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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 6 | 6 |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "gpu/command_buffer/service/buffer_manager.h" | 8 #include "gpu/command_buffer/service/buffer_manager.h" |
| 9 #include "gpu/command_buffer/service/error_state_mock.h" | 9 #include "gpu/command_buffer/service/error_state_mock.h" |
| 10 #include "gpu/command_buffer/service/feature_info.h" | 10 #include "gpu/command_buffer/service/feature_info.h" |
| 11 #include "gpu/command_buffer/service/gpu_service_test.h" |
| 11 #include "gpu/command_buffer/service/test_helper.h" | 12 #include "gpu/command_buffer/service/test_helper.h" |
| 12 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/gl/gl_mock.h" | 14 #include "ui/gl/gl_mock.h" |
| 14 | 15 |
| 15 using ::testing::Pointee; | 16 using ::testing::Pointee; |
| 16 using ::testing::_; | 17 using ::testing::_; |
| 17 | 18 |
| 18 namespace gpu { | 19 namespace gpu { |
| 19 namespace gles2 { | 20 namespace gles2 { |
| 20 | 21 |
| 21 class VertexAttribManagerTest : public testing::Test { | 22 class VertexAttribManagerTest : public GpuServiceTest { |
| 22 public: | 23 public: |
| 23 static const uint32 kNumVertexAttribs = 8; | 24 static const uint32 kNumVertexAttribs = 8; |
| 24 | 25 |
| 25 VertexAttribManagerTest() { | 26 VertexAttribManagerTest() { |
| 26 } | 27 } |
| 27 | 28 |
| 28 virtual ~VertexAttribManagerTest() { | 29 virtual ~VertexAttribManagerTest() { |
| 29 } | 30 } |
| 30 | 31 |
| 31 protected: | 32 protected: |
| 32 virtual void SetUp() { | 33 virtual void SetUp() { |
| 33 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); | 34 GpuServiceTest::SetUp(); |
| 34 ::gfx::MockGLInterface::SetGLInterface(gl_.get()); | |
| 35 | 35 |
| 36 for (uint32 ii = 0; ii < kNumVertexAttribs; ++ii) { | 36 for (uint32 ii = 0; ii < kNumVertexAttribs; ++ii) { |
| 37 EXPECT_CALL(*gl_, VertexAttrib4f(ii, 0.0f, 0.0f, 0.0f, 1.0f)) | 37 EXPECT_CALL(*gl_, VertexAttrib4f(ii, 0.0f, 0.0f, 0.0f, 1.0f)) |
| 38 .Times(1) | 38 .Times(1) |
| 39 .RetiresOnSaturation(); | 39 .RetiresOnSaturation(); |
| 40 } | 40 } |
| 41 | 41 |
| 42 manager_ = new VertexAttribManager(); | 42 manager_ = new VertexAttribManager(); |
| 43 manager_->Initialize(kNumVertexAttribs, true); | 43 manager_->Initialize(kNumVertexAttribs, true); |
| 44 } | 44 } |
| 45 | 45 |
| 46 virtual void TearDown() { | |
| 47 manager_ = NULL; | |
| 48 ::gfx::MockGLInterface::SetGLInterface(NULL); | |
| 49 gl_.reset(); | |
| 50 } | |
| 51 | |
| 52 // Use StrictMock to make 100% sure we know how GL will be called. | |
| 53 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; | |
| 54 scoped_refptr<VertexAttribManager> manager_; | 46 scoped_refptr<VertexAttribManager> manager_; |
| 55 }; | 47 }; |
| 56 | 48 |
| 57 // GCC requires these declarations, but MSVC requires they not be present | 49 // GCC requires these declarations, but MSVC requires they not be present |
| 58 #ifndef COMPILER_MSVC | 50 #ifndef COMPILER_MSVC |
| 59 const uint32 VertexAttribManagerTest::kNumVertexAttribs; | 51 const uint32 VertexAttribManagerTest::kNumVertexAttribs; |
| 60 #endif | 52 #endif |
| 61 | 53 |
| 62 TEST_F(VertexAttribManagerTest, Basic) { | 54 TEST_F(VertexAttribManagerTest, Basic) { |
| 63 EXPECT_TRUE(manager_->GetVertexAttrib(kNumVertexAttribs) == NULL); | 55 EXPECT_TRUE(manager_->GetVertexAttrib(kNumVertexAttribs) == NULL); |
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| 224 buffer_manager.Destroy(false); | 216 buffer_manager.Destroy(false); |
| 225 } | 217 } |
| 226 | 218 |
| 227 // TODO(gman): Test ValidateBindings | 219 // TODO(gman): Test ValidateBindings |
| 228 // TODO(gman): Test ValidateBindings with client side arrays. | 220 // TODO(gman): Test ValidateBindings with client side arrays. |
| 229 | 221 |
| 230 } // namespace gles2 | 222 } // namespace gles2 |
| 231 } // namespace gpu | 223 } // namespace gpu |
| 232 | 224 |
| 233 | 225 |
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