| Index: src/record/SkRecords.h
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| diff --git a/src/record/SkRecords.h b/src/record/SkRecords.h
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| deleted file mode 100644
|
| index 581ae21e0535322916b9aff63bb96abe3514b410..0000000000000000000000000000000000000000
|
| --- a/src/record/SkRecords.h
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| +++ /dev/null
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| @@ -1,291 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkRecords_DEFINED
|
| -#define SkRecords_DEFINED
|
| -
|
| -#include "SkCanvas.h"
|
| -
|
| -namespace SkRecords {
|
| -
|
| -// A list of all the types of canvas calls we can record.
|
| -// Each of these is reified into a struct below.
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| -//
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| -// (We're using the macro-of-macro trick here to do several different things with the same list.)
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| -//
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| -// We leave this SK_RECORD_TYPES macro defined for use by code that wants to operate on SkRecords
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| -// types polymorphically. (See SkRecord::Record::{visit,mutate} for an example.)
|
| -//
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| -// Order doesn't technically matter here, but the compiler can generally generate better code if
|
| -// you keep them semantically grouped, especially the Draws. It's also nice to leave NoOp at 0.
|
| -#define SK_RECORD_TYPES(M) \
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| - M(NoOp) \
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| - M(Restore) \
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| - M(Save) \
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| - M(SaveLayer) \
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| - M(PushCull) \
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| - M(PopCull) \
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| - M(PairedPushCull) /*From SkRecordAnnotateCullingPairs*/ \
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| - M(Concat) \
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| - M(SetMatrix) \
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| - M(ClipPath) \
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| - M(ClipRRect) \
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| - M(ClipRect) \
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| - M(ClipRegion) \
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| - M(Clear) \
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| - M(DrawBitmap) \
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| - M(DrawBitmapMatrix) \
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| - M(DrawBitmapNine) \
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| - M(DrawBitmapRectToRect) \
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| - M(DrawDRRect) \
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| - M(DrawOval) \
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| - M(DrawPaint) \
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| - M(DrawPath) \
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| - M(DrawPoints) \
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| - M(DrawPosText) \
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| - M(DrawPosTextH) \
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| - M(DrawRRect) \
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| - M(DrawRect) \
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| - M(DrawSprite) \
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| - M(DrawText) \
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| - M(DrawTextOnPath) \
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| - M(DrawVertices) \
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| - M(BoundedDrawPosTextH) /*From SkRecordBoundDrawPosTextH*/
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| -
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| -// Defines SkRecords::Type, an enum of all record types.
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| -#define ENUM(T) T##_Type,
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| -enum Type { SK_RECORD_TYPES(ENUM) };
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| -#undef ENUM
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| -
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| -// Macros to make it easier to define a record for a draw call with 0 args, 1 args, 2 args, etc.
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| -// These should be clearer when you look at their use below.
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| -#define RECORD0(T) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| -};
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| -
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| -// We try to be flexible about the types the constructors take. Instead of requring the exact type
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| -// A here, we take any type Z which implicitly casts to A. This allows the delay_copy() trick to
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| -// work, allowing the caller to decide whether to pass by value or by const&.
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| -
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| -#define RECORD1(T, A, a) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - template <typename Z> \
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| - T(Z a) : a(a) {} \
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| - A a; \
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| -};
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| -
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| -#define RECORD2(T, A, a, B, b) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - template <typename Z, typename Y> \
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| - T(Z a, Y b) : a(a), b(b) {} \
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| - A a; B b; \
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| -};
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| -
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| -#define RECORD3(T, A, a, B, b, C, c) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - template <typename Z, typename Y, typename X> \
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| - T(Z a, Y b, X c) : a(a), b(b), c(c) {} \
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| - A a; B b; C c; \
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| -};
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| -
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| -#define RECORD4(T, A, a, B, b, C, c, D, d) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - template <typename Z, typename Y, typename X, typename W> \
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| - T(Z a, Y b, X c, W d) : a(a), b(b), c(c), d(d) {} \
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| - A a; B b; C c; D d; \
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| -};
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| -
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| -#define RECORD5(T, A, a, B, b, C, c, D, d, E, e) \
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| -struct T { \
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| - static const Type kType = T##_Type; \
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| - template <typename Z, typename Y, typename X, typename W, typename V> \
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| - T(Z a, Y b, X c, W d, V e) : a(a), b(b), c(c), d(d), e(e) {} \
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| - A a; B b; C c; D d; E e; \
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| -};
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| -
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| -#define ACT_AS_PTR(ptr) \
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| - operator T*() { return ptr; } \
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| - operator const T*() const { return ptr; } \
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| - T* operator->() { return ptr; } \
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| - const T* operator->() const { return ptr; }
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| -
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| -// An Optional doesn't own the pointer's memory, but may need to destroy non-POD data.
|
| -template <typename T>
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| -class Optional : SkNoncopyable {
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| -public:
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| - Optional(T* ptr) : fPtr(ptr) {}
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| - ~Optional() { if (fPtr) fPtr->~T(); }
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| -
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| - ACT_AS_PTR(fPtr);
|
| -private:
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| - T* fPtr;
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| -};
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| -
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| -// Like Optional, but ptr must not be NULL.
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| -template <typename T>
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| -class Adopted : SkNoncopyable {
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| -public:
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| - Adopted(T* ptr) : fPtr(ptr) { SkASSERT(fPtr); }
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| - Adopted(Adopted* source) {
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| - // Transfer ownership from source to this.
