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Side by Side Diff: cc/trees/occlusion_tracker_unittest.cc

Issue 332873005: Rendering context information added to SharedQuadState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Changed RenderingContextId to 3dSortingContextId for clarity. Created 6 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/occlusion_tracker.h" 5 #include "cc/trees/occlusion_tracker.h"
6 6
7 #include "cc/animation/layer_animation_controller.h" 7 #include "cc/animation/layer_animation_controller.h"
8 #include "cc/base/math_util.h" 8 #include "cc/base/math_util.h"
9 #include "cc/layers/layer.h" 9 #include "cc/layers/layer.h"
10 #include "cc/layers/layer_impl.h" 10 #include "cc/layers/layer_impl.h"
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1898 this->identity_matrix, gfx::PointF(), gfx::Size(300, 300)); 1898 this->identity_matrix, gfx::PointF(), gfx::Size(300, 300));
1899 typename Types::ContentLayerType* child1 = this->CreateDrawingLayer( 1899 typename Types::ContentLayerType* child1 = this->CreateDrawingLayer(
1900 parent, translation_to_back, gfx::PointF(), gfx::Size(100, 100), true); 1900 parent, translation_to_back, gfx::PointF(), gfx::Size(100, 100), true);
1901 typename Types::ContentLayerType* child2 = 1901 typename Types::ContentLayerType* child2 =
1902 this->CreateDrawingLayer(parent, 1902 this->CreateDrawingLayer(parent,
1903 translation_to_front, 1903 translation_to_front,
1904 gfx::PointF(50.f, 50.f), 1904 gfx::PointF(50.f, 50.f),
1905 gfx::Size(100, 100), 1905 gfx::Size(100, 100),
1906 true); 1906 true);
1907 parent->SetShouldFlattenTransform(false); 1907 parent->SetShouldFlattenTransform(false);
1908 parent->SetIs3dSorted(true); 1908 parent->Set3dSortingContextId(1);
1909 child1->SetIs3dSorted(true); 1909 child1->Set3dSortingContextId(1);
1910 child2->SetIs3dSorted(true); 1910 child2->Set3dSortingContextId(1);
1911 1911
1912 this->CalcDrawEtc(parent); 1912 this->CalcDrawEtc(parent);
1913 1913
1914 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion( 1914 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion(
1915 gfx::Rect(0, 0, 1000, 1000)); 1915 gfx::Rect(0, 0, 1000, 1000));
1916 this->VisitLayer(child2, &occlusion); 1916 this->VisitLayer(child2, &occlusion);
1917 EXPECT_TRUE(occlusion.occlusion_from_outside_target().IsEmpty()); 1917 EXPECT_TRUE(occlusion.occlusion_from_outside_target().IsEmpty());
1918 EXPECT_TRUE(occlusion.occlusion_from_inside_target().IsEmpty()); 1918 EXPECT_TRUE(occlusion.occlusion_from_inside_target().IsEmpty());
1919 1919
1920 this->VisitLayer(child1, &occlusion); 1920 this->VisitLayer(child1, &occlusion);
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1944 this->identity_matrix, gfx::PointF(), gfx::Size(300, 300)); 1944 this->identity_matrix, gfx::PointF(), gfx::Size(300, 300));
1945 typename Types::LayerType* container = this->CreateLayer( 1945 typename Types::LayerType* container = this->CreateLayer(
1946 parent, this->identity_matrix, gfx::PointF(), gfx::Size(300, 300)); 1946 parent, this->identity_matrix, gfx::PointF(), gfx::Size(300, 300));
1947 typename Types::ContentLayerType* layer = 1947 typename Types::ContentLayerType* layer =
1948 this->CreateDrawingLayer(container, 1948 this->CreateDrawingLayer(container,
1949 transform, 1949 transform,
1950 gfx::PointF(100.f, 100.f), 1950 gfx::PointF(100.f, 100.f),
1951 gfx::Size(200, 200), 1951 gfx::Size(200, 200),
1952 true); 1952 true);
1953 container->SetShouldFlattenTransform(false); 1953 container->SetShouldFlattenTransform(false);
1954 container->SetIs3dSorted(true); 1954 container->Set3dSortingContextId(1);
1955 layer->SetIs3dSorted(true); 1955 layer->Set3dSortingContextId(1);
1956 layer->SetShouldFlattenTransform(false); 1956 layer->SetShouldFlattenTransform(false);
1957 1957
1958 this->CalcDrawEtc(parent); 1958 this->CalcDrawEtc(parent);
1959 1959
1960 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion( 1960 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion(
1961 gfx::Rect(0, 0, 1000, 1000)); 1961 gfx::Rect(0, 0, 1000, 1000));
1962 this->EnterLayer(layer, &occlusion); 1962 this->EnterLayer(layer, &occlusion);
