Index: Source/core/rendering/RenderFlexibleBox.cpp |
diff --git a/Source/core/rendering/RenderFlexibleBox.cpp b/Source/core/rendering/RenderFlexibleBox.cpp |
index d3cd3dd06d3d912700aec19a3503d598dfd4a6b0..fa6acdd3fa7cb7f3d655c27341545f55bad145d0 100644 |
--- a/Source/core/rendering/RenderFlexibleBox.cpp |
+++ b/Source/core/rendering/RenderFlexibleBox.cpp |
@@ -231,7 +231,7 @@ void RenderFlexibleBox::layoutBlock(bool relayoutChildren) |
if (!relayoutChildren && simplifiedLayout()) |
return; |
- LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
+ LayoutRepainter repainter(*this, checkForPaintInvalidationDuringLayout()); |
if (updateLogicalWidthAndColumnWidth()) |
relayoutChildren = true; |
@@ -296,7 +296,7 @@ void RenderFlexibleBox::repaintChildrenDuringLayoutIfMoved(const ChildFrameRects |
// If the child moved, we have to repaint it as well as any floating/positioned |
// descendants. An exception is if we need a layout. In this case, we know we're going to |
// repaint ourselves (and the child) anyway. |
- if (!selfNeedsLayout() && child->checkForRepaintDuringLayout()) |
+ if (!selfNeedsLayout() && child->checkForPaintInvalidationDuringLayout()) |
child->repaintDuringLayoutIfMoved(oldChildRects[childIndex]); |
++childIndex; |
} |