Index: Source/core/rendering/svg/SVGRenderSupport.cpp |
diff --git a/Source/core/rendering/svg/SVGRenderSupport.cpp b/Source/core/rendering/svg/SVGRenderSupport.cpp |
index 5574e7fb13cbe9551a4d035f20c0c305c59b0ebc..56c9e2cffdda9175644b51ca602e8d199d28cfa6 100644 |
--- a/Source/core/rendering/svg/SVGRenderSupport.cpp |
+++ b/Source/core/rendering/svg/SVGRenderSupport.cpp |
@@ -51,8 +51,8 @@ LayoutRect SVGRenderSupport::clippedOverflowRectForRepaint(const RenderObject* o |
// Pass our local paint rect to computeRectForRepaint() which will |
// map to parent coords and recurse up the parent chain. |
- FloatRect repaintRect = object->repaintRectInLocalCoordinates(); |
- object->computeFloatRectForRepaint(repaintContainer, repaintRect); |
+ FloatRect repaintRect = object->paintInvalidationRectInLocalCoordinates(); |
+ object->computeFloatRectForPaintInvalidation(repaintContainer, repaintRect); |
return enclosingLayoutRect(repaintRect); |
} |
@@ -60,9 +60,9 @@ void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, co |
{ |
repaintRect.inflate(object->style()->outlineWidth()); |
- // Translate to coords in our parent renderer, and then call computeFloatRectForRepaint() on our parent. |
+ // Translate to coords in our parent renderer, and then call computeFloatRectForPaintInvalidation() on our parent. |
repaintRect = object->localToParentTransform().mapRect(repaintRect); |
- object->parent()->computeFloatRectForRepaint(repaintContainer, repaintRect, fixed); |
+ object->parent()->computeFloatRectForPaintInvalidation(repaintContainer, repaintRect, fixed); |
} |
void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* repaintContainer, TransformState& transformState, bool* wasFixed) |
@@ -110,7 +110,7 @@ bool SVGRenderSupport::parentTransformDidChange(RenderObject* object) |
bool SVGRenderSupport::checkForSVGRepaintDuringLayout(RenderObject* object) |
{ |
- if (!object->checkForRepaintDuringLayout()) |
+ if (!object->checkForPaintInvalidationDuringLayout()) |
return false; |
return parentTransformDidChange(object); |
@@ -148,7 +148,7 @@ void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* contain |
const AffineTransform& transform = current->localToParentTransform(); |
updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, current, |
transform.mapRect(current->objectBoundingBox())); |
- strokeBoundingBox.unite(transform.mapRect(current->repaintRectInLocalCoordinates())); |
+ strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRectInLocalCoordinates())); |
} |
repaintBoundingBox = strokeBoundingBox; |