| Index: Source/core/rendering/svg/RenderSVGRoot.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h
|
| index f79fcd6a2542171360a1e77319f77f2bd28656fa..c4842fe956fbe89ee2c7d8547e5010c155a589cb 100644
|
| --- a/Source/core/rendering/svg/RenderSVGRoot.h
|
| +++ b/Source/core/rendering/svg/RenderSVGRoot.h
|
| @@ -62,7 +62,7 @@ public:
|
| // and we need that layout to know of the new size otherwise
|
| // the rendering may be incorrectly using the old size.
|
| if (m_containerSize != containerSize)
|
| - setNeedsLayoutAndFullRepaint();
|
| + setNeedsLayoutAndFullPaintInvalidation();
|
| m_containerSize = containerSize;
|
| }
|
|
|
| @@ -96,12 +96,12 @@ private:
|
|
|
| virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
|
| virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; }
|
| - virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE { return m_repaintBoundingBox; }
|
| + virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_repaintBoundingBox; }
|
|
|
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
|
|
|
| - virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
|
| - virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const OVERRIDE;
|
| + virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE;
|
| + virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed) const OVERRIDE;
|
|
|
| virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
|
| virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
|
|
|