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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkRecorder.h" | |
9 #include "SkPicture.h" | |
10 | |
11 // SkCanvas will fail in mysterious ways if it doesn't know the real width and h
eight. | |
12 SkRecorder::SkRecorder(SkRecord* record, int width, int height) | |
13 : SkCanvas(width, height), fRecord(record) {} | |
14 | |
15 void SkRecorder::forgetRecord() { | |
16 fRecord = NULL; | |
17 } | |
18 | |
19 // To make appending to fRecord a little less verbose. | |
20 #define APPEND(T, ...) \ | |
21 SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__V
A_ARGS__)) | |
22 | |
23 // For methods which must call back into SkCanvas. | |
24 #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__) | |
25 | |
26 // The structs we're creating all copy their constructor arguments. Given the w
ay the SkRecords | |
27 // framework works, sometimes they happen to technically be copied twice, which
is fine and elided | |
28 // into a single copy unless the class has a non-trivial copy constructor. For
classes with | |
29 // non-trivial copy constructors, we skip the first copy (and its destruction) b
y wrapping the value | |
30 // with delay_copy(), forcing the argument to be passed by const&. | |
31 // | |
32 // This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all hav
e non-trivial copy | |
33 // constructors and destructors. You'll know you've got a good candidate T if y
ou see ~T() show up | |
34 // unexpectedly on a profile of record time. Otherwise don't bother. | |
35 template <typename T> | |
36 class Reference { | |
37 public: | |
38 Reference(const T& x) : fX(x) {} | |
39 operator const T&() const { return fX; } | |
40 private: | |
41 const T& fX; | |
42 }; | |
43 | |
44 template <typename T> | |
45 static Reference<T> delay_copy(const T& x) { return Reference<T>(x); } | |
46 | |
47 // Use copy() only for optional arguments, to be copied if present or skipped if
not. | |
48 // (For most types we just pass by value and let copy constructors do their thin
g.) | |
49 template <typename T> | |
50 T* SkRecorder::copy(const T* src) { | |
51 if (NULL == src) { | |
52 return NULL; | |
53 } | |
54 return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src)); | |
55 } | |
56 | |
57 // This copy() is for arrays. | |
58 // It will work with POD or non-POD, though currently we only use it for POD. | |
59 template <typename T> | |
60 T* SkRecorder::copy(const T src[], unsigned count) { | |
61 if (NULL == src) { | |
62 return NULL; | |
63 } | |
64 T* dst = fRecord->alloc<T>(count); | |
65 for (unsigned i = 0; i < count; i++) { | |
66 SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i])); | |
67 } | |
68 return dst; | |
69 } | |
70 | |
71 // Specialization for copying strings, using memcpy. | |
72 // This measured around 2x faster for copying code points, | |
73 // but I found no corresponding speedup for other arrays. | |
74 template <> | |
75 char* SkRecorder::copy(const char src[], unsigned count) { | |
76 if (NULL == src) { | |
77 return NULL; | |
78 } | |
79 char* dst = fRecord->alloc<char>(count); | |
80 memcpy(dst, src, count); | |
81 return dst; | |
82 } | |
83 | |
84 void SkRecorder::clear(SkColor color) { | |
85 APPEND(Clear, color); | |
86 } | |
87 | |
88 void SkRecorder::drawPaint(const SkPaint& paint) { | |
89 APPEND(DrawPaint, delay_copy(paint)); | |
90 } | |
91 | |
92 void SkRecorder::drawPoints(PointMode mode, | |
93 size_t count, | |
94 const SkPoint pts[], | |
95 const SkPaint& paint) { | |
96 APPEND(DrawPoints, delay_copy(paint), mode, count, this->copy(pts, count)); | |
97 } | |
98 | |
99 void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) { | |
100 APPEND(DrawRect, delay_copy(paint), rect); | |
101 } | |
102 | |
103 void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) { | |
104 APPEND(DrawOval, delay_copy(paint), oval); | |
105 } | |
106 | |
107 void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
108 APPEND(DrawRRect, delay_copy(paint), rrect); | |
109 } | |
110 | |
111 void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const
SkPaint& paint) { | |
112 APPEND(DrawDRRect, delay_copy(paint), outer, inner); | |
113 } | |
114 | |
115 void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) { | |
116 APPEND(DrawPath, delay_copy(paint), delay_copy(path)); | |
117 } | |
118 | |
119 void SkRecorder::drawBitmap(const SkBitmap& bitmap, | |
120 SkScalar left, | |
121 SkScalar top, | |
122 const SkPaint* paint) { | |
123 APPEND(DrawBitmap, this->copy(paint), delay_copy(bitmap), left, top); | |
124 } | |
125 | |
126 void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap, | |
127 const SkRect* src, | |
128 const SkRect& dst, | |
129 const SkPaint* paint, | |
130 DrawBitmapRectFlags flags) { | |
131 APPEND(DrawBitmapRectToRect, | |
132 this->copy(paint), delay_copy(bitmap), this->copy(src), dst, flags); | |
