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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_image_io_surface.h" | 5 #include "ui/gl/gl_image_io_surface.h" |
6 | 6 |
7 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
8 #include "ui/gl/gl_context.h" | 8 #include "ui/gl/gl_context.h" |
9 | 9 |
10 // Note that this must be included after gl_bindings.h to avoid conflicts. | 10 // Note that this must be included after gl_bindings.h to avoid conflicts. |
11 #include <OpenGL/CGLIOSurface.h> | 11 #include <OpenGL/CGLIOSurface.h> |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 GLImageIOSurface::GLImageIOSurface(gfx::Size size) | 15 GLImageIOSurface::GLImageIOSurface(const gfx::Size& size) : size_(size) { |
16 : size_(size) {} | 16 } |
17 | 17 |
18 GLImageIOSurface::~GLImageIOSurface() { Destroy(); } | 18 GLImageIOSurface::~GLImageIOSurface() { Destroy(); } |
19 | 19 |
20 bool GLImageIOSurface::Initialize(gfx::GpuMemoryBufferHandle buffer) { | 20 bool GLImageIOSurface::Initialize(const gfx::GpuMemoryBufferHandle& handle) { |
21 io_surface_.reset(IOSurfaceLookup(buffer.io_surface_id)); | 21 io_surface_.reset(IOSurfaceLookup(handle.io_surface_id)); |
22 if (!io_surface_) { | 22 if (!io_surface_) { |
23 LOG(ERROR) << "IOSurface lookup failed"; | 23 LOG(ERROR) << "IOSurface lookup failed"; |
24 return false; | 24 return false; |
25 } | 25 } |
26 | 26 |
27 return true; | 27 return true; |
28 } | 28 } |
29 | 29 |
30 gfx::Size GLImageIOSurface::GetSize() { return size_; } | 30 gfx::Size GLImageIOSurface::GetSize() { return size_; } |
31 | 31 |
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52 0); | 52 0); |
53 if (cgl_error != kCGLNoError) { | 53 if (cgl_error != kCGLNoError) { |
54 LOG(ERROR) << "Error in CGLTexImageIOSurface2D"; | 54 LOG(ERROR) << "Error in CGLTexImageIOSurface2D"; |
55 return false; | 55 return false; |
56 } | 56 } |
57 | 57 |
58 return true; | 58 return true; |
59 } | 59 } |
60 | 60 |
61 } // namespace gfx | 61 } // namespace gfx |
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