Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 4b815dbb7a59c15f642d4c7493919124d89d0a48..df2682b76efb846970472efb45250b8703ea5952 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -163,7 +163,6 @@ public: |
void updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags); |
void updateLayerPositionsAfterOverflowScroll(); |
- void updateLayerPositionsAfterDocumentScroll(); |
// FIXME: Should updateLayerPositions be private? |
void updateLayerPositionRecursive(UpdateLayerPositionsFlags = CheckForPaintInvalidation); |
@@ -514,15 +513,7 @@ private: |
// Returns true if the position changed. |
bool updateLayerPosition(); |
- enum UpdateLayerPositionsAfterScrollFlag { |
- NoFlag = 0, |
- IsOverflowScroll = 1 << 0, |
- HasSeenViewportConstrainedAncestor = 1 << 1, |
- HasSeenAncestorWithOverflowClip = 1 << 2, |
- HasChangedAncestor = 1 << 3 |
- }; |
- typedef unsigned UpdateLayerPositionsAfterScrollFlags; |
- void updateLayerPositionsAfterScroll(UpdateLayerPositionsAfterScrollFlags = NoFlag); |
+ void updateLayerPositionsAfterScrollRecursive(); |
void setNextSibling(RenderLayer* next) { m_next = next; } |
void setPreviousSibling(RenderLayer* prev) { m_previous = prev; } |