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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
| 6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "ui/gfx/gpu_memory_buffer.h" | 9 #include "ui/gfx/gpu_memory_buffer.h" |
| 10 #include "ui/gfx/native_widget_types.h" | |
| 11 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
| 12 #include "ui/gl/gl_export.h" | 11 #include "ui/gl/gl_export.h" |
| 13 | 12 |
| 14 namespace gfx { | 13 namespace gfx { |
| 15 | 14 |
| 16 class GLSurface; | 15 class GLSurface; |
| 17 | 16 |
| 18 // Encapsulates an image that can be bound to a texture, hiding platform | 17 // Encapsulates an image that can be bound to a texture, hiding platform |
| 19 // specific management. | 18 // specific management. |
| 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 19 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
| (...skipping 21 matching lines...) Expand all Loading... |
| 42 // Called before the texture image data will be modified. | 41 // Called before the texture image data will be modified. |
| 43 virtual void WillModifyTexImage() = 0; | 42 virtual void WillModifyTexImage() = 0; |
| 44 | 43 |
| 45 // Called after the texture image data has been modified. | 44 // Called after the texture image data has been modified. |
| 46 virtual void DidModifyTexImage() = 0; | 45 virtual void DidModifyTexImage() = 0; |
| 47 | 46 |
| 48 // Indicate that image should be released after use. | 47 // Indicate that image should be released after use. |
| 49 // (For an Android work-around only). | 48 // (For an Android work-around only). |
| 50 virtual void SetReleaseAfterUse(); | 49 virtual void SetReleaseAfterUse(); |
| 51 | 50 |
| 52 // Create a GL image for a window. | |
| 53 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); | |
| 54 | |
| 55 // Create a GL image for a GPU Memory buffer. | 51 // Create a GL image for a GPU Memory buffer. |
| 56 static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer( | 52 static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer( |
| 57 gfx::GpuMemoryBufferHandle buffer, | 53 gfx::GpuMemoryBufferHandle buffer, |
| 58 gfx::Size size, | 54 gfx::Size size, |
| 59 unsigned internalformat); | 55 unsigned internalformat); |
| 60 | 56 |
| 61 protected: | 57 protected: |
| 62 virtual ~GLImage(); | 58 virtual ~GLImage(); |
| 63 | 59 |
| 64 private: | 60 private: |
| 65 friend class base::RefCounted<GLImage>; | 61 friend class base::RefCounted<GLImage>; |
| 66 | 62 |
| 67 DISALLOW_COPY_AND_ASSIGN(GLImage); | 63 DISALLOW_COPY_AND_ASSIGN(GLImage); |
| 68 }; | 64 }; |
| 69 | 65 |
| 70 } // namespace gfx | 66 } // namespace gfx |
| 71 | 67 |
| 72 #endif // UI_GL_GL_IMAGE_H_ | 68 #endif // UI_GL_GL_IMAGE_H_ |
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