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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/render_text_harfbuzz.h" | 5 #include "ui/gfx/render_text_harfbuzz.h" |
| 6 | 6 |
| 7 #include <map> | 7 #include <map> |
| 8 | 8 |
| 9 #include "base/debug/leak_annotations.h" | 9 #include "base/debug/leak_annotations.h" |
| 10 #include "base/i18n/bidi_line_iterator.h" | 10 #include "base/i18n/bidi_line_iterator.h" |
| 11 #include "base/i18n/break_iterator.h" | 11 #include "base/i18n/break_iterator.h" |
| 12 #include "base/i18n/char_iterator.h" | 12 #include "base/i18n/char_iterator.h" |
| 13 #include "base/lazy_instance.h" | 13 #include "base/lazy_instance.h" |
| 14 #include "third_party/harfbuzz-ng/src/hb.h" | 14 #include "third_party/harfbuzz-ng/src/hb.h" |
| 15 #include "third_party/icu/source/common/unicode/ubidi.h" | 15 #include "third_party/icu/source/common/unicode/ubidi.h" |
| 16 #include "third_party/skia/include/core/SkColor.h" | 16 #include "third_party/skia/include/core/SkColor.h" |
| 17 #include "third_party/skia/include/core/SkTypeface.h" | 17 #include "third_party/skia/include/core/SkTypeface.h" |
| 18 #include "ui/gfx/canvas.h" | 18 #include "ui/gfx/canvas.h" |
| 19 #include "ui/gfx/font_fallback.h" | |
| 19 #include "ui/gfx/utf16_indexing.h" | 20 #include "ui/gfx/utf16_indexing.h" |
| 20 | 21 |
| 21 #if defined(OS_WIN) | 22 #if defined(OS_WIN) |
| 22 #include "ui/gfx/font_smoothing_win.h" | 23 #include "ui/gfx/font_smoothing_win.h" |
| 23 #endif | 24 #endif |
| 24 | 25 |
| 25 namespace gfx { | 26 namespace gfx { |
| 26 | 27 |
| 27 namespace { | 28 namespace { |
| 28 | 29 |
| (...skipping 924 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 953 visual_to_logical_.resize(num_runs); | 954 visual_to_logical_.resize(num_runs); |
| 954 ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]); | 955 ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]); |
| 955 logical_to_visual_.resize(num_runs); | 956 logical_to_visual_.resize(num_runs); |
| 956 ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]); | 957 ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]); |
| 957 } | 958 } |
| 958 | 959 |
| 959 void RenderTextHarfBuzz::ShapeRun(internal::TextRunHarfBuzz* run) { | 960 void RenderTextHarfBuzz::ShapeRun(internal::TextRunHarfBuzz* run) { |
| 960 const base::string16& text = GetLayoutText(); | 961 const base::string16& text = GetLayoutText(); |
| 961 // TODO(ckocagil|yukishiino): Implement font fallback. | 962 // TODO(ckocagil|yukishiino): Implement font fallback. |
| 962 const Font& primary_font = font_list().GetPrimaryFont(); | 963 const Font& primary_font = font_list().GetPrimaryFont(); |
| 963 run->skia_face = internal::CreateSkiaTypeface(primary_font.GetFontName(), | |
| 964 run->font_style); | |
| 965 run->font_size = primary_font.GetFontSize(); | 964 run->font_size = primary_font.GetFontSize(); |
| 965 std::vector<std::string> fonts = | |
| 966 GetFallbackFontFamilies(primary_font.GetFontName()); | |
| 966 | 967 |
| 967 hb_font_t* harfbuzz_font = CreateHarfBuzzFont(run->skia_face.get(), | 968 for (size_t i = 0; !shaped && i < fonts.size(); ++i) { |
| 968 run->font_size); | 969 run->skia_face = internal::CreateSkiaTypeface(fonts[i], run->font_style); |
| 969 | 970 |
| 970 // Create a HarfBuzz buffer and add the string to be shaped. The HarfBuzz | 971 hb_font_t* harfbuzz_font = CreateHarfBuzzFont(run->skia_face.get(), |
| 971 // buffer holds our text, run information to be used by the shaping engine, | 972 run->font_size); |
| 972 // and the resulting glyph data. | |
| 973 hb_buffer_t* buffer = hb_buffer_create(); | |
| 974 hb_buffer_add_utf16(buffer, reinterpret_cast<const uint16*>(text.c_str()), | |
| 975 text.length(), run->range.start(), run->range.length()); | |
| 976 hb_buffer_set_script(buffer, ICUScriptToHBScript(run->script)); | |
