| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index 4b815dbb7a59c15f642d4c7493919124d89d0a48..df2682b76efb846970472efb45250b8703ea5952 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -163,7 +163,6 @@ public:
|
|
|
| void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags);
|
| void updateLayerPositionsAfterOverflowScroll();
|
| - void updateLayerPositionsAfterDocumentScroll();
|
|
|
| // FIXME: Should updateLayerPositions be private?
|
| void updateLayerPositionRecursive(UpdateLayerPositionsFlags = CheckForPaintInvalidation);
|
| @@ -514,15 +513,7 @@ private:
|
| // Returns true if the position changed.
|
| bool updateLayerPosition();
|
|
|
| - enum UpdateLayerPositionsAfterScrollFlag {
|
| - NoFlag = 0,
|
| - IsOverflowScroll = 1 << 0,
|
| - HasSeenViewportConstrainedAncestor = 1 << 1,
|
| - HasSeenAncestorWithOverflowClip = 1 << 2,
|
| - HasChangedAncestor = 1 << 3
|
| - };
|
| - typedef unsigned UpdateLayerPositionsAfterScrollFlags;
|
| - void updateLayerPositionsAfterScroll(UpdateLayerPositionsAfterScrollFlags = NoFlag);
|
| + void updateLayerPositionsAfterScrollRecursive();
|
|
|
| void setNextSibling(RenderLayer* next) { m_next = next; }
|
| void setPreviousSibling(RenderLayer* prev) { m_previous = prev; }
|
|
|