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Side by Side Diff: content/common/gpu/gpu_channel_manager.h

Issue 331723003: gpu: Remove Create/DeleteImage IPC by adding an X11_PIXMAP_BUFFER GpuMemoryBuffer type. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: wip Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
(...skipping 29 matching lines...) Expand all
40 } 40 }
41 41
42 namespace IPC { 42 namespace IPC {
43 struct ChannelHandle; 43 struct ChannelHandle;
44 } 44 }
45 45
46 struct GPUCreateCommandBufferConfig; 46 struct GPUCreateCommandBufferConfig;
47 47
48 namespace content { 48 namespace content {
49 class GpuChannel; 49 class GpuChannel;
50 class GpuMemoryBufferFactory;
50 class GpuWatchdog; 51 class GpuWatchdog;
51 class MessageRouter; 52 class MessageRouter;
52 class SyncPointManager; 53 class SyncPointManager;
53 54
54 // A GpuChannelManager is a thread responsible for issuing rendering commands 55 // A GpuChannelManager is a thread responsible for issuing rendering commands
55 // managing the lifetimes of GPU channels and forwarding IPC requests from the 56 // managing the lifetimes of GPU channels and forwarding IPC requests from the
56 // browser process to them based on the corresponding renderer ID. 57 // browser process to them based on the corresponding renderer ID.
57 class GpuChannelManager : public IPC::Listener, 58 class GpuChannelManager : public IPC::Listener,
58 public IPC::Sender { 59 public IPC::Sender {
59 public: 60 public:
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 GpuEventsDispatcher* gpu_devtools_events_dispatcher() { 92 GpuEventsDispatcher* gpu_devtools_events_dispatcher() {
92 return &gpu_devtools_events_dispatcher_; 93 return &gpu_devtools_events_dispatcher_;
93 } 94 }
94 95
95 GpuChannel* LookupChannel(int32 client_id); 96 GpuChannel* LookupChannel(int32 client_id);
96 97
97 SyncPointManager* sync_point_manager() { return sync_point_manager_.get(); } 98 SyncPointManager* sync_point_manager() { return sync_point_manager_.get(); }
98 99
99 gfx::GLSurface* GetDefaultOffscreenSurface(); 100 gfx::GLSurface* GetDefaultOffscreenSurface();
100 101
102 GpuMemoryBufferFactory* gpu_memory_buffer_factory() {
103 return gpu_memory_buffer_factory_.get();
104 }
105
101 private: 106 private:
102 struct ImageOperation { 107 struct GpuMemoryBufferOperation {
103 ImageOperation(int32 sync_point, base::Closure callback); 108 GpuMemoryBufferOperation(int32 sync_point, base::Closure callback);
104 ~ImageOperation(); 109 ~GpuMemoryBufferOperation();
105 110
106 int32 sync_point; 111 int32 sync_point;
107 base::Closure callback; 112 base::Closure callback;
108 }; 113 };
109 typedef base::ScopedPtrHashMap<int, GpuChannel> GpuChannelMap; 114 typedef base::ScopedPtrHashMap<int, GpuChannel> GpuChannelMap;
110 typedef std::deque<ImageOperation*> ImageOperationQueue; 115 typedef std::deque<GpuMemoryBufferOperation*> GpuMemoryBufferOperationQueue;
111 116
112 // Message handlers. 117 // Message handlers.
113 void OnEstablishChannel(int client_id, bool share_context); 118 void OnEstablishChannel(int client_id, bool share_context);
114 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); 119 void OnCloseChannel(const IPC::ChannelHandle& channel_handle);
115 void OnVisibilityChanged( 120 void OnVisibilityChanged(
116 int32 render_view_id, int32 client_id, bool visible); 121 int32 render_view_id, int32 client_id, bool visible);
117 void OnCreateViewCommandBuffer( 122 void OnCreateViewCommandBuffer(
118 const gfx::GLSurfaceHandle& window, 123 const gfx::GLSurfaceHandle& window,
119 int32 render_view_id, 124 int32 render_view_id,
120 int32 client_id, 125 int32 client_id,
121 const GPUCreateCommandBufferConfig& init_params, 126 const GPUCreateCommandBufferConfig& init_params,
122 int32 route_id); 127 int32 route_id);
123 void CreateImage(
124 gfx::PluginWindowHandle window, int32 client_id, int32 image_id);
125 void OnCreateImage(
126 gfx::PluginWindowHandle window, int32 client_id, int32 image_id);
127 void DeleteImage(int32 client_id, int32 image_id);
128 void OnDeleteImage(int32 client_id, int32 image_id, int32 sync_point);
129 void OnDeleteImageSyncPointRetired(ImageOperation*);
130 void OnLoadedShader(std::string shader); 128 void OnLoadedShader(std::string shader);
129 void CreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle,
130 const gfx::Size& size,
131 unsigned internalformat,
132 unsigned usage);
131 void OnCreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, 133 void OnCreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle,
132 const gfx::Size& size, 134 const gfx::Size& size,
133 unsigned internalformat, 135 unsigned internalformat,
134 unsigned usage); 136 unsigned usage);
137 void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle);
135 void OnDestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, 138 void OnDestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle,
136 int32 sync_point); 139 int32 sync_point);
140 void OnDestroyGpuMemoryBufferSyncPointRetired(
141 GpuMemoryBufferOperation* gpu_memory_buffer_operation);
137 142
138 void OnLoseAllContexts(); 143 void OnLoseAllContexts();
139 144
140 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 145 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
141 base::WaitableEvent* shutdown_event_; 146 base::WaitableEvent* shutdown_event_;
142 147
143 // Used to send and receive IPC messages from the browser process. 148 // Used to send and receive IPC messages from the browser process.
144 MessageRouter* const router_; 149 MessageRouter* const router_;
145 150
146 // These objects manage channels to individual renderer processes there is 151 // These objects manage channels to individual renderer processes there is
147 // one channel for each renderer process that has connected to this GPU 152 // one channel for each renderer process that has connected to this GPU
148 // process. 153 // process.
149 GpuChannelMap gpu_channels_; 154 GpuChannelMap gpu_channels_;
150 scoped_refptr<gfx::GLShareGroup> share_group_; 155 scoped_refptr<gfx::GLShareGroup> share_group_;
151 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; 156 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
152 GpuMemoryManager gpu_memory_manager_; 157 GpuMemoryManager gpu_memory_manager_;
153 GpuEventsDispatcher gpu_devtools_events_dispatcher_; 158 GpuEventsDispatcher gpu_devtools_events_dispatcher_;
154 GpuWatchdog* watchdog_; 159 GpuWatchdog* watchdog_;
155 scoped_refptr<SyncPointManager> sync_point_manager_; 160 scoped_refptr<SyncPointManager> sync_point_manager_;
156 scoped_ptr<gpu::gles2::ProgramCache> program_cache_; 161 scoped_ptr<gpu::gles2::ProgramCache> program_cache_;
157 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; 162 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_;
158 scoped_refptr<gfx::GLSurface> default_offscreen_surface_; 163 scoped_refptr<gfx::GLSurface> default_offscreen_surface_;
159 ImageOperationQueue image_operations_; 164 GpuMemoryBufferOperationQueue gpu_memory_buffer_operations_;
165 scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
160 166
161 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); 167 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager);
162 }; 168 };
163 169
164 } // namespace content 170 } // namespace content
165 171
166 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 172 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
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