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Side by Side Diff: Source/core/rendering/RenderInline.h

Issue 332543002: Rename Repaint to Paint Invalidation Part 4 (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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140 140
141 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL; 141 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL;
142 142
143 virtual LayerType layerTypeRequired() const OVERRIDE { return isInFlowPositi oned() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentA nimations() ? NormalLayer : NoLayer; } 143 virtual LayerType layerTypeRequired() const OVERRIDE { return isInFlowPositi oned() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentA nimations() ? NormalLayer : NoLayer; }
144 144
145 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL; 145 virtual LayoutUnit offsetLeft() const OVERRIDE FINAL;
146 virtual LayoutUnit offsetTop() const OVERRIDE FINAL; 146 virtual LayoutUnit offsetTop() const OVERRIDE FINAL;
147 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding Box().width(); } 147 virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBounding Box().width(); }
148 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin gBox().height(); } 148 virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundin gBox().height(); }
149 149
150 virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObjec t* repaintContainer) const OVERRIDE; 150 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer) const OVERRIDE;
151 virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* r epaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL; 151 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode lObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FIN AL;
152 virtual void mapRectToRepaintBacking(const RenderLayerModelObject* repaintCo ntainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; 152 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL;
153 153
154 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; 154 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
155 155
156 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F INAL; 156 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE F INAL;
157 157
158 virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { re turn linesBoundingBox(); } 158 virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { re turn linesBoundingBox(); }
159 159
160 virtual IntRect borderBoundingBox() const OVERRIDE FINAL 160 virtual IntRect borderBoundingBox() const OVERRIDE FINAL
161 { 161 {
162 IntRect boundingBox = linesBoundingBox(); 162 IntRect boundingBox = linesBoundingBox();
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190 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. 190 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
191 191
192 bool m_alwaysCreateLineBoxes : 1; 192 bool m_alwaysCreateLineBoxes : 1;
193 }; 193 };
194 194
195 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); 195 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline());
196 196
197 } // namespace WebCore 197 } // namespace WebCore
198 198
199 #endif // RenderInline_h 199 #endif // RenderInline_h
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