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Side by Side Diff: ui/gl/gl_image_glx.cc

Issue 331723003: gpu: Remove Create/DeleteImage IPC by adding an X11_PIXMAP_BUFFER GpuMemoryBuffer type. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 extern "C" { 5 extern "C" {
6 #include <X11/extensions/Xcomposite.h> 6 #include <X11/Xlib.h>
7 } 7 }
8 8
9 #include "ui/gl/gl_image_glx.h" 9 #include "ui/gl/gl_image_glx.h"
10 10
11 #include "base/basictypes.h"
12 #include "base/logging.h" 11 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "ui/gfx/x/x11_types.h"
16 #include "ui/gl/gl_bindings.h" 13 #include "ui/gl/gl_bindings.h"
17 #include "ui/gl/gl_surface_glx.h" 14 #include "ui/gl/gl_surface_glx.h"
18 15
19 namespace gfx { 16 namespace gfx {
20 17
21 namespace { 18 namespace {
22 19
23 // scoped_ptr functor for XFree(). Use as follows: 20 // scoped_ptr functor for XFree(). Use as follows:
24 // scoped_ptr<XVisualInfo, ScopedPtrXFree> foo(...); 21 // scoped_ptr<XVisualInfo, ScopedPtrXFree> foo(...);
25 // where "XVisualInfo" is any X type that is freed with XFree. 22 // where "XVisualInfo" is any X type that is freed with XFree.
26 struct ScopedPtrXFree { 23 struct ScopedPtrXFree {
27 void operator()(void* x) const { ::XFree(x); } 24 void operator()(void* x) const { ::XFree(x); }
28 }; 25 };
29 26
30 int BindToTextureFormat(int depth) { 27 bool ValidFormat(unsigned internalformat) {
31 if (depth == 32) 28 switch (internalformat) {
32 return GLX_BIND_TO_TEXTURE_RGBA_EXT; 29 case GL_BGRA8_EXT:
33 30 return true;
34 return GLX_BIND_TO_TEXTURE_RGB_EXT; 31 default:
32 return false;
33 }
35 } 34 }
36 35
37 int TextureFormat(int depth) { 36 int TextureFormat(unsigned internalformat) {
38 if (depth == 32) 37 switch (internalformat) {
39 return GLX_TEXTURE_FORMAT_RGBA_EXT; 38 case GL_BGRA8_EXT:
39 return GLX_TEXTURE_FORMAT_RGBA_EXT;
40 default:
41 NOTREACHED();
42 return 0;
43 }
44 }
40 45
41 return GLX_TEXTURE_FORMAT_RGB_EXT; 46 int BindToTextureFormat(unsigned internalformat) {
47 switch (internalformat) {
48 case GL_BGRA8_EXT:
49 return GLX_BIND_TO_TEXTURE_RGBA_EXT;
50 default:
51 NOTREACHED();
52 return 0;
53 }
54 }
55
56 unsigned PixmapDepth(unsigned internalformat) {
57 switch (internalformat) {
58 case GL_BGRA8_EXT:
59 return 32u;
60 default:
61 NOTREACHED();
62 return 0u;
63 }
64 }
65
66 bool ActualPixmapGeometry(XID pixmap, gfx::Size* size, unsigned* depth) {
67 XID root_return;
68 int x_return;
69 int y_return;
70 unsigned width_return;
71 unsigned height_return;
72 unsigned border_width_return;
73 unsigned depth_return;
74 if (!XGetGeometry(gfx::GetXDisplay(),
75 pixmap,
76 &root_return,
77 &x_return,
78 &y_return,
79 &width_return,
80 &height_return,
81 &border_width_return,
82 &depth_return))
83 return false;
84
85 if (size)
86 *size = gfx::Size(width_return, height_return);
87 if (depth)
88 *depth = depth_return;
89 return true;
90 }
91
92 unsigned ActualPixmapDepth(XID pixmap) {
93 unsigned depth;
94 if (!ActualPixmapGeometry(pixmap, NULL, &depth))
95 return -1;
96
97 return depth;
98 }
99
100 gfx::Size ActualPixmapSize(XID pixmap) {
101 gfx::Size size;
102 if (!ActualPixmapGeometry(pixmap, &size, NULL))
103 return gfx::Size();
104
105 return size;
42 } 106 }
43 107