1963 1963
1964 EXPECT_RECT_EQ( 1964 EXPECT_RECT_EQ(
1965 gfx::Rect(0, 0, 200, 200), 1965 gfx::Rect(0, 0, 200, 200),
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1989 transform.RotateAboutXAxis(-167.0); 1989 transform.RotateAboutXAxis(-167.0);
1990 transform.Translate(-250.0, -50.0); 1990 transform.Translate(-250.0, -50.0);
1991 1991
1992 typename Types::ContentLayerType* parent = this->CreateRoot( 1992 typename Types::ContentLayerType* parent = this->CreateRoot(
1993 this->identity_matrix, gfx::PointF(), gfx::Size(500, 100)); 1993 this->identity_matrix, gfx::PointF(), gfx::Size(500, 100));
1994 typename Types::LayerType* container = this->CreateLayer( 1994 typename Types::LayerType* container = this->CreateLayer(
1995 parent, this->identity_matrix, gfx::PointF(), gfx::Size(500, 500)); 1995 parent, this->identity_matrix, gfx::PointF(), gfx::Size(500, 500));
1996 typename Types::ContentLayerType* layer = this->CreateDrawingLayer( 1996 typename Types::ContentLayerType* layer = this->CreateDrawingLayer(
1997 container, transform, gfx::PointF(), gfx::Size(500, 500), true); 1997 container, transform, gfx::PointF(), gfx::Size(500, 500), true);
1998 container->SetShouldFlattenTransform(false); 1998 container->SetShouldFlattenTransform(false);
1999 container->SetIs3dSorted(true); 1999 container->Set3dSortingContextId(1);
2000 layer->SetShouldFlattenTransform(false); 2000 layer->SetShouldFlattenTransform(false);
2001 layer->SetIs3dSorted(true); 2001 layer->Set3dSortingContextId(1);
2002 this->CalcDrawEtc(parent); 2002 this->CalcDrawEtc(parent);
2003 2003
2004 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion( 2004 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion(
2005 gfx::Rect(0, 0, 1000, 1000)); 2005 gfx::Rect(0, 0, 1000, 1000));
2006 this->EnterLayer(layer, &occlusion); 2006 this->EnterLayer(layer, &occlusion);
2007 2007
2008 // The bottom 11 pixel rows of this layer remain visible inside the 2008 // The bottom 11 pixel rows of this layer remain visible inside the
2009 // container, after translation to the target surface. When translated back, 2009 // container, after translation to the target surface. When translated back,
2010 // this will include many more pixels but must include at least the bottom 2010 // this will include many more pixels but must include at least the bottom
2011 // 11 rows. 2011 // 11 rows.
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2032 transform.Translate(50.0, 50.0); 2032 transform.Translate(50.0, 50.0);
2033 transform.ApplyPerspectiveDepth(100.0); 2033 transform.ApplyPerspectiveDepth(100.0);
2034 transform.Translate3d(0.0, 0.0, 110.0); 2034 transform.Translate3d(0.0, 0.0, 110.0);
2035 transform.Translate(-50.0, -50.0); 2035 transform.Translate(-50.0, -50.0);
2036 2036
2037 typename Types::ContentLayerType* parent = this->CreateRoot( 2037 typename Types::ContentLayerType* parent = this->CreateRoot(
2038 this->identity_matrix, gfx::PointF(), gfx::Size(100, 100)); 2038 this->identity_matrix, gfx::PointF(), gfx::Size(100, 100));
2039 typename Types::ContentLayerType* layer = this->CreateDrawingLayer( 2039 typename Types::ContentLayerType* layer = this->CreateDrawingLayer(
2040 parent, transform, gfx::PointF(), gfx::Size(100, 100), true); 2040 parent, transform, gfx::PointF(), gfx::Size(100, 100), true);
2041 parent->SetShouldFlattenTransform(false); 2041 parent->SetShouldFlattenTransform(false);
2042 parent->SetIs3dSorted(true); 2042 parent->Set3dSortingContextId(1);
2043 layer->SetShouldFlattenTransform(false); 2043 layer->SetShouldFlattenTransform(false);
2044 layer->SetIs3dSorted(true); 2044 layer->Set3dSortingContextId(1);
2045 this->CalcDrawEtc(parent); 2045 this->CalcDrawEtc(parent);
2046 2046
2047 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion( 2047 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion(
2048 gfx::Rect(0, 0, 1000, 1000)); 2048 gfx::Rect(0, 0, 1000, 1000));
2049 2049
2050 // The |layer| is entirely behind the camera and should not occlude. 2050 // The |layer| is entirely behind the camera and should not occlude.
