Index: cc/surfaces/surface_aggregator.cc |
diff --git a/cc/surfaces/surface_aggregator.cc b/cc/surfaces/surface_aggregator.cc |
index 6b2178d410821e5f46d643c5479da8244fe50bf6..72300c0a5db8015e096448c51f34a80f3988e9bf 100644 |
--- a/cc/surfaces/surface_aggregator.cc |
+++ b/cc/surfaces/surface_aggregator.cc |
@@ -24,9 +24,9 @@ SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager) |
SurfaceAggregator::~SurfaceAggregator() {} |
-DelegatedFrameData* SurfaceAggregator::GetReferencedDataForSurfaceID( |
- int surface_id) { |
- Surface* referenced_surface = manager_->GetSurfaceForID(surface_id); |
+DelegatedFrameData* SurfaceAggregator::GetReferencedDataForSurfaceId( |
+ SurfaceId surface_id) { |
+ Surface* referenced_surface = manager_->GetSurfaceForId(surface_id); |
if (!referenced_surface) |
return NULL; // Invalid surface id, skip this quad. |
CompositorFrame* referenced_frame = referenced_surface->GetEligibleFrame(); |
@@ -74,16 +74,16 @@ RenderPass::Id SurfaceAggregator::RemapPassId( |
void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
RenderPass* dest_pass) { |
- int surface_id = surface_quad->surface_id; |
+ SurfaceId surface_id = surface_quad->surface_id; |
// If this surface's id is already in our referenced set then it creates |
// a cycle in the graph and should be dropped. |
- if (referenced_surfaces_.count(surface_id)) |
+ if (referenced_surfaces_.count(surface_id.id)) |
return; |
DelegatedFrameData* referenced_data = |
- GetReferencedDataForSurfaceID(surface_id); |
+ GetReferencedDataForSurfaceId(surface_id); |
if (!referenced_data) |
return; |
- std::set<int>::iterator it = referenced_surfaces_.insert(surface_id).first; |
+ std::set<int>::iterator it = referenced_surfaces_.insert(surface_id.id).first; |
const RenderPassList& referenced_passes = referenced_data->render_pass_list; |
for (size_t j = 0; j + 1 < referenced_passes.size(); ++j) { |
@@ -91,7 +91,7 @@ void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
scoped_ptr<RenderPass> copy_pass(RenderPass::Create()); |
- RenderPass::Id remapped_pass_id = RemapPassId(source.id, surface_id); |
+ RenderPass::Id remapped_pass_id = RemapPassId(source.id, surface_id.id); |
copy_pass->SetAll(remapped_pass_id, |
source.output_rect, |
@@ -111,7 +111,7 @@ void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
source.shared_quad_state_list, |
gfx::Transform(), |
copy_pass.get(), |
- surface_id); |
+ surface_id.id); |
dest_pass_list_->push_back(copy_pass.Pass()); |
} |
@@ -125,7 +125,7 @@ void SurfaceAggregator::HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
last_pass.shared_quad_state_list, |
surface_quad->quadTransform(), |
dest_pass, |
- surface_id); |
+ surface_id.id); |
referenced_surfaces_.erase(it); |
} |
@@ -215,8 +215,8 @@ void SurfaceAggregator::CopyPasses(const RenderPassList& source_pass_list, |
} |
} |
-scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(int surface_id) { |
- Surface* surface = manager_->GetSurfaceForID(surface_id); |
+scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(SurfaceId surface_id) { |
+ Surface* surface = manager_->GetSurfaceForId(surface_id); |
if (!surface) |
return scoped_ptr<CompositorFrame>(); |
CompositorFrame* root_surface_frame = surface->GetEligibleFrame(); |
@@ -231,10 +231,10 @@ scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(int surface_id) { |
const RenderPassList& source_pass_list = |
root_surface_frame->delegated_frame_data->render_pass_list; |
- std::set<int>::iterator it = referenced_surfaces_.insert(surface_id).first; |
+ std::set<int>::iterator it = referenced_surfaces_.insert(surface_id.id).first; |
dest_pass_list_ = &frame->delegated_frame_data->render_pass_list; |
- CopyPasses(source_pass_list, surface_id); |
+ CopyPasses(source_pass_list, surface_id.id); |
referenced_surfaces_.erase(it); |
DCHECK(referenced_surfaces_.empty()); |