| 977 hb_buffer_set_direction(buffer, | |
| 978 run->is_rtl ? HB_DIRECTION_RTL : HB_DIRECTION_LTR); | |
| 979 // TODO(ckocagil): Should we determine the actual language? | |
| 980 hb_buffer_set_language(buffer, hb_language_get_default()); | |
| 981 | 973 |
| 982 // Shape the text. | 974 // Create a HarfBuzz buffer and add the string to be shaped. The HarfBuzz |
| 983 hb_shape(harfbuzz_font, buffer, NULL, 0); | 975 // buffer holds our text, run information to be used by the shaping engine, |
| 976 // and the resulting glyph data. | |
| 977 hb_buffer_t* buffer = hb_buffer_create(); | |
| 978 hb_buffer_add_utf16(buffer, reinterpret_cast<const uint16*>(text.c_str()), | |
| 979 text.length(), run->range.start(), run->range.length()); | |
| 980 hb_buffer_set_script(buffer, ICUScriptToHBScript(run->script)); | |
| 981 hb_buffer_set_direction(buffer, | |
| 982 run->is_rtl ? HB_DIRECTION_RTL : HB_DIRECTION_LTR); | |
| 983 // TODO(ckocagil): Should we determine the actual language? | |
| 984 hb_buffer_set_language(buffer, hb_language_get_default()); | |
| 984 | 985 |
| 985 // Populate the run fields with the resulting glyph data in the buffer. | 986 // Shape the text. |
| 986 unsigned int glyph_count = 0; | 987 hb_shape(harfbuzz_font, buffer, NULL, 0); |
| 987 hb_glyph_info_t* infos = hb_buffer_get_glyph_infos(buffer, &glyph_count); | 988 |
| 988 hb_glyph_position_t* hb_positions = hb_buffer_get_glyph_positions(buffer, | 989 // Populate the run fields with the resulting glyph data in the buffer. |
| 989 NULL); | 990 unsigned int glyph_count = 0; |
| 990 run->glyph_count = glyph_count; | 991 hb_glyph_info_t* infos = hb_buffer_get_glyph_infos(buffer, &glyph_count); |
| 991 run->glyphs.reset(new uint16[run->glyph_count]); | 992 hb_glyph_position_t* hb_positions = hb_buffer_get_glyph_positions(buffer, |
| 992 run->glyph_to_char.reset(new uint32[run->glyph_count]); | 993 NULL); |
| 993 run->positions.reset(new SkPoint[run->glyph_count]); | 994 run->glyph_count = glyph_count; |
| 994 for (size_t i = 0; i < run->glyph_count; ++i) { | 995 run->glyphs.reset(new uint16[run->glyph_count]); |
| 995 run->glyphs[i] = infos[i].codepoint; | 996 run->glyph_to_char.reset(new uint32[run->glyph_count]); |
| 996 run->glyph_to_char[i] = infos[i].cluster; | 997 run->positions.reset(new SkPoint[run->glyph_count]); |
| 997 const int x_offset = | 998 run->width = 0; |
| 998 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_offset)); | 999 for (size_t i = 0; i < run->glyph_count; ++i) { |
| 999 const int y_offset = | 1000 run->glyphs[i] = infos[i].codepoint; |
| 1000 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].y_offset)); | 1001 run->glyph_to_char[i] = infos[i].cluster; |
| 1001 run->positions[i].set(run->width + x_offset, y_offset); | 1002 const int x_offset = |
| 1002 run->width += | 1003 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_offset)); |
| 1003 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_advance)); | 1004 const int y_offset = |
| 1005 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].y_offset)); | |
| 1006 run->positions[i].set(run->width + x_offset, y_offset); | |
| 1007 run->width += | |
| 1008 SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_advance)); | |
| 1009 } | |
| 1010 | |
| 1011 hb_buffer_destroy(buffer); | |
| 1012 hb_font_destroy(harfbuzz_font); | |
| 1013 | |
| 1014 if (!run->HasMissingGlyphs()) | |
|
msw
2014/06/30 17:35:54
Do we want something like RenderTextWin's best_par
ckocagil
2014/07/04 15:30:16
Done.
| |
| 1015 return; | |
| 1004 } | 1016 } |
| 1005 | |
| 1006 hb_buffer_destroy(buffer); | |
| 1007 hb_font_destroy(harfbuzz_font); | |
| 1008 } | 1017 } |
| 1009 | 1018 |
| 1010 } // namespace gfx | 1019 } // namespace gfx |
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