133 } | |
134 | |
135 void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap, | |
136 const SkMatrix& matrix, | |
137 const SkPaint* paint) { | |
138 APPEND(DrawBitmapMatrix, this->copy(paint), delay_copy(bitmap), matrix); | |
139 } | |
140 | |
141 void SkRecorder::drawBitmapNine(const SkBitmap& bitmap, | |
142 const SkIRect& center, | |
143 const SkRect& dst, | |
144 const SkPaint* paint) { | |
145 APPEND(DrawBitmapNine, this->copy(paint), delay_copy(bitmap), center, dst); | |
146 } | |
147 | |
148 void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkP
aint* paint) { | |
149 APPEND(DrawSprite, this->copy(paint), delay_copy(bitmap), left, top); | |
150 } | |
151 | |
152 void SkRecorder::onDrawText(const void* text, size_t byteLength, | |
153 SkScalar x, SkScalar y, const SkPaint& paint) { | |
154 APPEND(DrawText, | |
155 delay_copy(paint), this->copy((const char*)text, byteLength), byteLen
gth, x, y); | |
156 } | |
157 | |
158 void SkRecorder::onDrawPosText(const void* text, size_t byteLength, | |
159 const SkPoint pos[], const SkPaint& paint) { | |
160 const unsigned points = paint.countText(text, byteLength); | |
161 APPEND(DrawPosText, | |
162 delay_copy(paint), | |
163 this->copy((const char*)text, byteLength), | |
164 byteLength, | |
165 this->copy(pos, points)); | |
166 } | |
167 | |
168 void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength, | |
169 const SkScalar xpos[], SkScalar constY, const Sk
Paint& paint) { | |
170 const unsigned points = paint.countText(text, byteLength); | |
171 APPEND(DrawPosTextH, | |
172 delay_copy(paint), | |
173 this->copy((const char*)text, byteLength), | |
174 byteLength, | |
175 this->copy(xpos, points), | |
176 constY); | |
177 } | |
178 | |
179 void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkP
ath& path, | |
180 const SkMatrix* matrix, const SkPaint& paint)
{ | |
181 APPEND(DrawTextOnPath, | |
182 delay_copy(paint), | |
183 this->copy((const char*)text, byteLength), | |
184 byteLength, | |
185 delay_copy(path), | |
186 this->copy(matrix)); | |
187 } | |
188 | |
189 void SkRecorder::onDrawPicture(const SkPicture* picture) { | |
190 picture->draw(this); | |
191 } | |
192 | |
193 void SkRecorder::drawVertices(VertexMode vmode, | |
194 int vertexCount, const SkPoint vertices[], | |
195 const SkPoint texs[], const SkColor colors[], | |
196 SkXfermode* xmode, | |
197 const uint16_t indices[], int indexCount, const Sk
Paint& paint) { | |
198 APPEND(DrawVertices, delay_copy(paint), | |
199 vmode, | |
200 vertexCount, | |
201 this->copy(vertices, vertexCount), | |
202 texs ? this->copy(texs, vertexCount) : NULL, | |
203 colors ? this->copy(colors, vertexCount) : NULL, | |
204 xmode, | |
205 this->copy(indices, indexCount), | |
206 indexCount); | |
207 } | |
208 | |
209 void SkRecorder::willSave(SkCanvas::SaveFlags flags) { | |
210 APPEND(Save, flags); | |
211 INHERITED(willSave, flags); | |
212 } | |
213 | |
214 SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds, | |
215 const SkPaint* paint, | |
216 SkCanvas::SaveFlags flags)
{ | |
217 APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags); | |
218 INHERITED(willSaveLayer, bounds, paint, flags); | |
219 return SkCanvas::kNoLayer_SaveLayerStrategy; | |
220 } | |
221 | |
222 void SkRecorder::willRestore() { | |
223 APPEND(Restore); | |
224 INHERITED(willRestore); | |
225 } | |
226 | |
227 void SkRecorder::onPushCull(const SkRect& rect) { | |
228 APPEND(PushCull, rect); | |
229 } | |
230 | |
231 void SkRecorder::onPopCull() { | |
232 APPEND(PopCull); | |
233 } | |
234 | |
235 void SkRecorder::didConcat(const SkMatrix& matrix) { | |
236 APPEND(Concat, matrix); | |
237 INHERITED(didConcat, matrix); | |
238 } | |
239 | |
240 void SkRecorder::didSetMatrix(const SkMatrix& matrix) { | |
241 APPEND(SetMatrix, matrix); | |
242 INHERITED(didSetMatrix, matrix); | |
243 } | |
244 | |
245 void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle e
dgeStyle) { | |
246 APPEND(ClipRect, rect, op, edgeStyle == kSoft_ClipEdgeStyle); | |
247 INHERITED(onClipRect, rect, op, edgeStyle); | |
248 } | |
249 | |
250 void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl
e edgeStyle) { | |
251 APPEND(ClipRRect, rrect, op, edgeStyle == kSoft_ClipEdgeStyle); | |
252 INHERITED(updateClipConservativelyUsingBounds, rrect.getBounds(), op, false)
; | |
253 } | |
254 | |
255 void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle e
dgeStyle) { | |
256 APPEND(ClipPath, delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle); | |
257 INHERITED(updateClipConservativelyUsingBounds, path.getBounds(), op, path.is
InverseFillType()); | |
258 } | |
259 | |
260 void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) { | |
261 APPEND(ClipRegion, delay_copy(deviceRgn), op); | |
262 INHERITED(onClipRegion, deviceRgn, op); | |
263 } | |
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