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Side by Side Diff: Source/core/rendering/RenderLayer.cpp

Issue 331653004: Delete RenderLayer::updateLayerPositionsAfterDocumentScroll (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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244 244
245 void RenderLayer::setSubpixelAccumulation(const LayoutSize& size) 245 void RenderLayer::setSubpixelAccumulation(const LayoutSize& size)
246 { 246 {
247 m_subpixelAccumulation = size; 247 m_subpixelAccumulation = size;
248 } 248 }
249 249
250 void RenderLayer::updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags flags) 250 void RenderLayer::updateLayerPositionsAfterLayout(const RenderLayer* rootLayer, UpdateLayerPositionsFlags flags)
251 { 251 {
252 TRACE_EVENT0("blink_rendering", "RenderLayer::updateLayerPositionsAfterLayou t"); 252 TRACE_EVENT0("blink_rendering", "RenderLayer::updateLayerPositionsAfterLayou t");
253 253
254 m_clipper.clearClipRectsIncludingDescendants();
255
254 // FIXME: Remove incremental compositing updates after fixing the chicken/eg g issues 256 // FIXME: Remove incremental compositing updates after fixing the chicken/eg g issues
255 // https://code.google.com/p/chromium/issues/detail?id=343756 257 // https://code.google.com/p/chromium/issues/detail?id=343756
256 DisableCompositingQueryAsserts disabler; 258 DisableCompositingQueryAsserts disabler;
257 updateLayerPositionRecursive(flags); 259 updateLayerPositionRecursive(flags);
258 } 260 }
259 261
260 void RenderLayer::updateLayerPositionRecursive(UpdateLayerPositionsFlags flags) 262 void RenderLayer::updateLayerPositionRecursive(UpdateLayerPositionsFlags flags)
261 { 263 {
262 if (updateLayerPosition()) 264 if (updateLayerPosition())
263 flags |= ForceMayNeedPaintInvalidation; 265 flags |= ForceMayNeedPaintInvalidation;
264 266
265 if (flags & ForceMayNeedPaintInvalidation) 267 if (flags & ForceMayNeedPaintInvalidation)
266 m_renderer->setMayNeedPaintInvalidation(true); 268 m_renderer->setMayNeedPaintInvalidation(true);
267 269
268 // Clear our cached clip rect information.
269 m_clipper.clearClipRects();
270
271 if (hasOverflowControls()) { 270 if (hasOverflowControls()) {
272 // FIXME: We should figure out the right time to position the overflow c ontrols. 271 // FIXME: We should figure out the right time to position the overflow c ontrols.
273 // This call appears to be necessary to pass some layout test that use E ventSender, 272 // This call appears to be necessary to pass some layout test that use E ventSender,
274 // presumably because the normal time to position the controls is during paint. We 273 // presumably because the normal time to position the controls is during paint. We
275 // probably shouldn't position the overflow controls during paint either ... 274 // probably shouldn't position the overflow controls during paint either ...
276 scrollableArea()->positionOverflowControls(IntSize()); 275 scrollableArea()->positionOverflowControls(IntSize());
277 } 276 }
278 277
279 updateDescendantDependentFlags(); 278 updateDescendantDependentFlags();
280 279
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338 return renderer()->style()->position() == FixedPosition && renderer()->conta iningBlock()->enclosingLayer()->isRootLayer(); 337 return renderer()->style()->position() == FixedPosition && renderer()->conta iningBlock()->enclosingLayer()->isRootLayer();
339 } 338 }
340 339
341 bool RenderLayer::scrollsWithRespectTo(const RenderLayer* other) const 340 bool RenderLayer::scrollsWithRespectTo(const RenderLayer* other) const
342 { 341 {
343 if (scrollsWithViewport() != other->scrollsWithViewport()) 342 if (scrollsWithViewport() != other->scrollsWithViewport())
344 return true; 343 return true;
345 return compositingInputs().ancestorScrollingLayer != other->compositingInput s().ancestorScrollingLayer; 344 return compositingInputs().ancestorScrollingLayer != other->compositingInput s().ancestorScrollingLayer;
346 } 345 }
347 346
348 void RenderLayer::updateLayerPositionsAfterDocumentScroll()
349 {
350 ASSERT(this == renderer()->view()->layer());
351 updateLayerPositionsAfterScroll();
352 }
353
354 void RenderLayer::updateLayerPositionsAfterOverflowScroll() 347 void RenderLayer::updateLayerPositionsAfterOverflowScroll()
355 { 348 {
356 // FIXME: why is it OK to not check the ancestors of this layer in order to 349 m_clipper.clearClipRectsIncludingDescendants();
357 // initialize the HasSeenViewportConstrainedAncestor and HasSeenAncestorWith OverflowClip flags? 350 updateLayerPositionsAfterScrollRecursive();
358 updateLayerPositionsAfterScroll(IsOverflowScroll);
359 } 351 }
360 352
361 void RenderLayer::updateLayerPositionsAfterScroll(UpdateLayerPositionsAfterScrol lFlags flags) 353 void RenderLayer::updateLayerPositionsAfterScrollRecursive()
362 { 354 {
363 // FIXME: This shouldn't be needed, but there are some corner cases where 355 updateLayerPosition();
364 // these flags are still dirty. Update so that the check below is valid.
