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Side by Side Diff: net/quic/quic_packet_generator.h

Issue 331573002: Land Recent QUIC Changes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix compiler error - use push_back to initialize vectors Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Responsible for generating packets on behalf of a QuicConnection. 5 // Responsible for generating packets on behalf of a QuicConnection.
6 // Packets are serialized just-in-time. Control frames are queued. 6 // Packets are serialized just-in-time. Control frames are queued.
7 // Ack and Feedback frames will be requested from the Connection 7 // Ack and Feedback frames will be requested from the Connection
8 // just-in-time. When a packet needs to be sent, the Generator 8 // just-in-time. When a packet needs to be sent, the Generator
9 // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket() 9 // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket()
10 // 10 //
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84 // points. Implementations must not mutate the state of the generator 84 // points. Implementations must not mutate the state of the generator
85 // as a result of these callbacks. 85 // as a result of these callbacks.
86 class NET_EXPORT_PRIVATE DebugDelegate { 86 class NET_EXPORT_PRIVATE DebugDelegate {
87 public: 87 public:
88 virtual ~DebugDelegate() {} 88 virtual ~DebugDelegate() {}
89 89
90 // Called when a frame has been added to the current packet. 90 // Called when a frame has been added to the current packet.
91 virtual void OnFrameAddedToPacket(const QuicFrame& frame) {} 91 virtual void OnFrameAddedToPacket(const QuicFrame& frame) {}
92 }; 92 };
93 93
94 QuicPacketGenerator(DelegateInterface* delegate, 94 QuicPacketGenerator(QuicConnectionId connection_id,
95 DebugDelegate* debug_delegate, 95 QuicFramer* framer,
96 QuicPacketCreator* creator); 96 QuicRandom* random_generator,
97 DelegateInterface* delegate);
97 98
98 virtual ~QuicPacketGenerator(); 99 virtual ~QuicPacketGenerator();
99 100
100 // Indicates that an ACK frame should be sent. If |also_send_feedback| is 101 // Indicates that an ACK frame should be sent. If |also_send_feedback| is
101 // true, then it also indicates a CONGESTION_FEEDBACK frame should be sent. 102 // true, then it also indicates a CONGESTION_FEEDBACK frame should be sent.
102 // If |also_send_stop_waiting| is true, then it also indicates that a 103 // If |also_send_stop_waiting| is true, then it also indicates that a
103 // STOP_WAITING frame should be sent as well. 104 // STOP_WAITING frame should be sent as well.
104 // The contents of the frame(s) will be generated via a call to the delegates 105 // The contents of the frame(s) will be generated via a call to the delegates
105 // CreateAckFrame() and CreateFeedbackFrame() when the packet is serialized. 106 // CreateAckFrame() and CreateFeedbackFrame() when the packet is serialized.
106 void SetShouldSendAck(bool also_send_feedback, 107 void SetShouldSendAck(bool also_send_feedback,
107 bool also_send_stop_waiting); 108 bool also_send_stop_waiting);
108 109
109 // Indicates that a STOP_WAITING frame should be sent. 110 // Indicates that a STOP_WAITING frame should be sent.
110 void SetShouldSendStopWaiting(); 111 void SetShouldSendStopWaiting();
111 112
112 void AddControlFrame(const QuicFrame& frame); 113 void AddControlFrame(const QuicFrame& frame);
113 114
114 // Given some data, may consume part or all of it and pass it to the 115 // Given some data, may consume part or all of it and pass it to the
115 // packet creator to be serialized into packets. If not in batch 116 // packet creator to be serialized into packets. If not in batch
116 // mode, these packets will also be sent during this call. Also 117 // mode, these packets will also be sent during this call. Also
117 // attaches a QuicAckNotifier to any created stream frames, which 118 // attaches a QuicAckNotifier to any created stream frames, which
118 // will be called once the frame is ACKed by the peer. The 119 // will be called once the frame is ACKed by the peer. The
119 // QuicAckNotifier is owned by the QuicConnection. |notifier| may 120 // QuicAckNotifier is owned by the QuicConnection. |notifier| may
120 // be NULL. 121 // be NULL.
