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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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44 | 44 |
45 class SVGElement; | 45 class SVGElement; |
46 | 46 |
47 class RenderSVGModelObject : public RenderObject { | 47 class RenderSVGModelObject : public RenderObject { |
48 public: | 48 public: |
49 explicit RenderSVGModelObject(SVGElement*); | 49 explicit RenderSVGModelObject(SVGElement*); |
50 | 50 |
51 virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; | 51 virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; |
52 virtual bool canHaveWhitespaceChildren() const OVERRIDE { return false; } | 52 virtual bool canHaveWhitespaceChildren() const OVERRIDE { return false; } |
53 | 53 |
54 virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObjec
t* repaintContainer) const OVERRIDE; | 54 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer) const OVERRIDE; |
55 virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repain
tContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; | 55 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje
ct* paintInvalidationContainer, FloatRect&, bool fixed = false) const OVERRIDE F
INAL; |
56 | 56 |
57 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE FINAL; | 57 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE FINAL; |
58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; | 58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; |
59 | 59 |
60 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; | 60 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai
ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed =
0) const OVERRIDE FINAL; |
61 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; | 61 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; |
62 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; | 62 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; |
63 | 63 |
64 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; | 64 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; |
65 | 65 |
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78 void node() const WTF_DELETED_FUNCTION; | 78 void node() const WTF_DELETED_FUNCTION; |
79 | 79 |
80 // This method should never be called, SVG uses a different nodeAtPoint meth
od | 80 // This method should never be called, SVG uses a different nodeAtPoint meth
od |
81 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; | 81 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; |
82 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; | 82 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; |
83 }; | 83 }; |
84 | 84 |
85 } | 85 } |
86 | 86 |
87 #endif | 87 #endif |
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