365 updateDescendantDependentFlags();
366 356
367 // If we have no visible content and no visible descendants, there is no poi nt recomputing 357 // FIXME: We could track the repaint container as we walk down the tree.
368 // our rectangles as they will be empty. If our visibility changes, we are e xpected to 358 if (!renderer()->isTableCell())
369 // recompute all our positions anyway.
370 if (subtreeIsInvisible())
371 return;
372
373 if (updateLayerPosition())
374 flags |= HasChangedAncestor;
375
376 if ((flags & HasChangedAncestor) || (flags & HasSeenViewportConstrainedAnces tor) || (flags & IsOverflowScroll))
377 m_clipper.clearClipRects();
378
379 if (renderer()->style()->hasViewportConstrainedPosition())
380 flags |= HasSeenViewportConstrainedAncestor;
381
382 if (renderer()->hasOverflowClip())
383 flags |= HasSeenAncestorWithOverflowClip;
384
385 if ((flags & IsOverflowScroll) && (flags & HasSeenAncestorWithOverflowClip) && !renderer()->isTableCell()) {
386 // FIXME: We could track the repaint container as we walk down the tree.
387 m_renderer->setPreviousPaintInvalidationRect(m_renderer->boundsRectForPa intInvalidation(m_renderer->containerForPaintInvalidation())); 359 m_renderer->setPreviousPaintInvalidationRect(m_renderer->boundsRectForPa intInvalidation(m_renderer->containerForPaintInvalidation()));
388 }
389 360
390 for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) 361 for (RenderLayer* child = firstChild(); child; child = child->nextSibling())
391 child->updateLayerPositionsAfterScroll(flags); 362 child->updateLayerPositionsAfterScrollRecursive();
392
393 // We don't update our reflection as scrolling is a translation which does n ot change the size()
394 // of an object, thus RenderReplica will still repaint itself properly as th e layer position was
395 // updated above.
396 } 363 }
397 364
398 void RenderLayer::updateTransformationMatrix() 365 void RenderLayer::updateTransformationMatrix()
399 { 366 {
400 if (m_transform) { 367 if (m_transform) {
401 RenderBox* box = renderBox(); 368 RenderBox* box = renderBox();
402 ASSERT(box); 369 ASSERT(box);
403 m_transform->makeIdentity(); 370 m_transform->makeIdentity();
404 box->style()->applyTransform(*m_transform, box->pixelSnappedBorderBoxRec t().size(), RenderStyle::IncludeTransformOrigin); 371 box->style()->applyTransform(*m_transform, box->pixelSnappedBorderBoxRec t().size(), RenderStyle::IncludeTransformOrigin);
405 makeMatrixRenderable(*m_transform, compositor()->hasAcceleratedCompositi ng()); 372 makeMatrixRenderable(*m_transform, compositor()->hasAcceleratedCompositi ng());
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3745 } 3712 }
3746 } 3713 }
3747 3714
3748 void showLayerTree(const WebCore::RenderObject* renderer) 3715 void showLayerTree(const WebCore::RenderObject* renderer)
3749 { 3716 {
3750 if (!renderer) 3717 if (!renderer)
3751 return; 3718 return;
3752 showLayerTree(renderer->enclosingLayer()); 3719 showLayerTree(renderer->enclosingLayer());
3753 } 3720 }
3754 #endif 3721 #endif
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