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| - fPtr = source->fPtr;
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| - source->fPtr = NULL;
|
| - }
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| - ~Adopted() { if (fPtr) fPtr->~T(); }
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| -
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| - ACT_AS_PTR(fPtr);
|
| -private:
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| - T* fPtr;
|
| -};
|
| -
|
| -// PODArray doesn't own the pointer's memory, and we assume the data is POD.
|
| -template <typename T>
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| -class PODArray {
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| -public:
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| - PODArray(T* ptr) : fPtr(ptr) {}
|
| - // Default copy and assign.
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| -
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| - ACT_AS_PTR(fPtr);
|
| -private:
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| - T* fPtr;
|
| -};
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| -
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| -#undef ACT_AS_PTR
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| -
|
| -// Like SkBitmap, but deep copies pixels if they're not immutable.
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| -// Using this, we guarantee the immutability of all bitmaps we record.
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| -class ImmutableBitmap {
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| -public:
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| - explicit ImmutableBitmap(const SkBitmap& bitmap) {
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| - if (bitmap.isImmutable()) {
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| - fBitmap = bitmap;
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| - } else {
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| - bitmap.copyTo(&fBitmap);
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| - }
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| - fBitmap.setImmutable();
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| - }
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| -
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| - operator const SkBitmap& () const { return fBitmap; }
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| -
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| -private:
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| - SkBitmap fBitmap;
|
| -};
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| -
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| -RECORD0(NoOp);
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| -
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| -RECORD0(Restore);
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| -RECORD1(Save, SkCanvas::SaveFlags, flags);
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| -RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas::SaveFlags, flags);
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| -
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| -RECORD1(PushCull, SkRect, rect);
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| -RECORD0(PopCull);
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| -
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| -RECORD1(Concat, SkMatrix, matrix);
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| -RECORD1(SetMatrix, SkMatrix, matrix);
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| -
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| -RECORD3(ClipPath, SkPath, path, SkRegion::Op, op, bool, doAA);
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| -RECORD3(ClipRRect, SkRRect, rrect, SkRegion::Op, op, bool, doAA);
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| -RECORD3(ClipRect, SkRect, rect, SkRegion::Op, op, bool, doAA);
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| -RECORD2(ClipRegion, SkRegion, region, SkRegion::Op, op);
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| -
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| -RECORD1(Clear, SkColor, color);
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| -// While not strictly required, if you have an SkPaint, it's fastest to put it first.
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| -RECORD4(DrawBitmap, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - SkScalar, left,
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| - SkScalar, top);
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| -RECORD3(DrawBitmapMatrix, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, SkMatrix, matrix);
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| -RECORD4(DrawBitmapNine, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - SkIRect, center,
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| - SkRect, dst);
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| -RECORD5(DrawBitmapRectToRect, Optional<SkPaint>, paint,
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| - ImmutableBitmap, bitmap,
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| - Optional<SkRect>, src,
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| - SkRect, dst,
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| - SkCanvas::DrawBitmapRectFlags, flags);
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| -RECORD3(DrawDRRect, SkPaint, paint, SkRRect, outer, SkRRect, inner);
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| -RECORD2(DrawOval, SkPaint, paint, SkRect, oval);
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| -RECORD1(DrawPaint, SkPaint, paint);
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| -RECORD2(DrawPath, SkPaint, paint, SkPath, path);
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| -RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, size_t, count, SkPoint*, pts);
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| -RECORD4(DrawPosText, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - PODArray<SkPoint>, pos);
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| -RECORD5(DrawPosTextH, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - PODArray<SkScalar>, xpos,
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| - SkScalar, y);
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| -RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect);
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| -RECORD2(DrawRect, SkPaint, paint, SkRect, rect);
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| -RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left, int, top);
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| -RECORD5(DrawText, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - SkScalar, x,
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| - SkScalar, y);
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| -RECORD5(DrawTextOnPath, SkPaint, paint,
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| - PODArray<char>, text,
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| - size_t, byteLength,
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| - SkPath, path,
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| - Optional<SkMatrix>, matrix);
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| -
|
| -// This guy is so ugly we just write it manually.
|
| -struct DrawVertices {
|
| - static const Type kType = DrawVertices_Type;
|
| -
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| - DrawVertices(const SkPaint& paint,
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| - SkCanvas::VertexMode vmode,
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| - int vertexCount,
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| - SkPoint* vertices,
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| - SkPoint* texs,
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| - SkColor* colors,
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| - SkXfermode* xmode,
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| - uint16_t* indices,
|
| - int indexCount)
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| - : paint(paint)
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| - , vmode(vmode)
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| - , vertexCount(vertexCount)
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| - , vertices(vertices)
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| - , texs(texs)
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| - , colors(colors)
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| - , xmode(SkSafeRef(xmode))
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| - , indices(indices)
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| - , indexCount(indexCount) {}
|
| -
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| - SkPaint paint;
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| - SkCanvas::VertexMode vmode;
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| - int vertexCount;
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| - PODArray<SkPoint> vertices;
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| - PODArray<SkPoint> texs;
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| - PODArray<SkColor> colors;
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| - SkAutoTUnref<SkXfermode> xmode;
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| - PODArray<uint16_t> indices;
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| - int indexCount;
|
| -};
|
| -
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| -// Records added by optimizations.
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| -RECORD2(PairedPushCull, Adopted<PushCull>, base, unsigned, skip);
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| -RECORD3(BoundedDrawPosTextH, Adopted<DrawPosTextH>, base, SkScalar, minY, SkScalar, maxY);
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| -
|
| -#undef RECORD0
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| -#undef RECORD1
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| -#undef RECORD2
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| -#undef RECORD3
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| -#undef RECORD4
|
| -#undef RECORD5
|
| -
|
| -} // namespace SkRecords
|
| -
|
| -#endif//SkRecords_DEFINED
|
|
|