| Index: Source/core/rendering/svg/RenderSVGInline.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGInline.h b/Source/core/rendering/svg/RenderSVGInline.h
|
| index 51ebbef383cb09f9b6ac048cacdf2c97d69dc674..1c09c5666f660b60bfdc187865c9594b69256fb0 100644
|
| --- a/Source/core/rendering/svg/RenderSVGInline.h
|
| +++ b/Source/core/rendering/svg/RenderSVGInline.h
|
| @@ -43,10 +43,10 @@ public:
|
| // this element, since we need it for filters.
|
| virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
|
| virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
|
| - virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL;
|
| + virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL;
|
|
|
| - virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL;
|
| - virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL;
|
| + virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE FINAL;
|
| + virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL;
|
| virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
|
| virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
|
| virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
|
|
|