2051 this->VisitLayer(layer, &occlusion); 2051 this->VisitLayer(layer, &occlusion);
2052 this->EnterLayer(parent, &occlusion); 2052 this->EnterLayer(parent, &occlusion);
2053 EXPECT_TRUE(occlusion.occlusion_from_inside_target().IsEmpty()); 2053 EXPECT_TRUE(occlusion.occlusion_from_inside_target().IsEmpty());
2054 EXPECT_TRUE(occlusion.occlusion_from_outside_target().IsEmpty()); 2054 EXPECT_TRUE(occlusion.occlusion_from_outside_target().IsEmpty());
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2073 transform.ApplyPerspectiveDepth(100.0); 2073 transform.ApplyPerspectiveDepth(100.0);
2074 transform.Translate3d(0.0, 0.0, 99.0); 2074 transform.Translate3d(0.0, 0.0, 99.0);
2075 transform.Translate(-50.0, -50.0); 2075 transform.Translate(-50.0, -50.0);
2076 2076
2077 typename Types::ContentLayerType* parent = this->CreateRoot( 2077 typename Types::ContentLayerType* parent = this->CreateRoot(
2078 this->identity_matrix, gfx::PointF(), gfx::Size(100, 100)); 2078 this->identity_matrix, gfx::PointF(), gfx::Size(100, 100));
2079 parent->SetMasksToBounds(true); 2079 parent->SetMasksToBounds(true);
2080 typename Types::ContentLayerType* layer = this->CreateDrawingLayer( 2080 typename Types::ContentLayerType* layer = this->CreateDrawingLayer(
2081 parent, transform, gfx::PointF(), gfx::Size(100, 100), true); 2081 parent, transform, gfx::PointF(), gfx::Size(100, 100), true);
2082 parent->SetShouldFlattenTransform(false); 2082 parent->SetShouldFlattenTransform(false);
2083 parent->SetIs3dSorted(true); 2083 parent->Set3dSortingContextId(1);
2084 layer->SetShouldFlattenTransform(false); 2084 layer->SetShouldFlattenTransform(false);
2085 layer->SetIs3dSorted(true); 2085 layer->Set3dSortingContextId(1);
2086 this->CalcDrawEtc(parent); 2086 this->CalcDrawEtc(parent);
2087 2087
2088 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion( 2088 TestOcclusionTrackerWithClip<typename Types::LayerType> occlusion(
2089 gfx::Rect(0, 0, 1000, 1000)); 2089 gfx::Rect(0, 0, 1000, 1000));
2090 2090
2091 // This is very close to the camera, so pixels in its visible_content_rect() 2091 // This is very close to the camera, so pixels in its visible_content_rect()
2092 // will actually go outside of the layer's clip rect. Ensure that those 2092 // will actually go outside of the layer's clip rect. Ensure that those
2093 // pixels don't occlude things outside the clip rect. 2093 // pixels don't occlude things outside the clip rect.
2094 this->VisitLayer(layer, &occlusion); 2094 this->VisitLayer(layer, &occlusion);
2095 this->EnterLayer(parent, &occlusion); 2095 this->EnterLayer(parent, &occlusion);
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3551 occlusion.occlusion_from_outside_target().ToString()); 3551 occlusion.occlusion_from_outside_target().ToString());
3552 EXPECT_EQ(gfx::Rect().ToString(), 3552 EXPECT_EQ(gfx::Rect().ToString(),
3553 occlusion.occlusion_from_inside_target().ToString()); 3553 occlusion.occlusion_from_inside_target().ToString());
3554 } 3554 }
3555 }; 3555 };
3556 3556
3557 ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestHiddenCopyRequestDoesNotOcclude) 3557 ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestHiddenCopyRequestDoesNotOcclude)
3558 3558
3559 } // namespace 3559 } // namespace
3560 } // namespace cc 3560 } // namespace cc
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