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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google, Inc. | 2 * Copyright (C) 2012 Google, Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 */ | 25 */ |
| 26 | 26 |
| 27 #include "config.h" | 27 #include "config.h" |
| 28 | 28 |
| 29 #include "core/rendering/svg/RenderSVGEllipse.h" | 29 #include "core/rendering/svg/RenderSVGEllipse.h" |
| 30 | 30 |
| 31 #include "SVGNames.h" | |
| 32 #include "core/svg/SVGCircleElement.h" | 31 #include "core/svg/SVGCircleElement.h" |
| 33 #include "core/svg/SVGEllipseElement.h" | 32 #include "core/svg/SVGEllipseElement.h" |
| 34 #include "platform/graphics/GraphicsContext.h" | 33 #include "platform/graphics/GraphicsContext.h" |
| 35 | 34 |
| 36 namespace WebCore { | 35 namespace WebCore { |
| 37 | 36 |
| 38 RenderSVGEllipse::RenderSVGEllipse(SVGGraphicsElement* node) | 37 RenderSVGEllipse::RenderSVGEllipse(SVGGraphicsElement* node) |
| 39 : RenderSVGShape(node) | 38 : RenderSVGShape(node) |
| 40 , m_usePathFallback(false) | 39 , m_usePathFallback(false) |
| 41 { | 40 { |
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| 149 FloatPoint center = FloatPoint(m_center.x() - point.x(), m_center.y() - poin
t.y()); | 148 FloatPoint center = FloatPoint(m_center.x() - point.x(), m_center.y() - poin
t.y()); |
| 150 | 149 |
| 151 // This works by checking if the point satisfies the ellipse equation. | 150 // This works by checking if the point satisfies the ellipse equation. |
| 152 // (x/rX)^2 + (y/rY)^2 <= 1 | 151 // (x/rX)^2 + (y/rY)^2 <= 1 |
| 153 float xrX = center.x() / m_radii.width(); | 152 float xrX = center.x() / m_radii.width(); |
| 154 float yrY = center.y() / m_radii.height(); | 153 float yrY = center.y() / m_radii.height(); |
| 155 return xrX * xrX + yrY * yrY <= 1.0; | 154 return xrX * xrX + yrY * yrY <= 1.0; |
| 156 } | 155 } |
| 157 | 156 |
| 158 } | 157 } |
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