44 } // namespace anonymous 108 } // namespace anonymous
45 109
46 GLImageGLX::GLImageGLX(gfx::PluginWindowHandle window) 110 GLImageGLX::GLImageGLX(gfx::Size size, unsigned internalformat)
47 : display_(gfx::GetXDisplay()), 111 : glx_pixmap_(0), size_(size), internalformat_(internalformat) {}
48 window_(window),
49 pixmap_(0),
50 glx_pixmap_(0) {}
51 112
52 GLImageGLX::~GLImageGLX() { Destroy(); } 113 GLImageGLX::~GLImageGLX() { Destroy(); }
53 114
54 bool GLImageGLX::Initialize() { 115 bool GLImageGLX::Initialize(gfx::GpuMemoryBufferHandle buffer) {
55 if (!GLSurfaceGLX::IsTextureFromPixmapSupported()) { 116 if (!GLSurfaceGLX::IsTextureFromPixmapSupported()) {
56 LOG(ERROR) << "GLX_EXT_texture_from_pixmap not supported."; 117 DVLOG(0) << "GLX_EXT_texture_from_pixmap not supported.";
57 return false; 118 return false;
58 } 119 }
59 120
60 XWindowAttributes attributes; 121 if (!ValidFormat(internalformat_)) {
61 if (!XGetWindowAttributes(display_, window_, &attributes)) { 122 DVLOG(0) << "Invalid format: " << internalformat_;
62 LOG(ERROR) << "XGetWindowAttributes failed for window " << window_ << ".";
63 return false; 123 return false;
64 } 124 }
65 125
66 XVisualInfo templ; 126 DCHECK_EQ(PixmapDepth(internalformat_), ActualPixmapDepth(buffer.pixmap));
67 templ.visualid = XVisualIDFromVisual(attributes.visual); 127 DCHECK_EQ(size_.ToString(), ActualPixmapSize(buffer.pixmap).ToString());
piman 2014/06/13 01:31:27 DCHECKs, or return failure instead?
reveman 2014/06/13 16:45:11 I'm using DCHECKs to avoid unnecessary round-trips
piman 2014/06/13 17:14:21 Ok.
68 int num_visinfo = 0;
69 scoped_ptr<XVisualInfo, ScopedPtrXFree> visinfo(
70 XGetVisualInfo(display_, VisualIDMask, &templ, &num_visinfo));
71 if (!visinfo.get()) {
72 LOG(ERROR) << "XGetVisualInfo failed for visual id " << templ.visualid
73 << ".";
74 return false;
75 }
76 if (!num_visinfo) {
77 LOG(ERROR) << "XGetVisualInfo returned 0 elements.";
78 return false;
79 }
80 128
81 int config_attribs[] = { 129 int config_attribs[] = {
82 static_cast<int>(GLX_VISUAL_ID), static_cast<int>(visinfo->visualid), 130 GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
83 GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, 131 GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_EXT,
84 GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_EXT, 132 BindToTextureFormat(internalformat_), GL_TRUE,
85 BindToTextureFormat(visinfo->depth), GL_TRUE,
86 0}; 133 0};
87 int num_elements = 0; 134 int num_elements = 0;
88 scoped_ptr<GLXFBConfig, ScopedPtrXFree> config(glXChooseFBConfig( 135 scoped_ptr<GLXFBConfig, ScopedPtrXFree> config(
89 display_, DefaultScreen(display_), config_attribs, &num_elements)); 136 glXChooseFBConfig(gfx::GetXDisplay(),
137 DefaultScreen(gfx::GetXDisplay()),
138 config_attribs,
139 &num_elements));
90 if (!config.get()) { 140 if (!config.get()) {
91 LOG(ERROR) << "glXChooseFBConfig failed."; 141 DVLOG(0) << "glXChooseFBConfig failed.";
92 return false; 142 return false;
93 } 143 }
94 if (!num_elements) { 144 if (!num_elements) {
95 LOG(ERROR) << "glXChooseFBConfig returned 0 elements."; 145 DVLOG(0) << "glXChooseFBConfig returned 0 elements.";
96 return false;
97 }
98
99 // Create backing pixmap reference.
