the system. <a href="struct_p_p___gamepads_sample_data.html# details">More...</a><br /></td></tr>
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288 <td class="memname"><a class="el" href="struct_p_p___var.html">PP_Var</a></td> 292 <td class="memname"><a class="el" href="struct_p_p___var.html">PP_Var</a></td>
289 </tr> 293 </tr>
290 </table> 294 </table>
291 </div> 295 </div>
292 <div class="memdoc"> 296 <div class="memdoc">
293 </div> 297 </div>
294 </div> 298 </div>
295 </div><!-- contents --> 299 </div><!-- contents -->
296 </div> 300 </div>
297 {{/partials.standard_nacl_api}} 301 {{/partials.standard_nacl_api}}
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