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Side by Side Diff: Source/core/rendering/svg/RenderSVGShape.h

Issue 332543002: Rename Repaint to Paint Invalidation Part 4 (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2006 Apple Computer, Inc 5 * Copyright (C) 2006 Apple Computer, Inc
6 * Copyright (C) 2009 Google, Inc. 6 * Copyright (C) 2009 Google, Inc.
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
8 * Copyright (C) 2011 University of Szeged 8 * Copyright (C) 2011 University of Szeged
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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77 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; 77 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const;
78 78
79 FloatRect m_fillBoundingBox; 79 FloatRect m_fillBoundingBox;
80 FloatRect m_strokeBoundingBox; 80 FloatRect m_strokeBoundingBox;
81 81
82 private: 82 private:
83 // Hit-detection separated for the fill and the stroke 83 // Hit-detection separated for the fill and the stroke
84 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul e fillRule = RULE_NONZERO); 84 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul e fillRule = RULE_NONZERO);
85 bool strokeContains(const FloatPoint&, bool requiresStroke = true); 85 bool strokeContains(const FloatPoint&, bool requiresStroke = true);
86 86
87 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret urn m_repaintBoundingBox; } 87 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F INAL { return m_repaintBoundingBox; }
88 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL { return m_localTransform; } 88 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL { return m_localTransform; }
89 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc alTransform; } 89 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc alTransform; }
90 90
91 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } 91 virtual bool isSVGShape() const OVERRIDE FINAL { return true; }
92 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } 92 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; }
93 93
94 virtual void layout() OVERRIDE FINAL; 94 virtual void layout() OVERRIDE FINAL;
95 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; 95 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
96 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; 96 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
97 97
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122 bool m_needsBoundariesUpdate : 1; 122 bool m_needsBoundariesUpdate : 1;
123 bool m_needsShapeUpdate : 1; 123 bool m_needsShapeUpdate : 1;
124 bool m_needsTransformUpdate : 1; 124 bool m_needsTransformUpdate : 1;
125 }; 125 };
126 126
127 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); 127 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape());
128 128
129 } 129 }
130 130
131 #endif 131 #endif
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