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Unified Diff: src/record/SkRecordPattern.h

Issue 331573004: Add EXPERIMENTAL_beginRecording() for SkRecord-based recording. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: put back Created 6 years, 6 months ago
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Index: src/record/SkRecordPattern.h
diff --git a/src/record/SkRecordPattern.h b/src/record/SkRecordPattern.h
deleted file mode 100644
index 57779ffd761f032194302877dbf1fb7f82f31f6b..0000000000000000000000000000000000000000
--- a/src/record/SkRecordPattern.h
+++ /dev/null
@@ -1,183 +0,0 @@
-#ifndef SkRecordPattern_DEFINED
-#define SkRecordPattern_DEFINED
-
-#include "SkTLogic.h"
-
-namespace SkRecords {
-
-// First, some matchers. These match a single command in the SkRecord,
-// and may hang onto some data from it. If so, you can get the data by calling .get().
-
-// Matches a command of type T, and stores that command.
-template <typename T>
-class Is {
-public:
- Is() : fPtr(NULL) {}
-
- typedef T type;
- type* get() { return fPtr; }
-
- bool operator()(T* ptr) {
- fPtr = ptr;
- return true;
- }
-
- template <typename U>
- bool operator()(U*) {
- fPtr = NULL;
- return false;
- }
-
-private:
- type* fPtr;
-};
-
-// Matches any command that draws, and stores its paint.
-class IsDraw {
- SK_CREATE_MEMBER_DETECTOR(paint);
-public:
- IsDraw() : fPaint(NULL) {}
-
- typedef SkPaint type;
- type* get() { return fPaint; }
-
- template <typename T>
- SK_WHEN(HasMember_paint<T>, bool) operator()(T* draw) {
- fPaint = AsPtr(draw->paint);
- return true;
- }
-
- template <typename T>
- SK_WHEN(!HasMember_paint<T>, bool) operator()(T*) {
- fPaint = NULL;
- return false;
- }
-
- // SaveLayer has an SkPaint named paint, but it's not a draw.
- bool operator()(SaveLayer*) {
- fPaint = NULL;
- return false;
- }
-
-private:
- // Abstracts away whether the paint is always part of the command or optional.
- template <typename T> static T* AsPtr(SkRecords::Optional<T>& x) { return x; }
- template <typename T> static T* AsPtr(T& x) { return &x; }
-
- type* fPaint;
-};
-
-// Matches if Matcher doesn't. Stores nothing.
-template <typename Matcher>
-struct Not {
- template <typename T>
- bool operator()(T* ptr) { return !Matcher()(ptr); }
-};
-
-// Matches if either of A or B does. Stores nothing.
-template <typename A, typename B>
-struct Or {
- template <typename T>
- bool operator()(T* ptr) { return A()(ptr) || B()(ptr); }
-};
-
-// Matches if any of A, B or C does. Stores nothing.
-template <typename A, typename B, typename C>
-struct Or3 : Or<A, Or<B, C> > {};
-
-// Star is a special matcher that greedily matches Matcher 0 or more times. Stores nothing.
-template <typename Matcher>
-struct Star {
- template <typename T>
- bool operator()(T* ptr) { return Matcher()(ptr); }
-};
-
-// Cons builds a list of Matchers.
-// It first matches Matcher (something from above), then Pattern (another Cons or Nil).
-//
-// This is the main entry point to pattern matching, and so provides a couple of extra API bits:
-// - search scans through the record to look for matches;
-// - first, second, and third return the data stored by their respective matchers in the pattern.
-//
-// These Cons build lists analogously to Lisp's "cons". See Pattern# for the "list" equivalent.
-template <typename Matcher, typename Pattern>
-class Cons {
-public:
- // If this pattern matches the SkRecord starting at i,
- // return the index just past the end of the pattern, otherwise return 0.
- SK_ALWAYS_INLINE unsigned match(SkRecord* record, unsigned i) {
- i = this->matchHead(&fHead, record, i);
- return i == 0 ? 0 : fTail.match(record, i);
- }
-
- // Starting from *end, walk through the SkRecord to find the first span matching this pattern.
- // If there is no such span, return false. If there is, return true and set [*begin, *end).
- SK_ALWAYS_INLINE bool search(SkRecord* record, unsigned* begin, unsigned* end) {
- for (*begin = *end; *begin < record->count(); ++(*begin)) {
- *end = this->match(record, *begin);
- if (*end != 0) {
- return true;
- }
- }
- return false;
- }
-
- // Once either match or search has succeeded, access the stored data of the first, second,
- // or third matcher in this pattern. Add as needed for longer patterns.
- // T is checked statically at compile time; no casting is involved. It's just an API wart.
- template <typename T> T* first() { return fHead.get(); }
- template <typename T> T* second() { return fTail.fHead.get(); }
- template <typename T> T* third() { return fTail.fTail.fHead.get(); }
-
-private:
- // If head isn't a Star, try to match at i once.
- template <typename T>
- unsigned matchHead(T*, SkRecord* record, unsigned i) {
- if (i < record->count()) {
- if (record->mutate<bool>(i, fHead)) {
- return i+1;
- }
- }
- return 0;
- }
-
- // If head is a Star, walk i until it doesn't match.
- template <typename T>
- unsigned matchHead(Star<T>*, SkRecord* record, unsigned i) {
- while (i < record->count()) {
- if (!record->mutate<bool>(i, fHead)) {
- return i;
- }
- i++;
- }
- return 0;
- }
-
- Matcher fHead;
- Pattern fTail;
-
- // All Cons are friends with each other. This lets first, second, and third work.
- template <typename, typename> friend class Cons;
-};
-
-// Nil is the end of every pattern Cons chain.
-struct Nil {
- // Bottoms out recursion down the fTail chain. Just return whatever i the front decided on.
- unsigned match(SkRecord*, unsigned i) { return i; }
-};
-
-// These Pattern# types are syntax sugar over Cons and Nil, just to help eliminate some of the
-// template noise. Use these if you can. Feel free to add more for longer patterns.
-// All types A, B, C, ... are Matchers.
-template <typename A>
-struct Pattern1 : Cons<A, Nil> {};
-
-template <typename A, typename B>
-struct Pattern2 : Cons<A, Pattern1<B> > {};
-
-template <typename A, typename B, typename C>
-struct Pattern3 : Cons<A, Pattern2<B, C> > {};
-
-} // namespace SkRecords
-
-#endif//SkRecordPattern_DEFINED
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