| Index: Source/core/rendering/RenderFlexibleBox.cpp
|
| diff --git a/Source/core/rendering/RenderFlexibleBox.cpp b/Source/core/rendering/RenderFlexibleBox.cpp
|
| index d3cd3dd06d3d912700aec19a3503d598dfd4a6b0..fa6acdd3fa7cb7f3d655c27341545f55bad145d0 100644
|
| --- a/Source/core/rendering/RenderFlexibleBox.cpp
|
| +++ b/Source/core/rendering/RenderFlexibleBox.cpp
|
| @@ -231,7 +231,7 @@ void RenderFlexibleBox::layoutBlock(bool relayoutChildren)
|
| if (!relayoutChildren && simplifiedLayout())
|
| return;
|
|
|
| - LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
|
| + LayoutRepainter repainter(*this, checkForPaintInvalidationDuringLayout());
|
|
|
| if (updateLogicalWidthAndColumnWidth())
|
| relayoutChildren = true;
|
| @@ -296,7 +296,7 @@ void RenderFlexibleBox::repaintChildrenDuringLayoutIfMoved(const ChildFrameRects
|
| // If the child moved, we have to repaint it as well as any floating/positioned
|
| // descendants. An exception is if we need a layout. In this case, we know we're going to
|
| // repaint ourselves (and the child) anyway.
|
| - if (!selfNeedsLayout() && child->checkForRepaintDuringLayout())
|
| + if (!selfNeedsLayout() && child->checkForPaintInvalidationDuringLayout())
|
| child->repaintDuringLayoutIfMoved(oldChildRects[childIndex]);
|
| ++childIndex;
|
| }
|
|
|