Index: cc/layers/layer_impl_unittest.cc |
diff --git a/cc/layers/layer_impl_unittest.cc b/cc/layers/layer_impl_unittest.cc |
index 51939e459dea468c50f1565c30b93a25fccaff39..87eac8636d0944160d528e3b5025ac24b9897284 100644 |
--- a/cc/layers/layer_impl_unittest.cc |
+++ b/cc/layers/layer_impl_unittest.cc |
@@ -155,7 +155,8 @@ TEST(LayerImplTest, VerifyLayerChangesAreTrackedProperly) { |
root->SetReplicaLayer(LayerImpl::Create(host_impl.active_tree(), 10))); |
EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetPosition(arbitrary_point_f)); |
EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetShouldFlattenTransform(false)); |
- EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetIs3dSorted(true)); |
+ // Set rendering context ID to 1 for 3D sorting |
danakj
2014/06/15 18:15:35
Don't need these comments here. Were just setting
troyhildebrandt
2014/06/17 00:29:43
Done.
|
+ EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetRenderingContextId(1)); |
EXECUTE_AND_VERIFY_SUBTREE_CHANGED( |
root->SetDoubleSided(false)); // constructor initializes it to "true". |
EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->ScrollBy(arbitrary_vector2d)); |
@@ -209,7 +210,8 @@ TEST(LayerImplTest, VerifyLayerChangesAreTrackedProperly) { |
root->SetPosition(arbitrary_point_f)); |
EXECUTE_AND_VERIFY_SUBTREE_DID_NOT_CHANGE( |
root->SetShouldFlattenTransform(false)); |
- EXECUTE_AND_VERIFY_SUBTREE_DID_NOT_CHANGE(root->SetIs3dSorted(true)); |
+ // Set rendering context ID to 1 for 3D sorting |
+ EXECUTE_AND_VERIFY_SUBTREE_DID_NOT_CHANGE(root->SetRenderingContextId(1)); |
EXECUTE_AND_VERIFY_SUBTREE_DID_NOT_CHANGE( |
root->SetTransform(arbitrary_transform)); |
EXECUTE_AND_VERIFY_SUBTREE_DID_NOT_CHANGE( |
@@ -303,7 +305,8 @@ TEST(LayerImplTest, VerifyNeedsUpdateDrawProperties) { |
layer->SetReplicaLayer(LayerImpl::Create(host_impl.active_tree(), 5))); |
VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetPosition(arbitrary_point_f)); |
VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetShouldFlattenTransform(false)); |
- VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetIs3dSorted(true)); |
+ // Set rendering context ID to 1 for 3D sorting |
+ VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetRenderingContextId(1)); |
VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES( |
layer->SetDoubleSided(false)); // constructor initializes it to "true". |
@@ -328,7 +331,8 @@ TEST(LayerImplTest, VerifyNeedsUpdateDrawProperties) { |
VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetMasksToBounds(true)); |
VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetContentsOpaque(true)); |
VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetPosition(arbitrary_point_f)); |
- VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetIs3dSorted(true)); |
+ // Set rendering context ID to 1 for 3D sorting |
+ VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(layer->SetRenderingContextId(1)); |
VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES( |
layer->SetDoubleSided(false)); // constructor initializes it to "true". |
VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES( |