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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * Copyright (C) 2009 Google, Inc. | 3 * Copyright (C) 2009 Google, Inc. |
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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152 if (updateCachedBoundariesInParents) | 152 if (updateCachedBoundariesInParents) |
153 RenderSVGBlock::setNeedsBoundariesUpdate(); | 153 RenderSVGBlock::setNeedsBoundariesUpdate(); |
154 | 154 |
155 // Invalidate all resources of this client if our layout changed. | 155 // Invalidate all resources of this client if our layout changed. |
156 if (layoutChanged) | 156 if (layoutChanged) |
157 SVGResourcesCache::clientLayoutChanged(this); | 157 SVGResourcesCache::clientLayoutChanged(this); |
158 | 158 |
159 repainter.repaintAfterLayout(); | 159 repainter.repaintAfterLayout(); |
160 } | 160 } |
161 | 161 |
162 void RenderSVGForeignObject::mapRectToRepaintBacking(const RenderLayerModelObjec
t* repaintContainer, | 162 void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayer
ModelObject* paintInvalidationContainer, |
163 LayoutRect& rect, bool fixed) const | 163 LayoutRect& rect, bool fixed) const |
164 { | 164 { |
165 FloatRect r(rect); | 165 FloatRect r(rect); |
166 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, r, fixe
d); | 166 SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContaine
r, r, fixed); |
167 rect = enclosingLayoutRect(r); | 167 rect = enclosingLayoutRect(r); |
168 } | 168 } |
169 | 169 |
170 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) | 170 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) |
171 { | 171 { |
172 // Embedded content is drawn in the foreground phase. | 172 // Embedded content is drawn in the foreground phase. |
173 if (hitTestAction != HitTestForeground) | 173 if (hitTestAction != HitTestForeground) |
174 return false; | 174 return false; |
175 | 175 |
176 FloatPoint localPoint = localTransform().inverse().mapPoint(pointInParent); | 176 FloatPoint localPoint = localTransform().inverse().mapPoint(pointInParent); |
177 | 177 |
178 // Early exit if local point is not contained in clipped viewport area | 178 // Early exit if local point is not contained in clipped viewport area |
179 if (SVGRenderSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) | 179 if (SVGRenderSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) |
180 return false; | 180 return false; |
181 | 181 |
182 // FOs establish a stacking context, so we need to hit-test all layers. | 182 // FOs establish a stacking context, so we need to hit-test all layers. |
183 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); | 183 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); |
184 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) | 184 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) |
185 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) | 185 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) |
186 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); | 186 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); |
187 } | 187 } |
188 | 188 |
189 } | 189 } |
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