121 QuicConsumedData ConsumeData(QuicStreamId id, 122 QuicConsumedData ConsumeData(QuicStreamId id,
122 const IOVector& data, 123 const IOVector& data,
123 QuicStreamOffset offset, 124 QuicStreamOffset offset,
124 bool fin, 125 bool fin,
126 FecProtection fec_protection,
125 QuicAckNotifier* notifier); 127 QuicAckNotifier* notifier);
126 128
127 // Indicates whether batch mode is currently enabled. 129 // Indicates whether batch mode is currently enabled.
128 bool InBatchMode(); 130 bool InBatchMode();
129 // Disables flushing. 131 // Disables flushing.
130 void StartBatchOperations(); 132 void StartBatchOperations();
131 // Enables flushing and flushes queued data which can be sent. 133 // Enables flushing and flushes queued data which can be sent.
132 void FinishBatchOperations(); 134 void FinishBatchOperations();
133 135
134 // Flushes all queued frames, even frames which are not sendable. 136 // Flushes all queued frames, even frames which are not sendable.
135 void FlushAllQueuedFrames(); 137 void FlushAllQueuedFrames();
136 138
137 bool HasQueuedFrames() const; 139 bool HasQueuedFrames() const;
138 140
141 // Makes the framer not serialize the protocol version in sent packets.
142 void StopSendingVersion();
143
144 // Creates a version negotiation packet which supports |supported_versions|.
145 // Caller owns the created packet. Also, sets the entropy hash of the
146 // serialized packet to a random bool and returns that value as a member of
147 // SerializedPacket.
148 QuicEncryptedPacket* SerializeVersionNegotiationPacket(
149 const QuicVersionVector& supported_versions);
150
151
152 // Re-serializes frames with the original packet's sequence number length.
153 // Used for retransmitting packets to ensure they aren't too long.
154 // Caller must ensure that any open FEC group is closed before calling this
155 // method.
156 SerializedPacket ReserializeAllFrames(
157 const QuicFrames& frames,
158 QuicSequenceNumberLength original_length);
159
160 // Update the sequence number length to use in future packets as soon as it
161 // can be safely changed.
162 void UpdateSequenceNumberLength(
163 QuicPacketSequenceNumber least_packet_awaited_by_peer,
164 QuicByteCount congestion_window);
165
166 // Sets the encryption level that will be applied to new packets.
167 void set_encryption_level(EncryptionLevel level);
168
169 // Sequence number of the last created packet, or 0 if no packets have been
170 // created.
171 QuicPacketSequenceNumber sequence_number() const;
172
173 size_t max_packet_length() const;
174
175 void set_max_packet_length(size_t length);
176
139 void set_debug_delegate(DebugDelegate* debug_delegate) { 177 void set_debug_delegate(DebugDelegate* debug_delegate) {
140 debug_delegate_ = debug_delegate; 178 debug_delegate_ = debug_delegate;
141 } 179 }
142 180
143 private: 181 private:
144 friend class test::QuicPacketGeneratorPeer; 182 friend class test::QuicPacketGeneratorPeer;
145 183
146 // Turn on FEC protection for subsequent packets in the generator. 184 // Turn on FEC protection for subsequent packets in the generator.
147 // If no FEC group is currently open in the creator, this method flushes any 185 // If no FEC group is currently open in the creator, this method flushes any
148 // queued frames in the generator and in the creator, and it then turns FEC on 186 // queued frames in the generator and in the creator, and it then turns FEC on
149 // in the creator. This method may be called with an open FEC group in the 187 // in the creator. This method may be called with an open FEC group in the
150 // creator, in which case, only the generator's state is altered. 188 // creator, in which case, only the generator's state is altered.
151 void MaybeStartFecProtection(); 189 void MaybeStartFecProtection();
152 190
153 // Turn off FEC protection for subsequent packets. If |force| is true,
154 // force-closes any open FEC group, sends out an FEC packet if one was under
155 // construction, and turns off protection in the generator and creator. If
156 // |force| is false, does the same as above if the creator is ready to send
157 // and FEC packet. Note that when |force| is false, the creator may still have
158 // an open FEC group after this method runs.
