Index: Source/core/html/shadow/SliderThumbElement.cpp |
diff --git a/Source/core/html/shadow/SliderThumbElement.cpp b/Source/core/html/shadow/SliderThumbElement.cpp |
index d621f7efca9077ae11ca524738ba6702438c05fb..39d257b378faba9957835dd0b641f137a45e80ca 100644 |
--- a/Source/core/html/shadow/SliderThumbElement.cpp |
+++ b/Source/core/html/shadow/SliderThumbElement.cpp |
@@ -186,7 +186,7 @@ void RenderSliderContainer::layout() |
else |
thumbLocation.setX(thumbLocation.x() - offset); |
thumb->setLocation(thumbLocation); |
- if (checkForRepaintDuringLayout() && parent() |
+ if (checkForPaintInvalidationDuringLayout() && parent() |
&& (parent()->style()->appearance() == MediaVolumeSliderPart || parent()->style()->appearance() == MediaSliderPart)) { |
// This will sometimes repaint too much. However, it is necessary to |
// correctly repaint media controls (volume and timeline sliders) - |
@@ -218,7 +218,7 @@ void SliderThumbElement::setPositionFromValue() |
// path, we don't actually update the value here. Instead, we poke at the |
// renderer directly to trigger layout. |
if (renderer()) |
- renderer()->setNeedsLayoutAndFullRepaint(); |
+ renderer()->setNeedsLayoutAndFullPaintInvalidation(); |
} |
RenderObject* SliderThumbElement::createRenderer(RenderStyle*) |
@@ -308,7 +308,7 @@ void SliderThumbElement::setPositionFromPoint(const LayoutPoint& point) |
// FIXME: This is no longer being set from renderer. Consider updating the method name. |
input->setValueFromRenderer(valueString); |
if (renderer()) |
- renderer()->setNeedsLayoutAndFullRepaint(); |
+ renderer()->setNeedsLayoutAndFullPaintInvalidation(); |
} |
void SliderThumbElement::startDragging() |
@@ -328,7 +328,7 @@ void SliderThumbElement::stopDragging() |
frame->eventHandler().setCapturingMouseEventsNode(nullptr); |
m_inDragMode = false; |
if (renderer()) |
- renderer()->setNeedsLayoutAndFullRepaint(); |
+ renderer()->setNeedsLayoutAndFullPaintInvalidation(); |
if (hostInput()) |
hostInput()->dispatchFormControlChangeEvent(); |
} |