100 pixmap_ = XCompositeNameWindowPixmap(display_, window_);
101
102 XID root = 0;
103 int x = 0;
104 int y = 0;
105 unsigned int width = 0;
106 unsigned int height = 0;
107 unsigned int bw = 0;
108 unsigned int depth = 0;
109 if (!XGetGeometry(
110 display_, pixmap_, &root, &x, &y, &width, &height, &bw, &depth)) {
111 LOG(ERROR) << "XGetGeometry failed for pixmap " << pixmap_ << ".";
112 return false; 146 return false;
113 } 147 }
114 148
115 int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, 149 int pixmap_attribs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
116 GLX_TEXTURE_FORMAT_EXT, TextureFormat(visinfo->depth), 150 GLX_TEXTURE_FORMAT_EXT,
117 0}; 151 TextureFormat(internalformat_), 0};
118 glx_pixmap_ = 152 glx_pixmap_ = glXCreatePixmap(
119 glXCreatePixmap(display_, *config.get(), pixmap_, pixmap_attribs); 153 gfx::GetXDisplay(), *config.get(), buffer.pixmap, pixmap_attribs);
120 if (!glx_pixmap_) { 154 if (!glx_pixmap_) {
121 LOG(ERROR) << "glXCreatePixmap failed."; 155 DVLOG(0) << "glXCreatePixmap failed.";
122 return false; 156 return false;
123 } 157 }
124 158
125 size_ = gfx::Size(width, height);
126 return true; 159 return true;
127 } 160 }
128 161
129 void GLImageGLX::Destroy() { 162 void GLImageGLX::Destroy() {
130 if (glx_pixmap_) { 163 if (glx_pixmap_) {
131 glXDestroyGLXPixmap(display_, glx_pixmap_); 164 glXDestroyGLXPixmap(gfx::GetXDisplay(), glx_pixmap_);
132 glx_pixmap_ = 0; 165 glx_pixmap_ = 0;
133 } 166 }
134 if (pixmap_) {
135 XFreePixmap(display_, pixmap_);
136 pixmap_ = 0;
137 }
138 } 167 }
139 168
140 gfx::Size GLImageGLX::GetSize() { return size_; } 169 gfx::Size GLImageGLX::GetSize() { return size_; }
141 170
142 bool GLImageGLX::BindTexImage(unsigned target) { 171 bool GLImageGLX::BindTexImage(unsigned target) {
143 if (!glx_pixmap_) 172 if (!glx_pixmap_)
144 return false; 173 return false;
145 174
146 // Requires TEXTURE_2D target. 175 // Requires TEXTURE_2D target.
147 if (target != GL_TEXTURE_2D) 176 if (target != GL_TEXTURE_2D)
148 return false; 177 return false;
149 178
150 glXBindTexImageEXT(display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, 0); 179 glXBindTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT, 0);
151 return true; 180 return true;
152 } 181 }
153 182
154 void GLImageGLX::ReleaseTexImage(unsigned target) { 183 void GLImageGLX::ReleaseTexImage(unsigned target) {
155 DCHECK(glx_pixmap_); 184 DCHECK(glx_pixmap_);
156 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), target); 185 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), target);
157 186
158 glXReleaseTexImageEXT(display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); 187 glXReleaseTexImageEXT(gfx::GetXDisplay(), glx_pixmap_, GLX_FRONT_LEFT_EXT);
159 } 188 }
160 189
161 } // namespace gfx 190 } // namespace gfx
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