159 void MaybeStopFecProtection(bool force);
160
161 // Serializes and calls the delegate on an FEC packet if one was under 191 // Serializes and calls the delegate on an FEC packet if one was under
162 // construction in the creator. When |force| is false, it relies on the 192 // construction in the creator. When |force| is false, it relies on the
163 // creator being ready to send an FEC packet, otherwise FEC packet is sent 193 // creator being ready to send an FEC packet, otherwise FEC packet is sent
164 // as long as one is under construction in the creator. Also tries to turns 194 // as long as one is under construction in the creator. Also tries to turns
165 // off FEC protection in the creator if it's off in the generator. 195 // off FEC protection in the creator if it's off in the generator.
166 void MaybeSendFecPacketAndCloseGroup(bool force); 196 void MaybeSendFecPacketAndCloseGroup(bool force);
167 197
168 void SendQueuedFrames(bool flush); 198 void SendQueuedFrames(bool flush);
169 199
170 // Test to see if we have pending ack, feedback, or control frames. 200 // Test to see if we have pending ack, feedback, or control frames.
171 bool HasPendingFrames() const; 201 bool HasPendingFrames() const;
172 // Test to see if the addition of a pending frame (which might be 202 // Test to see if the addition of a pending frame (which might be
173 // retransmittable) would still allow the resulting packet to be sent now. 203 // retransmittable) would still allow the resulting packet to be sent now.
174 bool CanSendWithNextPendingFrameAddition() const; 204 bool CanSendWithNextPendingFrameAddition() const;
175 // Add exactly one pending frame, preferring ack over feedback over control 205 // Add exactly one pending frame, preferring ack over feedback over control
176 // frames. 206 // frames.
177 bool AddNextPendingFrame(); 207 bool AddNextPendingFrame();
178 208
179 bool AddFrame(const QuicFrame& frame); 209 bool AddFrame(const QuicFrame& frame);
180 210
181 void SerializeAndSendPacket(); 211 void SerializeAndSendPacket();
182 212
183 DelegateInterface* delegate_; 213 DelegateInterface* delegate_;
184 DebugDelegate* debug_delegate_; 214 DebugDelegate* debug_delegate_;
185 215
186 QuicPacketCreator* packet_creator_; 216 QuicPacketCreator packet_creator_;
187 QuicFrames queued_control_frames_; 217 QuicFrames queued_control_frames_;
188 218
189 // True if batch mode is currently enabled. 219 // True if batch mode is currently enabled.
190 bool batch_mode_; 220 bool batch_mode_;
191 221
192 // True if FEC protection is on. 222 // True if FEC protection is on. The creator may have an open FEC group even
223 // if this variable is false.
193 bool should_fec_protect_; 224 bool should_fec_protect_;
194 225
195 // Flags to indicate the need for just-in-time construction of a frame. 226 // Flags to indicate the need for just-in-time construction of a frame.
196 bool should_send_ack_; 227 bool should_send_ack_;
197 bool should_send_feedback_; 228 bool should_send_feedback_;
198 bool should_send_stop_waiting_; 229 bool should_send_stop_waiting_;
199 // If we put a non-retransmittable frame (namley ack or feedback frame) in 230 // If we put a non-retransmittable frame (namley ack or feedback frame) in
200 // this packet, then we have to hold a reference to it until we flush (and 231 // this packet, then we have to hold a reference to it until we flush (and
201 // serialize it). Retransmittable frames are referenced elsewhere so that they 232 // serialize it). Retransmittable frames are referenced elsewhere so that they
202 // can later be (optionally) retransmitted. 233 // can later be (optionally) retransmitted.
203 scoped_ptr<QuicAckFrame> pending_ack_frame_; 234 scoped_ptr<QuicAckFrame> pending_ack_frame_;
204 scoped_ptr<QuicCongestionFeedbackFrame> pending_feedback_frame_; 235 scoped_ptr<QuicCongestionFeedbackFrame> pending_feedback_frame_;
205 scoped_ptr<QuicStopWaitingFrame> pending_stop_waiting_frame_; 236 scoped_ptr<QuicStopWaitingFrame> pending_stop_waiting_frame_;
206 237
207 DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator); 238 DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator);
208 }; 239 };
209 240
210 } // namespace net 241 } // namespace net
211 242
212 #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_ 243 #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_
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