| Index: Source/core/rendering/svg/RenderSVGShape.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGShape.cpp b/Source/core/rendering/svg/RenderSVGShape.cpp
|
| index d0271dd7f47abfe5079c2dac44dcdfaa23377e59..dfd09e70aefeacb91d69deda5f6d84d7ba7377ee 100644
|
| --- a/Source/core/rendering/svg/RenderSVGShape.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGShape.cpp
|
| @@ -241,7 +241,7 @@ void RenderSVGShape::paint(PaintInfo& paintInfo, const LayoutPoint&)
|
| || isShapeEmpty())
|
| return;
|
|
|
| - FloatRect boundingBox = repaintRectInLocalCoordinates();
|
| + FloatRect boundingBox = paintInvalidationRectInLocalCoordinates();
|
| if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(boundingBox, m_localTransform, paintInfo))
|
| return;
|
|
|
| @@ -295,7 +295,7 @@ void RenderSVGShape::paint(PaintInfo& paintInfo, const LayoutPoint&)
|
| // while transformed to our coord system, return local coords
|
| void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
|
| {
|
| - IntRect rect = enclosingIntRect(repaintRectInLocalCoordinates());
|
| + IntRect rect = enclosingIntRect(paintInvalidationRectInLocalCoordinates());
|
| if (!rect.isEmpty())
|
| rects.append(rect);
|
| }
|
|
|