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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_image_android_native_buffer.h" | 5 #include "ui/gl/gl_image_android_native_buffer.h" |
| 6 | 6 |
| 7 #include "ui/gl/gl_surface_egl.h" | 7 #include "ui/gl/gl_surface_egl.h" |
| 8 #include "ui/gl/scoped_binders.h" | 8 #include "ui/gl/scoped_binders.h" |
| 9 | 9 |
| 10 namespace gfx { | 10 namespace gfx { |
| 11 | 11 |
| 12 GLImageAndroidNativeBuffer::GLImageAndroidNativeBuffer(gfx::Size size) | 12 GLImageAndroidNativeBuffer::GLImageAndroidNativeBuffer(const gfx::Size& size) |
| 13 : GLImageEGL(size), | 13 : GLImageEGL(size), |
| 14 release_after_use_(false), | 14 release_after_use_(false), |
| 15 in_use_(false), | 15 in_use_(false), |
| 16 target_(0), | 16 target_(0), |
| 17 egl_image_for_unbind_(EGL_NO_IMAGE_KHR), | 17 egl_image_for_unbind_(EGL_NO_IMAGE_KHR), |
| 18 texture_id_for_unbind_(0) {} | 18 texture_id_for_unbind_(0) { |
| 19 } |
| 19 | 20 |
| 20 GLImageAndroidNativeBuffer::~GLImageAndroidNativeBuffer() { Destroy(); } | 21 GLImageAndroidNativeBuffer::~GLImageAndroidNativeBuffer() { Destroy(); } |
| 21 | 22 |
| 22 bool GLImageAndroidNativeBuffer::Initialize(gfx::GpuMemoryBufferHandle buffer) { | 23 bool GLImageAndroidNativeBuffer::Initialize(EGLClientBuffer native_buffer) { |
| 23 DCHECK(buffer.native_buffer); | |
| 24 | |
| 25 EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; | 24 EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
| 26 return GLImageEGL::Initialize( | 25 return GLImageEGL::Initialize( |
| 27 EGL_NATIVE_BUFFER_ANDROID, buffer.native_buffer, attrs); | 26 EGL_NATIVE_BUFFER_ANDROID, native_buffer, attrs); |
| 28 } | 27 } |
| 29 | 28 |
| 30 void GLImageAndroidNativeBuffer::Destroy() { | 29 void GLImageAndroidNativeBuffer::Destroy() { |
| 31 if (egl_image_for_unbind_ != EGL_NO_IMAGE_KHR) { | 30 if (egl_image_for_unbind_ != EGL_NO_IMAGE_KHR) { |
| 32 eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), | 31 eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
| 33 egl_image_for_unbind_); | 32 egl_image_for_unbind_); |
| 34 egl_image_for_unbind_ = EGL_NO_IMAGE_KHR; | 33 egl_image_for_unbind_ = EGL_NO_IMAGE_KHR; |
| 35 } | 34 } |
| 36 if (texture_id_for_unbind_) { | 35 if (texture_id_for_unbind_) { |
| 37 glDeleteTextures(1, &texture_id_for_unbind_); | 36 glDeleteTextures(1, &texture_id_for_unbind_); |
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| 109 | 108 |
| 110 glEGLImageTargetTexture2DOES(target_, egl_image_for_unbind_); | 109 glEGLImageTargetTexture2DOES(target_, egl_image_for_unbind_); |
| 111 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 110 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
| 112 } | 111 } |
| 113 | 112 |
| 114 void GLImageAndroidNativeBuffer::SetReleaseAfterUse() { | 113 void GLImageAndroidNativeBuffer::SetReleaseAfterUse() { |
| 115 release_after_use_ = true; | 114 release_after_use_ = true; |
| 116 } | 115 } |
| 117 | 116 |
| 118 } // namespace gfx | 117 } // namespace gfx |
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